Commit graph

84 commits

Author SHA1 Message Date
Dennis Felsing 07db95ed59 Mac build fix 2017-10-20 10:20:29 +02:00
Dennis Felsing d7eabb0ea9 Further macosx fixes 2017-10-20 09:31:42 +02:00
Dennis Felsing db46d18e71 No GLEW on OSX necessary (untested) 2017-10-20 09:08:49 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Edgar Luque 3408d4f016 MinGW putenv workaround. 2017-10-17 16:38:40 +02:00
Jupeyy cc54c4acdf also out the LOD to the fragment shader to make sure we use the same LOD
on every hardware
2017-10-14 23:27:14 +02:00
Jupeyy 26bd800d63 calculate the LOD on CPU side and restrict mipmap levels for huge
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Jupeyy 43fa2fd1a7 use wrap mode for every individual texture 2017-10-09 15:59:16 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy 91216fb90c reduce upload size by normalizing color values, fix slow upload for some
iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
Jupeyy a85f542d1d only use 4x2 matrix 2017-09-27 12:15:30 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy f2820ea392 use 4*4 array instead of declearing a full matrix class 2017-09-14 19:47:04 +02:00
Jupeyy b6e4b4b4a6 detach shaders automatically after linking 2017-09-14 19:34:14 +02:00
Jupeyy 4fec86a354 support old opengl version with only 2 vertex coordinates 2017-09-14 08:03:33 +02:00
Jupeyy 3bdd8c19ac delete primitive index buffer at shutdown too 2017-09-14 03:54:22 +02:00
Jupeyy 1df1731b01 use glDeleteVertexArrays instead of glDeleteBuffers 2017-09-14 03:50:42 +02:00
Jupeyy 211f8a6b11 only allow changing to use single/multiple texture units at restart 2017-09-14 02:58:13 +02:00
Jupeyy 77b3c39553 allow disabling texture unit optimization by command, also use
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy a3658e5526 store alpha textures always as RGBA 2017-09-13 18:32:08 +02:00
Jupeyy 5f2ccf2960 add support for buffer objects and vertex object, and its draw calls 2017-09-12 20:07:38 +02:00
Jupeyy 1053bc735d initial port to opengl3.3 (without any optimazations) 2017-09-02 15:24:07 +02:00
def 705349f2e5 Clean up and fix semaphores and threading 2017-08-31 19:18:07 +02:00
def 5ad633ef26 No success with Windows fixes, have to delay until someone with a
Windows computer can look into it
2017-07-15 17:29:57 +02:00
def 49eb0128f2 Windows cleanup 2017-07-15 16:38:40 +02:00
def 1e3476e8bd Opposite manifest setting 2017-07-15 16:18:18 +02:00
def 78dc5aa959 Another Windows DPI try 2017-07-15 15:31:53 +02:00
Dennis Felsing 38eacf21b7 Next try for Windows 2017-07-11 14:37:12 +02:00
Dennis Felsing 6a90b00b0b Types 2017-07-11 14:25:53 +02:00
Dennis Felsing d6f6095358 Types 2017-07-11 14:24:28 +02:00
Dennis Felsing 81c6d0b33c Who doesn't enjoy fixing Windows stuff? 2017-07-11 14:08:03 +02:00
def d0f4ffdaad SDL_HINT_VIDEO_HIGHDPI_DISABLED 2017-07-09 19:53:02 +02:00
def afe8b4dfbe Or we just disable stupid highdpi... 2017-07-09 14:50:10 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def 2a1bf93165 Try to fix Windows DPI issue 2017-07-09 09:24:08 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
def 461a09451d Improve handling of multiple screens and missing screens 2016-05-07 23:19:46 +02:00
def 642e7f7671 Still hide window at start (fixes fullscreen in Gnome) 2016-05-07 21:16:31 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def 4631a7cfa6 Try to enable HighDPI (untested) 2016-05-07 16:35:31 +02:00
def 340c4d2398 Leave it up to the WM where to position windows 2016-05-07 15:59:40 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
def cc002d244d Fix gfx_resizable to be on by default with X11 2016-05-01 03:28:41 +02:00
def d1b87e6794 Fix resolution on Mac OSX (fixes #445) 2016-04-30 23:10:09 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
def 26c9c39004 Disable HighDPI displays 2016-04-30 03:32:01 +02:00
def 7a5b79e48a More SDL2 graphics goodness, partially from TW master 2016-04-30 00:43:11 +02:00
def 1727dd5a72 Some early SDL2 Android fixes 2016-04-29 22:56:13 +02:00
def 354696afb7 switch between fullscreen and windowed mode without restarting the client (by oy) 2016-04-29 21:56:38 +02:00