ddnet/datasrc/network.py

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Python
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from datatypes import *
Emotes = ["NORMAL", "PAIN", "HAPPY", "SURPRISE", "ANGRY", "BLINK"]
PlayerStates = ["UNKNOWN", "PLAYING", "IN_MENU", "CHATTING"]
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GameFlags = ["TEAMS", "FLAGS"]
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Emoticons = [str(x) for x in xrange(1,16)]
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Powerups = ["HEALTH", "ARMOR", "WEAPON", "NINJA"]
RawHeader = '''
enum
{
INPUT_STATE_MASK=0x3f,
};
'''
RawSource = '''
#include <engine/e_common_interface.h>
#include "g_protocol.hpp"
'''
Enums = [
Enum("PLAYERSTATE", PlayerStates),
Enum("EMOTE", Emotes),
Enum("POWERUP", Powerups),
Enum("EMOTICON", Emoticons)
]
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Flags = [
Flags("GAMEFLAG", GameFlags)
]
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Objects = [
NetObject("Player_Input", [
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NetIntAny("direction"),
NetIntAny("target_x"),
NetIntAny("target_y"),
NetIntAny("jump"),
NetIntAny("fire"),
NetIntAny("hook"),
NetIntRange("player_state", 0, len(PlayerStates)),
NetIntAny("wanted_weapon"),
NetIntAny("next_weapon"),
NetIntAny("prev_weapon"),
]),
NetObject("Projectile", [
NetIntAny("x"),
NetIntAny("y"),
NetIntAny("vx"),
NetIntAny("vy"),
NetIntRange("type", 0, 'NUM_WEAPONS-1'),
NetTick("start_tick"),
]),
NetObject("Laser", [
NetIntAny("x"),
NetIntAny("y"),
NetIntAny("from_x"),
NetIntAny("from_y"),
NetTick("start_tick"),
]),
NetObject("Pickup", [
NetIntAny("x"),
NetIntAny("y"),
NetIntRange("type", 0, 'max_int'),
NetIntRange("subtype", 0, 'max_int'),
]),
NetObject("Flag", [
NetIntAny("x"),
NetIntAny("y"),
NetIntRange("team", 0, 1),
NetIntRange("carried_by", -2, 'MAX_CLIENTS-1')
]),
NetObject("Game", [
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NetIntRange("flags", 0, 256),
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NetTick("round_start_tick"),
NetIntRange("game_over", 0, 1),
NetIntRange("sudden_death", 0, 1),
NetIntRange("paused", 0, 1),
NetIntRange("score_limit", 0, 'max_int'),
NetIntRange("time_limit", 0, 'max_int'),
NetIntRange("warmup", 0, 'max_int'),
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NetIntRange("round_num", 0, 'max_int'),
NetIntRange("round_current", 0, 'max_int'),
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NetIntAny("teamscore_red"),
NetIntAny("teamscore_blue"),
]),
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NetObject("Character_Core", [
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NetIntAny("tick"),
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NetIntAny("x"),
NetIntAny("y"),
NetIntAny("vx"),
NetIntAny("vy"),
NetIntAny("angle"),
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NetIntRange("direction", -1, 1),
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NetIntRange("jumped", 0, 3),
NetIntRange("hooked_player", 0, 'MAX_CLIENTS-1'),
NetIntRange("hook_state", -1, 5),
NetTick("hook_tick"),
NetIntAny("hook_x"),
NetIntAny("hook_y"),
NetIntAny("hook_dx"),
NetIntAny("hook_dy"),
]),
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NetObject("Character:Character_Core", [
NetIntRange("player_state", 0, 'NUM_PLAYERSTATES-1'),
NetIntRange("health", 0, 10),
NetIntRange("armor", 0, 10),
NetIntRange("ammocount", 0, 10),
NetIntRange("weapon", 0, 'NUM_WEAPONS-1'),
NetIntRange("emote", 0, len(Emotes)),
NetIntRange("attacktick", 0, 'max_int'),
]),
NetObject("Player_Info", [
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NetIntRange("local", 0, 1),
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
NetIntRange("team", -1, 1),
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NetIntAny("score"),
NetIntAny("latency"),
NetIntAny("latency_flux"),
]),
NetObject("Client_Info", [
# 4*6 = 24 charachters
NetIntAny("name0"), NetIntAny("name1"), NetIntAny("name2"),
NetIntAny("name3"), NetIntAny("name4"), NetIntAny("name5"),
# 4*6 = 24 charachters
NetIntAny("skin0"), NetIntAny("skin1"), NetIntAny("skin2"),
NetIntAny("skin3"), NetIntAny("skin4"), NetIntAny("skin5"),
NetIntRange("use_custom_color", 0, 1),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
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## Events
NetEvent("Common", [
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NetIntAny("x"),
NetIntAny("y"),
]),
NetEvent("Explosion:Common", []),
NetEvent("Spawn:Common", []),
NetEvent("HammerHit:Common", []),
NetEvent("Death:Common", [
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
]),
NetEvent("AirJump:Common", []),
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NetEvent("SoundGlobal:Common", [
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NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("SoundWorld:Common", [
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NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("DamageInd:Common", [
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NetIntAny("angle"),
]),
]
Messages = [
### Server messages
NetMessage("sv_motd", [
NetString("message"),
]),
NetMessage("sv_broadcast", [
NetString("message"),
]),
NetMessage("sv_chat", [
NetIntRange("team", -1, 1),
NetIntRange("cid", -1, 'MAX_CLIENTS-1'),
NetString("message"),
]),
NetMessage("sv_killmsg", [
NetIntRange("killer", 0, 'MAX_CLIENTS-1'),
NetIntRange("victim", 0, 'MAX_CLIENTS-1'),
NetIntRange("weapon", -1, 'NUM_WEAPONS-1'),
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NetIntAny("mode_special"),
]),
NetMessage("sv_soundglobal", [
NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetMessage("sv_tuneparams", []),
NetMessage("sv_extraprojectile", []),
NetMessage("sv_readytoenter", []),
NetMessage("sv_weaponpickup", [
NetIntRange("weapon", 0, 'NUM_WEAPONS-1'),
]),
NetMessage("sv_emoticon", [
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
NetIntRange("emoticon", 0, 'NUM_EMOTICONS-1'),
]),
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NetMessage("sv_vote_set", [
NetIntRange("timeout", 0, 60),
NetString("description"),
NetString("command"),
]),
NetMessage("sv_vote_status", [
NetIntRange("yes", 0, 'MAX_CLIENTS'),
NetIntRange("no", 0, 'MAX_CLIENTS'),
NetIntRange("pass", 0, 'MAX_CLIENTS'),
NetIntRange("total", 0, 'MAX_CLIENTS'),
]),
NetMessage("sv_maplist", [
NetString("names"),
]),
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### Client messages
NetMessage("cl_say", [
NetBool("team"),
NetString("message"),
]),
NetMessage("cl_setteam", [
NetIntRange("team", -1, 1),
]),
NetMessage("cl_startinfo", [
NetString("name"),
NetString("skin"),
NetBool("use_custom_color"),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
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NetMessage("cl_changeinfo", [
NetString("name"),
NetString("skin"),
NetBool("use_custom_color"),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
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NetMessage("cl_kill", []),
NetMessage("cl_emoticon", [
NetIntRange("emoticon", 0, 'NUM_EMOTICONS-1'),
]),
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NetMessage("cl_vote", [
NetIntRange("vote", -1, 1),
]),
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NetMessage("cl_callvote", [
NetString("type"),
NetString("value"),
]),
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]