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Remove one particle component
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@ -177,7 +177,6 @@ void CGameClient::OnConsoleInit()
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m_All.Add(m_pCountryFlags);
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m_All.Add(m_pMapimages);
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m_All.Add(m_pEffects); // doesn't render anything, just updates effects
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m_All.Add(m_pParticles);
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m_All.Add(m_pBinds);
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m_All.Add(&m_pBinds->m_SpecialBinds);
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m_All.Add(m_pControls);
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