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Merge pull request #8145 from Robyt3/Format-CPU-ID-Naming-Fix
Fix more variable names (`GPU` -> `Gpu`, `ID` -> `Id`)
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commit
3d6c022d0e
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@ -1809,8 +1809,8 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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}
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// GPU list
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const auto &GPUList = Graphics()->GetGpus();
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if(GPUList.m_vGpus.size() > 1)
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const auto &GpuList = Graphics()->GetGpus();
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if(GpuList.m_vGpus.size() > 1)
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{
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CUIRect Text, GpuDropDown;
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MainView.HSplitTop(10.0f, nullptr, &MainView);
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@ -1819,20 +1819,20 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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MainView.HSplitTop(20.0f, &GpuDropDown, &MainView);
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Ui()->DoLabel(&Text, Localize("Graphics card"), 16.0f, TEXTALIGN_MC);
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static std::vector<const char *> s_vpGpuIDNames;
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static std::vector<const char *> s_vpGpuIdNames;
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size_t GPUCount = GPUList.m_vGpus.size() + 1;
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s_vpGpuIDNames.resize(GPUCount);
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size_t GpuCount = GpuList.m_vGpus.size() + 1;
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s_vpGpuIdNames.resize(GpuCount);
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char aCurDeviceName[256 + 4];
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int OldSelectedGpu = -1;
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for(size_t i = 0; i < GPUCount; ++i)
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for(size_t i = 0; i < GpuCount; ++i)
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{
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if(i == 0)
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{
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str_format(aCurDeviceName, sizeof(aCurDeviceName), "%s (%s)", Localize("auto"), GPUList.m_AutoGpu.m_aName);
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s_vpGpuIDNames[i] = aCurDeviceName;
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str_format(aCurDeviceName, sizeof(aCurDeviceName), "%s (%s)", Localize("auto"), GpuList.m_AutoGpu.m_aName);
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s_vpGpuIdNames[i] = aCurDeviceName;
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if(str_comp("auto", g_Config.m_GfxGpuName) == 0)
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{
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OldSelectedGpu = 0;
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@ -1840,8 +1840,8 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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}
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else
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{
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s_vpGpuIDNames[i] = GPUList.m_vGpus[i - 1].m_aName;
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if(str_comp(GPUList.m_vGpus[i - 1].m_aName, g_Config.m_GfxGpuName) == 0)
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s_vpGpuIdNames[i] = GpuList.m_vGpus[i - 1].m_aName;
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if(str_comp(GpuList.m_vGpus[i - 1].m_aName, g_Config.m_GfxGpuName) == 0)
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{
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OldSelectedGpu = i;
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}
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@ -1855,13 +1855,13 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView)
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static CUi::SDropDownState s_GpuDropDownState;
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static CScrollRegion s_GpuDropDownScrollRegion;
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s_GpuDropDownState.m_SelectionPopupContext.m_pScrollRegion = &s_GpuDropDownScrollRegion;
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const int NewGpu = Ui()->DoDropDown(&GpuDropDown, OldSelectedGpu, s_vpGpuIDNames.data(), GPUCount, s_GpuDropDownState);
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const int NewGpu = Ui()->DoDropDown(&GpuDropDown, OldSelectedGpu, s_vpGpuIdNames.data(), GpuCount, s_GpuDropDownState);
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if(OldSelectedGpu != NewGpu)
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{
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if(NewGpu == 0)
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str_copy(g_Config.m_GfxGpuName, "auto");
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else
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str_copy(g_Config.m_GfxGpuName, GPUList.m_vGpus[NewGpu - 1].m_aName);
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str_copy(g_Config.m_GfxGpuName, GpuList.m_vGpus[NewGpu - 1].m_aName);
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CheckSettings = true;
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s_GfxGpuChanged = NewGpu != s_OldSelectedGpu;
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}
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