Commit graph

65 commits

Author SHA1 Message Date
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
trml cda99668c7 Fix antiping smoketrails 2020-05-02 18:52:09 +02:00
trml eb1bacb969 Update prediction with latest server physics 2020-05-02 18:52:04 +02:00
ChillerDragon 9e0f6d2ce0 Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
ChillerDragon 01c873bcf7 Remove a few unused stdio.h's 2019-12-09 15:40:59 +01:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
trml ddfcb62caa Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
trml 011d9aa26f Add option to use new/old antiping for grenades (cl_antiping_gunfire) 2019-07-01 00:42:02 +02:00
trml 087a5cbf6e Fix intratick for predicted pickup 2019-06-18 19:08:09 +02:00
Learath2 c7d8ca129a Rerevert #1187 2019-05-21 10:51:43 +02:00
Learath 66b1b44e07 Style 2019-05-20 00:18:19 +02:00
Kpro998 0856fec38e fix particles, emote wheel, zoom and score for blockworlds 2019-05-19 22:11:16 +01:00
trml d9ade50e0a Disable grenade prediction with cl_predict 0 2019-05-11 13:25:08 +02:00
12pm ea324592c6 Change col to color in variable names 2019-05-10 23:34:21 +02:00
Learath 6c371a9a57 Even more refactoring 2019-04-27 01:11:15 +03:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath e637064a68 Don't store HSL separately 2019-04-25 19:49:27 +03:00
trml 92ef0b0707 Collapse if statements 2019-04-21 16:12:21 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
yangfl 81a39c229b Fix typo 2018-07-10 17:29:02 +08:00
ZombieToad 712fca8adc fixes
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad 5e723f6199 fix projectiles not rendering on mods based on ddnet
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
Kevin Mersch 22753c2026 fix laser rendering on high gameticks 2016-11-18 21:28:14 +01:00
heinrich5991 ba4eab1f1c Don't reset antiping subconfiguration on startup 2015-09-10 12:09:38 +01:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def 8b108a2311 Clean up gametype determination 2014-12-10 03:39:15 +01:00
BeaR cd32f6d79a Cleanup grenade prediction, now also correctly shows smoke trails 2014-12-08 19:14:44 +01:00
nuborn 03bc769c09 prediction of hammer (hits) and grenade (explosions) 2014-12-01 01:31:58 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
def 755e9f4d1c Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3.

Conflicts:
	src/game/client/gameclient.cpp
	src/game/version.h
2014-10-27 20:03:22 +01:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
CookieMichal 5d8386b286 Colors of messages and laser.
Added:
 * Settings tab (HUD)
 * Posibility to change color of:
  - Team messages
  - System messages
  - Highlighted messages
  - Normal messages
  - Laser (inner and outline)
 * Some commands

Changed:
 * Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
def 8ec5aa46c5 Fix: Possible crash on map change 2014-01-27 05:06:03 +01:00
def 4136af09d7 Fix grenade prediction (thanks to anonymous) 2014-01-02 06:45:48 +01:00
def 295a1aaa50 Code cleanup 2013-11-14 16:26:25 +01:00
def 9f45368225 Add antiping_grenade 2013-10-15 18:08:06 +02:00
def ddbb9633a8 Fix gun prediction (by p) 2013-10-09 19:51:20 +02:00
def dc6d2305d5 Add AntiPing 2013-10-09 16:02:23 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Choupom 873c5a77bc some trivial fixes 2011-12-04 14:21:20 +01:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy b5510d4cf9 fixed possible client crash with extra projectiles on disconnect 2011-04-08 11:22:44 +02:00
Choupom 733f0b3390 reimplemented extra projectiles 2011-04-03 22:57:03 +02:00