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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
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# include <base/system.h>
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# include <stdio.h>
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# include <stdlib.h>
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# include <string.h>
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extern " C " {
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# include <engine/e_common_interface.h>
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# include <engine/e_datafile.h>
# include <engine/e_config.h>
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}
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# include <game/client/ui.hpp>
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# include <game/gamecore.hpp>
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# include <game/client/gc_render.hpp>
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# include "ed_editor.hpp"
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static int checker_texture = 0 ;
static int background_texture = 0 ;
static int cursor_texture = 0 ;
static int entities_texture = 0 ;
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static const void * ui_got_context = 0 ;
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EDITOR editor ;
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LAYERGROUP : : LAYERGROUP ( )
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{
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name = " " ;
visible = true ;
game_group = false ;
offset_x = 0 ;
offset_y = 0 ;
parallax_x = 100 ;
parallax_y = 100 ;
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use_clipping = 0 ;
clip_x = 0 ;
clip_y = 0 ;
clip_w = 0 ;
clip_h = 0 ;
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}
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LAYERGROUP : : ~ LAYERGROUP ( )
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{
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clear ( ) ;
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}
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void LAYERGROUP : : convert ( RECT * rect )
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{
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rect - > x + = offset_x ;
rect - > y + = offset_y ;
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}
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void LAYERGROUP : : mapping ( float * points )
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{
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mapscreen_to_world (
editor . world_offset_x , editor . world_offset_y ,
parallax_x / 100.0f , parallax_y / 100.0f ,
offset_x , offset_y ,
gfx_screenaspect ( ) , editor . world_zoom , points ) ;
points [ 0 ] + = editor . editor_offset_x ;
points [ 1 ] + = editor . editor_offset_y ;
points [ 2 ] + = editor . editor_offset_x ;
points [ 3 ] + = editor . editor_offset_y ;
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}
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void LAYERGROUP : : mapscreen ( )
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{
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float points [ 4 ] ;
mapping ( points ) ;
gfx_mapscreen ( points [ 0 ] , points [ 1 ] , points [ 2 ] , points [ 3 ] ) ;
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}
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void LAYERGROUP : : render ( )
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{
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mapscreen ( ) ;
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if ( use_clipping )
{
float points [ 4 ] ;
editor . map . game_group - > mapping ( points ) ;
float x0 = ( clip_x - points [ 0 ] ) / ( points [ 2 ] - points [ 0 ] ) ;
float y0 = ( clip_y - points [ 1 ] ) / ( points [ 3 ] - points [ 1 ] ) ;
float x1 = ( ( clip_x + clip_w ) - points [ 0 ] ) / ( points [ 2 ] - points [ 0 ] ) ;
float y1 = ( ( clip_y + clip_h ) - points [ 1 ] ) / ( points [ 3 ] - points [ 1 ] ) ;
gfx_clip_enable ( ( int ) ( x0 * gfx_screenwidth ( ) ) , ( int ) ( y0 * gfx_screenheight ( ) ) ,
( int ) ( ( x1 - x0 ) * gfx_screenwidth ( ) ) , ( int ) ( ( y1 - y0 ) * gfx_screenheight ( ) ) ) ;
}
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for ( int i = 0 ; i < layers . len ( ) ; i + + )
{
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if ( layers [ i ] - > visible & & layers [ i ] ! = editor . map . game_layer )
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{
if ( editor . show_detail | | ! ( layers [ i ] - > flags & LAYERFLAG_DETAIL ) )
layers [ i ] - > render ( ) ;
}
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}
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gfx_clip_disable ( ) ;
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}
bool LAYERGROUP : : is_empty ( ) const { return layers . len ( ) = = 0 ; }
void LAYERGROUP : : clear ( ) { layers . deleteall ( ) ; }
void LAYERGROUP : : add_layer ( LAYER * l ) { layers . add ( l ) ; }
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void LAYERGROUP : : delete_layer ( int index )
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{
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if ( index < 0 | | index > = layers . len ( ) ) return ;
delete layers [ index ] ;
layers . removebyindex ( index ) ;
}
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void LAYERGROUP : : get_size ( float * w , float * h )
