ddnet/src/engine/packet.h

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#include <stdarg.h>
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#include <baselib/stream/file.h>
#include <baselib/network.h>
#include "versions.h"
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#include "ringbuffer.h"
#include "compression.h"
#include "snapshot.h"
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enum
{
NETMSG_NULL=0,
// sent by server
NETMSG_MAP,
NETMSG_SNAP,
NETMSG_SNAPEMPTY,
NETMSG_SNAPSMALL,
// sent by client
NETMSG_INFO,
NETMSG_ENTERGAME,
NETMSG_INPUT,
NETMSG_SNAPACK,
// sent by both
NETMSG_ERROR,
};
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// this should be revised
enum
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{
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MAX_NAME_LENGTH=32,
MAX_CLANNAME_LENGTH=32,
MAX_INPUT_SIZE=128,
MAX_SNAPSHOT_SIZE=64*1024,
MAX_SNAPSHOT_PACKSIZE=768
};
class snapshot_storage
{
struct holder
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{
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int64 tagtime;
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int tick;
int data_size;
int *data() { return (int *)(this+1); }
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};
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ring_buffer buffer;
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public:
void purge_until(int tick)
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{
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while(1)
{
ring_buffer::item *i = buffer.first();
if(!i)
break;
holder *h = (holder *)i->data();
if(h->tick < tick)
buffer.pop_first();
else
break;
}
}
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void purge_all()
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{
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buffer.reset();
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}
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void add(int tick, int64 tagtime, int data_size, void *data)
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{
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holder *h = (holder *)buffer.alloc(sizeof(holder)+data_size);
h->tick = tick;
h->data_size = data_size;
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h->tagtime = tagtime;
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mem_copy(h->data(), data, data_size);
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}
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int get(int tick, int64 *tagtime, void **data)
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{
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ring_buffer::item *i = buffer.first();
while(i)
{
holder *h = (holder *)i->data();
if(h->tick == tick)
{
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if(data)
*data = h->data();
if(tagtime)
*tagtime = h->tagtime;
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return h->data_size;
}
i = i->next;
}
return -1;
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}
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};
/*
class snapshot_delta_builder
{
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public:
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static const int MAX_ITEMS = 512;
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char data[MAX_SNAPSHOT_SIZE];
int data_size;
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int offsets[MAX_ITEMS];
int num_items;
int top_size;
int top_items;
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int snapnum;
snapshot_delta_builder()
{
top_size = 0;
top_items = 0;
snapnum = 0;
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}
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void start()
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{
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data_size = 0;
num_items = 0;
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}
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int finish(void *snapdata)
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{
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snapnum++;
// flattern and make the snapshot
snapshot *snap = (snapshot *)snapdata;
snap->data_size = data_size;
snap->num_items = num_items;
int offset_size = sizeof(int)*num_items;
mem_copy(snap->offsets, offsets, offset_size);
mem_copy(snap->data_start(), data, data_size);
return sizeof(int) + offset_size + data_size;
}
void *new_item(int type, int id, int size)
{
snapshot::item *obj = (snapshot::item *)(data+data_size);
obj->type_and_id = (type<<16)|id;
offsets[num_items] = data_size;
data_size += sizeof(int) + size;
num_items++;
dbg_assert(data_size < MAX_SNAPSHOT_SIZE, "too much data");
dbg_assert(num_items < MAX_ITEMS, "too many items");
return &obj->data;
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}
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};
*/
class snapshot_builder
{
public:
static const int MAX_ITEMS = 512;
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char data[MAX_SNAPSHOT_SIZE];
int data_size;
int offsets[MAX_ITEMS];
int num_items;
int top_size;
int top_items;
int snapnum;
snapshot_builder()
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{
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top_size = 0;
top_items = 0;
snapnum = 0;
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}
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void start()
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{
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data_size = 0;
num_items = 0;
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}
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snapshot::item *get_item(int index)
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{
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return (snapshot::item *)&(data[offsets[index]]);
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}
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int *get_item_data(int key)
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{
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for(int i = 0; i < num_items; i++)
{
if(get_item(i)->key() == key)
return (int *)get_item(i)->data();
}
return 0;
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}
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int finish(void *snapdata)
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{
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snapnum++;
// flattern and make the snapshot
snapshot *snap = (snapshot *)snapdata;
snap->data_size = data_size;
snap->num_items = num_items;
int offset_size = sizeof(int)*num_items;
mem_copy(snap->offsets(), offsets, offset_size);
mem_copy(snap->data_start(), data, data_size);
return sizeof(snapshot) + offset_size + data_size;
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}
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void *new_item(int type, int id, int size)
{
snapshot::item *obj = (snapshot::item *)(data+data_size);
obj->type_and_id = (type<<16)|id;
offsets[num_items] = data_size;
data_size += sizeof(snapshot::item) + size;
num_items++;
dbg_assert(data_size < MAX_SNAPSHOT_SIZE, "too much data");
dbg_assert(num_items < MAX_ITEMS, "too many items");
return obj->data();
}
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};
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class data_packer
{
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enum
{
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BUFFER_SIZE=1024*2
};
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unsigned char buffer[BUFFER_SIZE];
unsigned char *current;
unsigned char *end;
int error;
public:
void reset()
{
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error = 0;
current = buffer;
end = current + BUFFER_SIZE;
}
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void add_int(int i)
{
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// TODO: add space check
// TODO: variable length encoding perhaps
// TODO: add debug marker
current = vint_pack(current, i);
//*current++ = (i>>24)&0xff;
//*current++ = (i>>16)&0xff;
//*current++ = (i>>8)&0xff;
//*current++ = i&0xff;
}
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void add_string(const char *p, int limit)
{
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// TODO: add space check
// TODO: add debug marker
if(limit > 0)
{
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while(*p && limit != 0)
{
*current++ = *p++;
limit--;
}
*current++ = 0;
}
else
{
while(*p)
*current++ = *p++;
*current++ = 0;
}
}
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void add_raw(const unsigned char *data, int size)
{
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// TODO: add space check
// TODO: add debug marker
//add_int(size);
while(size)
{
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*current++ = *data++;
size--;
}
}
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int size() const
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{
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return (const unsigned char *)current-(const unsigned char *)buffer;
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}
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const unsigned char *data()
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{
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return (const unsigned char *)buffer;
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}
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};
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class data_unpacker
{
const unsigned char *current;
const unsigned char *start;
const unsigned char *end;
int error;
public:
void reset(const unsigned char *data, int size)
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{
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error = 0;
start = data;
end = start + size;
current = start;
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}
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int get_int()
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{
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int i;
current = vint_unpack(current, &i);
// TODO: might be changed into variable width
// TODO: add range check
// TODO: add debug marker
//i = (current[0]<<24) | (current[1]<<16) | (current[2]<<8) | (current[3]);
//current += 4;
return i;
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}
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const char *get_string()
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{
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// TODO: add range check
// TODO: add debug marker
const char *ptr = (const char *)current;
while(*current) // skip the string
current++;
current++;
return ptr;
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}
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const unsigned char *get_raw(int size)
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{
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// TODO: add range check
// TODO: add debug marker
//int s = get_int();
//if(size)
//*size = s;
const unsigned char *ptr = current;
current += size;
return ptr;
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}
};