ddnet/datasrc/network.py

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from datatypes import *
Emotes = ["NORMAL", "PAIN", "HAPPY", "SURPRISE", "ANGRY", "BLINK"]
PlayerFlags = ["PLAYING", "IN_MENU", "CHATTING", "SCOREBOARD"]
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GameFlags = ["TEAMS", "FLAGS"]
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GameStateFlags = ["GAMEOVER", "SUDDENDEATH", "PAUSED"]
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Emoticons = [str(x) for x in range(0,16)]
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Powerups = ["HEALTH", "ARMOR", "WEAPON", "NINJA"]
RawHeader = '''
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#include <engine/message.h>
enum
{
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INPUT_STATE_MASK=0x3f
};
enum
{
TEAM_SPECTATORS=-1,
TEAM_RED,
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TEAM_BLUE,
FLAG_ATSTAND=-2,
FLAG_TAKEN,
};
'''
RawSource = '''
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#include <engine/message.h>
#include "protocol.h"
'''
Enums = [
Enum("EMOTE", Emotes),
Enum("POWERUP", Powerups),
Enum("EMOTICON", Emoticons)
]
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Flags = [
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Flags("PLAYERFLAG", PlayerFlags),
Flags("GAMEFLAG", GameFlags),
Flags("GAMESTATEFLAG", GameStateFlags)
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]
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Objects = [
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NetObject("PlayerInput", [
NetIntAny("m_Direction"),
NetIntAny("m_TargetX"),
NetIntAny("m_TargetY"),
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NetIntAny("m_Jump"),
NetIntAny("m_Fire"),
NetIntAny("m_Hook"),
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NetIntRange("m_PlayerFlags", 0, 256),
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NetIntAny("m_WantedWeapon"),
NetIntAny("m_NextWeapon"),
NetIntAny("m_PrevWeapon"),
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]),
NetObject("Projectile", [
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NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_VelX"),
NetIntAny("m_VelY"),
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NetIntRange("m_Type", 0, 'NUM_WEAPONS-1'),
NetTick("m_StartTick"),
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]),
NetObject("Laser", [
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NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_FromX"),
NetIntAny("m_FromY"),
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NetTick("m_StartTick"),
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]),
NetObject("Pickup", [
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NetIntAny("m_X"),
NetIntAny("m_Y"),
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NetIntRange("m_Type", 0, 'max_int'),
NetIntRange("m_Subtype", 0, 'max_int'),
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]),
NetObject("Flag", [
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NetIntAny("m_X"),
NetIntAny("m_Y"),
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NetIntRange("m_Team", 'TEAM_RED', 'TEAM_BLUE')
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]),
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NetObject("GameInfo", [
NetIntRange("m_GameFlags", 0, 256),
NetIntRange("m_GameStateFlags", 0, 256),
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NetTick("m_RoundStartTick"),
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NetIntRange("m_WarmupTimer", 0, 'max_int'),
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NetIntRange("m_ScoreLimit", 0, 'max_int'),
NetIntRange("m_TimeLimit", 0, 'max_int'),
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NetIntRange("m_RoundNum", 0, 'max_int'),
NetIntRange("m_RoundCurrent", 0, 'max_int'),
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]),
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NetObject("GameData", [
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NetIntAny("m_TeamscoreRed"),
NetIntAny("m_TeamscoreBlue"),
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NetIntRange("m_FlagCarrierRed", 'FLAG_ATSTAND', 'MAX_CLIENTS-1'),
NetIntRange("m_FlagCarrierBlue", 'FLAG_ATSTAND', 'MAX_CLIENTS-1'),
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]),
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NetObject("CharacterCore", [
NetIntAny("m_Tick"),
NetIntAny("m_X"),
NetIntAny("m_Y"),
NetIntAny("m_VelX"),
NetIntAny("m_VelY"),
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NetIntAny("m_Angle"),
NetIntRange("m_Direction", -1, 1),
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NetIntRange("m_Jumped", 0, 3),
NetIntRange("m_HookedPlayer", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_HookState", -1, 5),
NetTick("m_HookTick"),
NetIntAny("m_HookX"),
NetIntAny("m_HookY"),
NetIntAny("m_HookDx"),
NetIntAny("m_HookDy"),
]),
NetObject("Character:CharacterCore", [
NetIntRange("m_PlayerFlags", 0, 256),
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NetIntRange("m_Health", 0, 10),
NetIntRange("m_Armor", 0, 10),
NetIntRange("m_AmmoCount", 0, 10),
NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
NetIntRange("m_Emote", 0, len(Emotes)),
NetIntRange("m_AttackTick", 0, 'max_int'),
]),
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NetObject("PlayerInfo", [
NetIntRange("m_Local", 0, 1),
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Team", 'TEAM_SPECTATORS', 'TEAM_BLUE'),
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NetIntAny("m_Score"),
NetIntAny("m_Latency"),
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]),
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NetObject("ClientInfo", [
# 4*6 = 24 charachters
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NetIntAny("m_Name0"), NetIntAny("m_Name1"), NetIntAny("m_Name2"),