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{
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* w = 0 ; * h = 0 ;
for ( int i = 0 ; i < layers . len ( ) ; i + + )
{
float lw , lh ;
layers [ i ] - > get_size ( & lw , & lh ) ;
* w = max ( * w , lw ) ;
* h = max ( * h , lh ) ;
}
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}
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int LAYERGROUP : : swap_layers ( int index0 , int index1 )
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{
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if ( index0 < 0 | | index0 > = layers . len ( ) ) return index0 ;
if ( index1 < 0 | | index1 > = layers . len ( ) ) return index0 ;
if ( index0 = = index1 ) return index0 ;
swap ( layers [ index0 ] , layers [ index1 ] ) ;
return index1 ;
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}
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void EDITOR_IMAGE : : analyse_tileflags ( )
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{
mem_zero ( tileflags , sizeof ( tileflags ) ) ;
int tw = width / 16 ; // tilesizes
int th = height / 16 ;
unsigned char * pixeldata = ( unsigned char * ) data ;
int tile_id = 0 ;
for ( int ty = 0 ; ty < 16 ; ty + + )
for ( int tx = 0 ; tx < 16 ; tx + + , tile_id + + )
{
bool opaque = true ;
for ( int x = 0 ; x < tw ; x + + )
for ( int y = 0 ; y < th ; y + + )
{
int p = ( ty * tw + y ) * width + tx * tw + x ;
if ( pixeldata [ p * 4 + 3 ] < 250 )
{
opaque = false ;
break ;
}
}
if ( opaque )
tileflags [ tile_id ] | = TILEFLAG_OPAQUE ;
}
}
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/********************************************************
OTHER
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// copied from gc_menu.cpp, should be more generalized
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extern int ui_do_edit_box ( void * id , const RECT * rect , char * str , int str_size , float font_size , bool hidden = false ) ;
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static vec4 get_button_color ( const void * id , int checked )
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{
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if ( checked < 0 )
return vec4 ( 0 , 0 , 0 , 0.5f ) ;
if ( checked > 0 )
{
if ( ui_hot_item ( ) = = id )
return vec4 ( 1 , 0 , 0 , 0.75f ) ;
return vec4 ( 1 , 0 , 0 , 0.5f ) ;
}
if ( ui_hot_item ( ) = = id )
return vec4 ( 1 , 1 , 1 , 0.75f ) ;
return vec4 ( 1 , 1 , 1 , 0.5f ) ;
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}
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void draw_editor_button ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_ALL , 3.0f ) ;
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ui_do_label ( r , text , 10 , 0 , - 1 ) ;
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}
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static void draw_editor_button_file ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
{
if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
if ( ui_hot_item ( ) = = id )
ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_ALL , 3.0f ) ;
RECT t = * r ;
ui_vmargin ( & t , 5.0f , & t ) ;
ui_do_label ( & t , text , 10 , - 1 , - 1 ) ;
}
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static void draw_editor_button_menu ( const void * id , const char * text , int checked , const RECT * rect , const void * extra )
{
/*
if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
if ( ui_hot_item ( ) = = id )
ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_ALL , 3.0f ) ;
*/
RECT r = * rect ;
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/*
if ( ui_popups [ id = = id )
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{
ui_draw_rect ( & r , vec4 ( 0.5f , 0.5f , 0.5f , 0.75f ) , CORNER_T , 3.0f ) ;
ui_margin ( & r , 1.0f , & r ) ;
ui_draw_rect ( & r , vec4 ( 0 , 0 , 0 , 0.75f ) , CORNER_T , 3.0f ) ;
}
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else */
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ui_draw_rect ( & r , vec4 ( 0.5f , 0.5f , 0.5f , 1.0f ) , CORNER_T , 3.0f ) ;
r = * rect ;
ui_vmargin ( & r , 5.0f , & r ) ;
ui_do_label ( & r , text , 10 , - 1 , - 1 ) ;
//RECT t = *r;
}
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void draw_editor_button_menuitem ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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if ( ui_hot_item ( ) = = id | | checked )
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_ALL , 3.0f ) ;
RECT t = * r ;
ui_vmargin ( & t , 5.0f , & t ) ;
ui_do_label ( & t , text , 10 , - 1 , - 1 ) ;
}
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static void draw_editor_button_l ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_L , 3.0f ) ;
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ui_do_label ( r , text , 10 , 0 , - 1 ) ;
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}
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static void draw_editor_button_m ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , 0 , 3.0f ) ;
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ui_do_label ( r , text , 10 , 0 , - 1 ) ;
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}
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static void draw_editor_button_r ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item ( ) = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_R , 3.0f ) ;
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ui_do_label ( r , text , 10 , 0 , - 1 ) ;
