def
19feacb2ad
Revert "Cache time on client as well"
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This reverts commit 987fad55cd
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Broke too many graphics animations, couldn't find a fix
2016-06-28 02:51:26 +02:00
def
987fad55cd
Cache time on client as well
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- Fixes FPS for me after suspend from 40 to 500 fps
- Should generally improve performance
- Might lead to a few problems where we need to call set_new_tick() in a
few more positions, so test please
2016-06-28 02:16:55 +02:00
def
8753620e42
Also use cl_reconnect_timeout on 'Too weak connection'
2016-06-19 02:17:23 +02:00
def
bb634d7641
Reconnect to last server address, not the one selected in browser
2016-05-17 18:56:33 +02:00
def
695bf346ac
Make gfx_refresh_rate functional ( fixes #255 )
2016-05-10 17:43:27 +02:00
def
2fc2515e0f
Fix DDNet server browser to refresh only once on start, not twice
2016-05-10 12:40:33 +02:00
Ryozuki
82d2a994ed
Fixed cl_showping (now cl_showpred)
2016-05-05 18:07:00 +02:00
def
1b668047c8
Clean up auto reconnect and make it independent of rendering
2016-05-04 18:23:00 +02:00
def
21ac41bfae
Clean up fifo console
2016-05-02 23:36:21 +02:00
def
61e47422f6
Clean up debug messages a bit (lower case, no useless errors)
2016-05-02 21:35:32 +02:00
def
981533e177
More mouse fixes with SDL2
2016-05-01 15:20:52 +02:00
def
72a6e20ba8
Split CInput::NextFrame() from CInput::Update() ( fixes #444 )
2016-05-01 00:18:25 +02:00
def
4761608329
Input fixes from TW master for mouse wheel
2016-04-30 20:11:26 +02:00
def
7a5b79e48a
More SDL2 graphics goodness, partially from TW master
2016-04-30 00:43:11 +02:00
def
11e3fd55db
seperated ingame input handling from rendering (from TW master)
2016-04-29 23:05:20 +02:00
def
6c4e6c5c44
setlocale for XOpenIM with compose key
2016-04-29 21:56:38 +02:00
def
db8a126315
Merge swick's SDL2 branch
2016-04-29 21:55:48 +02:00
def
ccbdf1d073
Add demo_speed command ( fixes #354 )
2016-04-27 17:21:40 +02:00
def
0f5611c2f0
Add function to filter chat out of demo when slicing ( fixes #382 )
2016-04-27 17:05:30 +02:00
def
a93e7710e1
Remove hacky security against rcon spoofing because we have a better one now (client-side)
2016-02-22 19:56:30 +01:00
def
52224875b4
Style cleanup
2016-01-23 21:44:45 +01:00
def
51504d2bd2
Switch dummy snapshots as well to prevent snapshot accumulation ( fixes #400 )
2016-01-23 21:42:35 +01:00
H-M-H
e41b4f463d
Merge pull request #389 from H-M-H/command_usage
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added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def
7223d0ecc1
Use a do-while loop instead
2016-01-02 19:51:22 +01:00
east
f3f33904f7
secure_rand() as replacement for client source port generation
2016-01-02 15:37:44 +01:00
H-M-H
8e24ef8020
commanddescription can now be placed directly in
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the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H
11a426c18b
added (console-)command usage
2015-12-23 14:29:31 +01:00
timgame
2874e18ce0
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
H-M-H
f0d10ac62d
better get dummyinput directly from CControls
2015-11-10 20:29:12 +01:00
H-M-H
50c80a1cfb
classmembers shall start with m_ !
2015-11-09 20:27:18 +01:00
heinrich5991
e6959e116e
Only update cl_antiping_* if cl_antiping is 0
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If cl_antiping is 1, the previous version of the code would have set all
other antiping variables to 1 anyway, so with this commit the user can
retain their antiping config if they configured after the last start of
the old client.
2015-10-06 15:59:11 +01:00
heinrich5991
7512cc10d6
Introduce a mechanism to import old configs and use it for cl_antiping*
2015-09-10 12:31:02 +01:00
east
5dd2169bb0
keep support for map fastdl
2015-09-01 17:55:12 +02:00
east
7720d6bbf2
client exception for NETMSGTYPE_SV_EXTRAPROJECTILE not vital
2015-09-01 13:50:45 +02:00
oy
e91d26b8ac
force vital check on essential cl/srv messages and added additional sequence checking
2015-09-01 13:50:45 +02:00
def
12f55eb76c
Try FreeConsole() instead
2015-08-26 15:12:27 +02:00
def
fe22edadaa
Hide console window on Windows by default
2015-08-26 12:40:50 +02:00
def
902e4b7487
Also use map name by default for manual demo recording
2015-08-22 17:36:47 +02:00
def
83be8af082
Change auto demo recorder format ( fixes #297 )
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- auto/MAP_TIME.demo instead of the old auto/autorecord_TIME.demo
- Made CFileCollection usable with a wildcard to include the entire
directory and not just files with a specific file name
2015-08-22 17:22:46 +02:00
Dennis Felsing
37256d6e2c
Merge pull request #283 from savander/DDRace64
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Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
Adam Jaworski
41620b1a36
Con_DemoPlay instead of Con_PlayDemo and demo_play instead of playdemo
2015-08-12 14:26:48 +02:00
def
8f532aad9f
Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both
2015-08-12 13:49:16 +02:00
Adam Jaworski
18fae123ab
Playdemo - Check if demo is played
2015-08-12 12:17:19 +02:00
Adam Jaworski
8d4aea8a00
Added: playdemo command to start demo via console, bindable
2015-08-12 11:59:34 +02:00
Nikita Zyuzin
0b9e2f144c
Add prefix Cl to dummy and player variables
2015-08-07 00:16:33 +04:00
def
e97c8ac08f
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
def
d815193d86
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
2015-07-22 18:24:09 +02:00
def
4e658c1057
Minor cleanups
2015-07-22 18:23:40 +02:00
east
63cfc09017
make add_demomarker working in all recorders
2015-07-22 15:37:59 +02:00
def
76e4ca1bf6
Sort players in scoreboard by name too
2015-07-10 22:26:55 +02:00