ddnet/datasrc/network.py

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Python
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from datatypes import *
Emotes = ["NORMAL", "PAIN", "HAPPY", "SURPRISE", "ANGRY", "BLINK"]
PlayerStates = ["UNKNOWN", "PLAYING", "IN_MENU", "CHATTING"]
GameTypes = ["DM", "TDM", "CTF"]
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GameFlags = ["TEAMS"]
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Emoticons = [str(x) for x in xrange(1,16)]
Powerups = ["ARMOR", "HEALTH", "WEAPON", "NINJA"]
RawHeader = '''
enum
{
INPUT_STATE_MASK=0x2f,
};
'''
RawSource = '''
#include <engine/e_common_interface.h>
#include "g_protocol.hpp"
'''
Enums = [
Enum("GAMETYPE", GameTypes),
Enum("PLAYERSTATE", PlayerStates),
Enum("EMOTE", Emotes),
Enum("POWERUP", Powerups),
Enum("EMOTICON", Emoticons)
]
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Flags = [
Flags("GAMEFLAG", GameFlags)
]
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Objects = [
NetObject("Player_Input", [
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NetIntAny("direction"),
NetIntAny("target_x"),
NetIntAny("target_y"),
NetIntAny("jump"),
NetIntAny("fire"),
NetIntAny("hook"),
NetIntRange("player_state", 0, len(PlayerStates)),
NetIntAny("wanted_weapon"),
NetIntAny("next_weapon"),
NetIntAny("prev_weapon"),
]),
NetObject("Projectile", [
NetIntAny("x"),
NetIntAny("y"),
NetIntAny("vx"),
NetIntAny("vy"),
NetIntRange("type", 0, 'NUM_WEAPONS-1'),
NetTick("start_tick"),
]),
NetObject("Laser", [
NetIntAny("x"),
NetIntAny("y"),
NetIntAny("from_x"),
NetIntAny("from_y"),
NetTick("start_tick"),
]),
NetObject("Pickup", [
NetIntAny("x"),
NetIntAny("y"),
NetIntRange("type", 0, 'max_int'),
NetIntRange("subtype", 0, 'max_int'),
]),
NetObject("Flag", [
NetIntAny("x"),
NetIntAny("y"),
NetIntRange("team", 0, 1),
NetIntRange("carried_by", -2, 'MAX_CLIENTS-1')
]),
NetObject("Game", [
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NetIntRange("flags", 0, 256),
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NetTick("round_start_tick"),
NetIntRange("game_over", 0, 1),
NetIntRange("sudden_death", 0, 1),
NetIntRange("paused", 0, 1),
NetIntRange("score_limit", 0, 'max_int'),
NetIntRange("time_limit", 0, 'max_int'),
NetIntRange("gametype", 0, len(GameTypes)),
NetIntRange("warmup", 0, 'max_int'),
NetIntAny("teamscore_red"),
NetIntAny("teamscore_blue"),
]),
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NetObject("Character_Core", [
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NetIntAny("x"),
NetIntAny("y"),
NetIntAny("vx"),
NetIntAny("vy"),
NetIntAny("angle"),
NetIntRange("jumped", 0, 3),
NetIntRange("hooked_player", 0, 'MAX_CLIENTS-1'),
NetIntRange("hook_state", -1, 5),
NetTick("hook_tick"),
NetIntAny("hook_x"),
NetIntAny("hook_y"),
NetIntAny("hook_dx"),
NetIntAny("hook_dy"),
]),
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NetObject("Character:Character_Core", [
NetIntRange("player_state", 0, 'NUM_PLAYERSTATES-1'),
NetIntRange("wanted_direction", -1, 1),
NetIntRange("health", 0, 10),
NetIntRange("armor", 0, 10),
NetIntRange("ammocount", 0, 10),
NetIntRange("weapon", 0, 'NUM_WEAPONS-1'),
NetIntRange("emote", 0, len(Emotes)),
NetIntRange("attacktick", 0, 'max_int'),
]),
NetObject("Player_Info", [
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NetIntRange("local", 0, 1),
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
NetIntRange("team", -1, 1),
NetIntAny("score"),
NetIntAny("latency"),
NetIntAny("latency_flux"),
]),
## Events
NetEvent("Common", [
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NetIntAny("x"),
NetIntAny("y"),
]),
NetEvent("Explosion:Common", []),
NetEvent("Spawn:Common", []),
NetEvent("Death:Common", [
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
]),
NetEvent("AirJump:Common", []),
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NetEvent("SoundGlobal:Common", [
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NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("SoundWorld:Common", [
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NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetEvent("DamageInd:Common", [
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NetIntAny("angle"),
]),
]
Messages = [
### Server messages
NetMessage("sv_motd", [
NetString("message"),
]),
NetMessage("sv_broadcast", [
NetString("message"),
]),
NetMessage("sv_chat", [
NetIntRange("team", -1, 1),
NetIntRange("cid", -1, 'MAX_CLIENTS-1'),
NetString("message"),
]),
NetMessage("sv_setinfo", [
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
NetString("name"),
NetString("skin"),
NetBool("use_custom_color"),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
NetMessage("sv_killmsg", [
NetIntRange("killer", 0, 'MAX_CLIENTS-1'),
NetIntRange("victim", 0, 'MAX_CLIENTS-1'),
NetIntRange("weapon", 0, 'NUM_WEAPONS-1'),
NetIntAny("mode_special"),
]),
NetMessage("sv_soundglobal", [
NetIntRange("soundid", 0, 'NUM_SOUNDS-1'),
]),
NetMessage("sv_tuneparams", []),
NetMessage("sv_extraprojectile", []),
NetMessage("sv_readytoenter", []),
NetMessage("sv_weaponpickup", [
NetIntRange("weapon", 0, 'NUM_WEAPONS-1'),
]),
NetMessage("sv_emoticon", [
NetIntRange("cid", 0, 'MAX_CLIENTS-1'),
NetIntRange("emoticon", 0, 'NUM_EMOTICONS-1'),
]),
### Client messages
NetMessage("cl_say", [
NetBool("team"),
NetString("message"),
]),
NetMessage("cl_setteam", [
NetIntRange("team", -1, 1),
]),
NetMessage("cl_startinfo", [
NetString("name"),
NetString("skin"),
NetBool("use_custom_color"),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
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NetMessage("cl_changeinfo", [
NetString("name"),
NetString("skin"),
NetBool("use_custom_color"),
NetIntAny("color_body"),
NetIntAny("color_feet"),
]),
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NetMessage("cl_kill", []),
NetMessage("cl_emoticon", [
NetIntRange("emoticon", 0, 'NUM_EMOTICONS-1'),
]),
]