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}
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static void draw_inc_button ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_R , 3.0f ) ;
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ui_do_label ( r , text ? text : " > " , 10 , 0 , - 1 ) ;
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}
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static void draw_dec_button ( const void * id , const char * text , int checked , const RECT * r , const void * extra )
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{
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if ( ui_hot_item = = id ) if ( extra ) editor . tooltip = ( const char * ) extra ;
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ui_draw_rect ( r , get_button_color ( id , checked ) , CORNER_L , 3.0f ) ;
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ui_do_label ( r , text ? text : " < " , 10 , 0 , - 1 ) ;
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}
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enum
{
BUTTON_CONTEXT = 1 ,
} ;
int do_editor_button ( const void * id , const char * text , int checked , const RECT * r , ui_draw_button_func draw_func , int flags , const char * tooltip )
{
if ( ui_mouse_inside ( r ) )
{
if ( flags & BUTTON_CONTEXT )
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ui_got_context = id ;
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if ( tooltip )
editor . tooltip = tooltip ;
}
return ui_do_button ( id , text , checked , r , draw_func , 0 ) ;
}
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static void render_background ( RECT view , int texture , float size , float brightness )
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{
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gfx_texture_set ( texture ) ;
gfx_blend_normal ( ) ;
gfx_quads_begin ( ) ;
gfx_setcolor ( brightness , brightness , brightness , 1.0f ) ;
gfx_quads_setsubset ( 0 , 0 , view . w / size , view . h / size ) ;
gfx_quads_drawTL ( view . x , view . y , view . w , view . h ) ;
gfx_quads_end ( ) ;
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}
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static LAYERGROUP brush ;
static LAYER_TILES tileset_picker ( 16 , 16 ) ;
static int ui_do_value_selector ( void * id , RECT * r , const char * label , int current , int min , int max , float scale )
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{
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/* logic */
static float value ;
int ret = 0 ;
int inside = ui_mouse_inside ( r ) ;
if ( ui_active_item ( ) = = id )
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{
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if ( ! ui_mouse_button ( 0 ) )
{
if ( inside )
ret = 1 ;
editor . lock_mouse = false ;
ui_set_active_item ( 0 ) ;
}
else
{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
value + = editor . mouse_delta_x * 0.05f ;
else
value + = editor . mouse_delta_x ;
if ( fabs ( value ) > scale )
{
int count = ( int ) ( value / scale ) ;
value = fmod ( value , scale ) ;
current + = count ;
if ( current < min )
current = min ;
if ( current > max )
current = max ;
}
}
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}
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else if ( ui_hot_item ( ) = = id )
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{
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if ( ui_mouse_button ( 0 ) )
{
editor . lock_mouse = true ;
value = 0 ;
ui_set_active_item ( id ) ;
}
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}
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if ( inside )
ui_set_hot_item ( id ) ;
// render
char buf [ 128 ] ;
sprintf ( buf , " %s %d " , label , current ) ;
ui_draw_rect ( r , get_button_color ( id , 0 ) , CORNER_ALL , 5.0f ) ;
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ui_do_label ( r , buf , 10 , 0 , - 1 ) ;
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return current ;
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}
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LAYERGROUP * EDITOR : : get_selected_group ( )
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{
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if ( selected_group > = 0 & & selected_group < editor . map . groups . len ( ) )
return editor . map . groups [ selected_group ] ;
return 0x0 ;
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}
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LAYER * EDITOR : : get_selected_layer ( int index )
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{
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LAYERGROUP * group = get_selected_group ( ) ;
if ( ! group )
return 0x0 ;
if ( selected_layer > = 0 & & selected_layer < editor . map . groups [ selected_group ] - > layers . len ( ) )
return group - > layers [ selected_layer ] ;
return 0x0 ;
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}
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LAYER * EDITOR : : get_selected_layer_type ( int index , int type )
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{
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LAYER * p = get_selected_layer ( index ) ;
if ( p & & p - > type = = type )
return p ;
return 0x0 ;
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}
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QUAD * EDITOR : : get_selected_quad ( )
{
