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Merge #3175
3175: Remove one particle component r=def- a=Jupeyy fixes #3173 Quickly tested it. Co-authored-by: Jupeyy <jupjopjap@gmail.com>
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@ -177,7 +177,6 @@ void CGameClient::OnConsoleInit()
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m_All.Add(m_pCountryFlags);
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m_All.Add(m_pMapimages);
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m_All.Add(m_pEffects); // doesn't render anything, just updates effects
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m_All.Add(m_pParticles);
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m_All.Add(m_pBinds);
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m_All.Add(&m_pBinds->m_SpecialBinds);
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m_All.Add(m_pControls);
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