GreYFoXGTi
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1b2703aaba
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Refactoring & fixed WEAPONSPEC_GUN in content.py
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2011-02-12 21:18:41 +01:00 |
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oy
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3f05289328
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fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
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2011-02-10 12:05:55 +01:00 |
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oy
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19a9462fe8
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removed double entity list in gameworld and cleaned up connected stuff
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2011-01-19 18:27:50 +01:00 |
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oy
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68faba809c
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made dbg dummies work again
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2011-01-18 19:09:53 +01:00 |
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oy
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a72848e780
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added constants for teams by Choupom
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2011-01-03 12:50:38 +01:00 |
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oy
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0121f27311
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fixed server crash on too many snap items. Closes #317
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2010-12-16 03:29:08 +01:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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oy
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cd95f1869e
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added inactive player kicking. Closes #51
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2010-10-09 19:14:42 +02:00 |
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oy
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68ed9154ae
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don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125
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2010-09-22 01:00:33 +02:00 |
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oy
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64c9b5c4ab
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added quotes around player names in the other server messages too and changed it to ' for consistency
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2010-09-12 13:34:30 +02:00 |
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oy
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3857096a20
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Put quotes around player names in leave message.
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2010-09-07 01:18:06 +02:00 |
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Fujnky
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69adb4800e
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Put quotes around player names in server messages.
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2010-09-07 01:11:20 +02:00 |
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oy
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cabecb7fa9
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added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
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2010-08-18 00:06:00 +02:00 |
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oy
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a3545b06b4
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some cleanup
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2010-06-07 00:08:40 +02:00 |
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xalduin
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9603d676c6
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Score no longer decreased when switching teams
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2010-06-03 17:08:05 -04:00 |
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xalduin
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3fff61d24a
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Issue #86, don't reset score on team switch
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2010-06-03 10:35:18 -04:00 |
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Tom Adams
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c9ff80a17d
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made balance teams based apun points/minute (#495)
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2010-05-31 20:35:47 +00:00 |
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Magnus Auvinen
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72c06a2589
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copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
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Magnus Auvinen
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123c5b5b99
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introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
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2009-01-12 21:41:16 +00:00 |
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Magnus Auvinen
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619c309779
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removed spamming I wanna spawn message
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2008-12-19 08:28:16 +00:00 |
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Alfred Eriksson
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cd8c23ef1b
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fixed respawn times
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2008-11-16 14:28:44 +00:00 |
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Alfred Eriksson
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a15c6946cd
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now server sends the player spawn events
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2008-11-01 19:41:22 +00:00 |
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Alfred Eriksson
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ddcfc69c03
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fixed #507
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2008-10-18 09:21:40 +00:00 |
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Magnus Auvinen
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a91fecae92
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fixed fetching of server info and corrected some spelling errors
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2008-10-17 21:16:23 +00:00 |
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Dominik Geyer
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eb47aa385b
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added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
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2008-10-17 15:38:36 +00:00 |
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Magnus Auvinen
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4484948a6d
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updated the demo recorder
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2008-10-14 12:11:42 +00:00 |
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Magnus Auvinen
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3544db4927
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fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
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2008-10-08 20:47:56 +00:00 |
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Magnus Auvinen
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eb812244d9
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fixed server crash when dieing
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2008-09-24 14:54:51 +00:00 |
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Magnus Auvinen
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eb21e9d6bb
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cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
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2008-09-24 09:03:49 +00:00 |
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Magnus Auvinen
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d9d37b945e
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some server restructure. added hook no attach sound
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2008-09-23 18:08:19 +00:00 |
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Dominik Geyer
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51a9d23dae
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fixed spectator mode freeview
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2008-09-09 15:50:41 +00:00 |
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Magnus Auvinen
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25a2e529ba
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fixed so the client gets the correct player info
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2008-08-27 20:17:04 +00:00 |
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Magnus Auvinen
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dfe499248f
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major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
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2008-08-27 15:48:50 +00:00 |
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Magnus Auvinen
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6235540629
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moved out the player code from the character
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2008-08-14 18:46:52 +00:00 |
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