NetIntAny("m_Name3"), NetIntAny("m_Name4"), NetIntAny("m_Name5"),
# 4*6 = 24 charachters
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NetIntAny("m_Skin0"), NetIntAny("m_Skin1"), NetIntAny("m_Skin2"),
NetIntAny("m_Skin3"), NetIntAny("m_Skin4"), NetIntAny("m_Skin5"),
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NetIntRange("m_UseCustomColor", 0, 1),
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NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
]),
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## Events
NetEvent("Common", [
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NetIntAny("m_X"),
NetIntAny("m_Y"),
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]),
NetEvent("Explosion:Common", []),
NetEvent("Spawn:Common", []),
NetEvent("HammerHit:Common", []),
NetEvent("Death:Common", [
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
]),
NetEvent("SoundGlobal:Common", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
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]),
NetEvent("SoundWorld:Common", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
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]),
NetEvent("DamageInd:Common", [
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NetIntAny("m_Angle"),
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]),
]
Messages = [
### Server messages
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NetMessage("Sv_Motd", [
NetString("m_pMessage"),
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]),
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NetMessage("Sv_Broadcast", [
NetString("m_pMessage"),
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]),
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NetMessage("Sv_Chat", [
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NetIntRange("m_Team", 'TEAM_SPECTATORS', 'TEAM_BLUE'),
NetIntRange("m_ClientID", -1, 'MAX_CLIENTS-1'),
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NetString("m_pMessage"),
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]),
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NetMessage("Sv_KillMsg", [
NetIntRange("m_Killer", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Victim", 0, 'MAX_CLIENTS-1'),
NetIntRange("m_Weapon", -3, 'NUM_WEAPONS-1'),
NetIntAny("m_ModeSpecial"),
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]),
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NetMessage("Sv_SoundGlobal", [
NetIntRange("m_SoundID", 0, 'NUM_SOUNDS-1'),
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]),
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NetMessage("Sv_TuneParams", []),
NetMessage("Sv_ExtraProjectile", []),
NetMessage("Sv_ReadyToEnter", []),
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NetMessage("Sv_WeaponPickup", [
NetIntRange("m_Weapon", 0, 'NUM_WEAPONS-1'),
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]),
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NetMessage("Sv_Emoticon", [
NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'),
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NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
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]),
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NetMessage("Sv_VoteClearOptions", [
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]),
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NetMessage("Sv_VoteOption", [
NetStringStrict("m_pCommand"),
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]),
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NetMessage("Sv_VoteSet", [
NetIntRange("m_Timeout", 0, 60),
NetStringStrict("m_pDescription"),
NetStringStrict("m_pCommand"),
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]),
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NetMessage("Sv_VoteStatus", [
NetIntRange("m_Yes", 0, 'MAX_CLIENTS'),
NetIntRange("m_No", 0, 'MAX_CLIENTS'),
NetIntRange("m_Pass", 0, 'MAX_CLIENTS'),
NetIntRange("m_Total", 0, 'MAX_CLIENTS'),
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]),
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### Client messages
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NetMessage("Cl_Say", [
NetBool("m_Team"),
NetString("m_pMessage"),
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]),
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NetMessage("Cl_SetTeam", [
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NetIntRange("m_Team", 'TEAM_SPECTATORS', 'TEAM_BLUE'),
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]),
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NetMessage("Cl_StartInfo", [
NetStringStrict("m_pName"),
NetStringStrict("m_pSkin"),
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NetBool("m_UseCustomColor"),
NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
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]),
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NetMessage("Cl_ChangeInfo", [
NetStringStrict("m_pName"),
NetStringStrict("m_pSkin"),
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NetBool("m_UseCustomColor"),
NetIntAny("m_ColorBody"),
NetIntAny("m_ColorFeet"),
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]),
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NetMessage("Cl_Kill", []),
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NetMessage("Cl_Emoticon", [
NetIntRange("m_Emoticon", 0, 'NUM_EMOTICONS-1'),
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]),
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NetMessage("Cl_Vote", [
NetIntRange("m_Vote", -1, 1),
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]),
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NetMessage("Cl_CallVote", [
NetStringStrict("m_Type"),
NetStringStrict("m_Value"),
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]),
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]