#include #include #include #include "versions.h" #include "ringbuffer.h" #include "compression.h" #include "snapshot.h" enum { NETMSG_NULL=0, // sent by server NETMSG_MAP, NETMSG_SNAP, NETMSG_SNAPEMPTY, NETMSG_SNAPSMALL, // sent by client NETMSG_INFO, NETMSG_ENTERGAME, NETMSG_INPUT, NETMSG_SNAPACK, // sent by both NETMSG_ERROR, }; // this should be revised enum { MAX_NAME_LENGTH=32, MAX_CLANNAME_LENGTH=32, MAX_INPUT_SIZE=128, MAX_SNAPSHOT_SIZE=64*1024, MAX_SNAPSHOT_PACKSIZE=768 }; class snapshot_storage { struct holder { int64 tagtime; int tick; int data_size; int *data() { return (int *)(this+1); } }; ring_buffer buffer; public: void purge_until(int tick) { while(1) { ring_buffer::item *i = buffer.first(); if(!i) break; holder *h = (holder *)i->data(); if(h->tick < tick) buffer.pop_first(); else break; } } void purge_all() { buffer.reset(); } void add(int tick, int64 tagtime, int data_size, void *data) { holder *h = (holder *)buffer.alloc(sizeof(holder)+data_size); h->tick = tick; h->data_size = data_size; h->tagtime = tagtime; mem_copy(h->data(), data, data_size); } int get(int tick, int64 *tagtime, void **data) { ring_buffer::item *i = buffer.first(); while(i) { holder *h = (holder *)i->data(); if(h->tick == tick) { if(data) *data = h->data(); if(tagtime) *tagtime = h->tagtime; return h->data_size; } i = i->next; } return -1; } }; /* class snapshot_delta_builder { public: static const int MAX_ITEMS = 512; char data[MAX_SNAPSHOT_SIZE]; int data_size; int offsets[MAX_ITEMS]; int num_items; int top_size; int top_items; int snapnum; snapshot_delta_builder() { top_size = 0; top_items = 0; snapnum = 0; } void start() { data_size = 0; num_items = 0; } int finish(void *snapdata) { snapnum++; // flattern and make the snapshot snapshot *snap = (snapshot *)snapdata; snap->data_size = data_size; snap->num_items = num_items; int offset_size = sizeof(int)*num_items; mem_copy(snap->offsets, offsets, offset_size); mem_copy(snap->data_start(), data, data_size); return sizeof(int) + offset_size + data_size; } void *new_item(int type, int id, int size) { snapshot::item *obj = (snapshot::item *)(data+data_size); obj->type_and_id = (type<<16)|id; offsets[num_items] = data_size; data_size += sizeof(int) + size; num_items++; dbg_assert(data_size < MAX_SNAPSHOT_SIZE, "too much data"); dbg_assert(num_items < MAX_ITEMS, "too many items"); return &obj->data; } }; */ class snapshot_builder { public: static const int MAX_ITEMS = 512; char data[MAX_SNAPSHOT_SIZE]; int data_size; int offsets[MAX_ITEMS]; int num_items; int top_size; int top_items; int snapnum; snapshot_builder() { top_size = 0; top_items = 0; snapnum = 0; } void start() { data_size = 0; num_items = 0; } snapshot::item *get_item(int index) { return (snapshot::item *)&(data[offsets[index]]); } int *get_item_data(int key) { for(int i = 0; i < num_items; i++) { if(get_item(i)->key() == key) return (int *)get_item(i)->data(); } return 0; } int finish(void *snapdata) { snapnum++; // flattern and make the snapshot snapshot *snap = (snapshot *)snapdata; snap->data_size = data_size; snap->num_items = num_items; int offset_size = sizeof(int)*num_items; mem_copy(snap->offsets(), offsets, offset_size); mem_copy(snap->data_start(), data, data_size); return sizeof(snapshot) + offset_size + data_size; } void *new_item(int type, int id, int size) { snapshot::item *obj = (snapshot::item *)(data+data_size); obj->type_and_id = (type<<16)|id; offsets[num_items] = data_size; data_size += sizeof(snapshot::item) + size; num_items++; dbg_assert(data_size < MAX_SNAPSHOT_SIZE, "too much data"); dbg_assert(num_items < MAX_ITEMS, "too many items"); return obj->data(); } }; class data_packer { enum { BUFFER_SIZE=1024*2 }; unsigned char buffer[BUFFER_SIZE]; unsigned char *current; unsigned char *end; int error; public: void reset() { error = 0; current = buffer; end = current + BUFFER_SIZE; } void add_int(int i) { // TODO: add space check // TODO: variable length encoding perhaps // TODO: add debug marker current = vint_pack(current, i); //*current++ = (i>>24)&0xff; //*current++ = (i>>16)&0xff; //*current++ = (i>>8)&0xff; //*current++ = i&0xff; } void add_string(const char *p, int limit) { // TODO: add space check // TODO: add debug marker if(limit > 0) { while(*p && limit != 0) { *current++ = *p++; limit--; } *current++ = 0; } else { while(*p) *current++ = *p++; *current++ = 0; } } void add_raw(const unsigned char *data, int size) { // TODO: add space check // TODO: add debug marker //add_int(size); while(size) { *current++ = *data++; size--; } } int size() const { return (const unsigned char *)current-(const unsigned char *)buffer; } const unsigned char *data() { return (const unsigned char *)buffer; } }; class data_unpacker { const unsigned char *current; const unsigned char *start; const unsigned char *end; int error; public: void reset(const unsigned char *data, int size) { error = 0; start = data; end = start + size; current = start; } int get_int() { int i; current = vint_unpack(current, &i); // TODO: might be changed into variable width // TODO: add range check // TODO: add debug marker //i = (current[0]<<24) | (current[1]<<16) | (current[2]<<8) | (current[3]); //current += 4; return i; } const char *get_string() { // TODO: add range check // TODO: add debug marker const char *ptr = (const char *)current; while(*current) // skip the string current++; current++; return ptr; } const unsigned char *get_raw(int size) { // TODO: add range check // TODO: add debug marker //int s = get_int(); //if(size) //*size = s; const unsigned char *ptr = current; current += size; return ptr; } };