3175: Remove one particle component r=def- a=Jupeyy

fixes #3173

Quickly tested it.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
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bors[bot] 2020-10-23 13:28:31 +00:00 committed by GitHub
commit 56cc8ae81c
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@ -177,7 +177,6 @@ void CGameClient::OnConsoleInit()
m_All.Add(m_pCountryFlags); m_All.Add(m_pCountryFlags);
m_All.Add(m_pMapimages); m_All.Add(m_pMapimages);
m_All.Add(m_pEffects); // doesn't render anything, just updates effects m_All.Add(m_pEffects); // doesn't render anything, just updates effects
m_All.Add(m_pParticles);
m_All.Add(m_pBinds); m_All.Add(m_pBinds);
m_All.Add(&m_pBinds->m_SpecialBinds); m_All.Add(&m_pBinds->m_SpecialBinds);
m_All.Add(m_pControls); m_All.Add(m_pControls);