ddnet/src/game/server/gamemodes/dm.cpp

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include "dm.h"
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CGameControllerDM::CGameControllerDM(class CGameContext *pGameServer)
: IGameController(pGameServer)
{
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m_pGameType = "DM";
}
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void CGameControllerDM::Tick()
{
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IGameController::Tick();
}