LAYER_QUADS * ql = ( LAYER_QUADS * ) get_selected_layer_type ( 0 , LAYERTYPE_QUADS ) ;
if ( ! ql )
return 0 ;
if ( selected_quad > = 0 & & selected_quad < ql - > quads . len ( ) )
return & ql - > quads [ selected_quad ] ;
return 0 ;
}
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static void do_toolbar ( RECT toolbar )
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{
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RECT button ;
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// animate button
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ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int hq_button = 0 ;
if ( do_editor_button ( & hq_button , " Detail " , editor . show_detail , & button , draw_editor_button , 0 , " [ctrl+h] Toggle High Detail " ) | |
( inp_key_down ( ' H ' ) & & ( inp_key_pressed ( KEY_LCTRL ) | | inp_key_pressed ( KEY_RCTRL ) ) ) )
{
editor . show_detail = ! editor . show_detail ;
}
ui_vsplit_l ( & toolbar , 5.0f , 0 , & toolbar ) ;
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ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int animate_button = 0 ;
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if ( do_editor_button ( & animate_button , " Anim " , editor . animate , & button , draw_editor_button , 0 , " [ctrl+m] Toggle animation " ) | |
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( inp_key_down ( ' M ' ) & & ( inp_key_pressed ( KEY_LCTRL ) | | inp_key_pressed ( KEY_RCTRL ) ) ) )
{
editor . animate_start = time_get ( ) ;
editor . animate = ! editor . animate ;
}
ui_vsplit_l ( & toolbar , 5.0f , 0 , & toolbar ) ;
// proof button
ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int proof_button = 0 ;
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if ( do_editor_button ( & proof_button , " Proof " , editor . proof_borders , & button , draw_editor_button , 0 , " [ctrl-p] Toggles proof borders. These borders represent what a player maximum can see. " ) | |
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( inp_key_down ( ' P ' ) & & ( inp_key_pressed ( KEY_LCTRL ) | | inp_key_pressed ( KEY_RCTRL ) ) ) )
{
editor . proof_borders = ! editor . proof_borders ;
}
ui_vsplit_l ( & toolbar , 15.0f , 0 , & toolbar ) ;
// zoom group
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ui_vsplit_l ( & toolbar , 16.0f , & button , & toolbar ) ;
static int zoom_out_button = 0 ;
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if ( do_editor_button ( & zoom_out_button , " ZO " , 0 , & button , draw_editor_button_l , 0 , " [NumPad-] Zoom out " ) | | inp_key_down ( KEY_KP_SUBTRACT ) )
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editor . zoom_level + = 50 ;
ui_vsplit_l ( & toolbar , 16.0f , & button , & toolbar ) ;
static int zoom_normal_button = 0 ;
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if ( do_editor_button ( & zoom_normal_button , " 1:1 " , 0 , & button , draw_editor_button_m , 0 , " [NumPad*] Zoom to normal and remove editor offset " ) | | inp_key_down ( KEY_KP_MULTIPLY ) )
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{
editor . editor_offset_x = 0 ;
editor . editor_offset_y = 0 ;
editor . zoom_level = 100 ;
}
ui_vsplit_l ( & toolbar , 16.0f , & button , & toolbar ) ;
static int zoom_in_button = 0 ;
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if ( do_editor_button ( & zoom_in_button , " ZI " , 0 , & button , draw_editor_button_r , 0 , " [NumPad+] Zoom in " ) | | inp_key_down ( KEY_KP_ADD ) )
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editor . zoom_level - = 50 ;
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if ( editor . zoom_level < 50 )
editor . zoom_level = 50 ;
editor . world_zoom = editor . zoom_level / 100.0f ;
ui_vsplit_l ( & toolbar , 10.0f , & button , & toolbar ) ;
// brush manipulation
{
int enabled = brush . is_empty ( ) ? - 1 : 0 ;
// flip buttons
ui_vsplit_l ( & toolbar , 20.0f , & button , & toolbar ) ;
static int flipx_button = 0 ;
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if ( do_editor_button ( & flipx_button , " ^X " , enabled , & button , draw_editor_button_l , 0 , " [N] Flip brush horizontal " ) | | inp_key_down ( ' N ' ) )
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{
for ( int i = 0 ; i < brush . layers . len ( ) ; i + + )
brush . layers [ i ] - > brush_flip_x ( ) ;
}
ui_vsplit_l ( & toolbar , 20.0f , & button , & toolbar ) ;
static int flipy_button = 0 ;
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if ( do_editor_button ( & flipy_button , " ^Y " , enabled , & button , draw_editor_button_r , 0 , " [M] Flip brush vertical " ) | | inp_key_down ( ' M ' ) )
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{
for ( int i = 0 ; i < brush . layers . len ( ) ; i + + )
brush . layers [ i ] - > brush_flip_y ( ) ;
}
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// rotate buttons
ui_vsplit_l ( & toolbar , 20.0f , & button , & toolbar ) ;
ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int rotation_amount = 90 ;
rotation_amount = ui_do_value_selector ( & rotation_amount , & button , " " , rotation_amount , 1 , 360 , 2.0f ) ;
ui_vsplit_l ( & toolbar , 5.0f , & button , & toolbar ) ;
ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int ccw_button = 0 ;
if ( do_editor_button ( & ccw_button , " CCW " , enabled , & button , draw_editor_button_l , 0 , " [R] Rotates the brush counter clockwise " ) | | inp_key_down ( ' R ' ) )
{
for ( int i = 0 ; i < brush . layers . len ( ) ; i + + )
brush . layers [ i ] - > brush_rotate ( - rotation_amount / 360.0f * pi * 2 ) ;
}
ui_vsplit_l ( & toolbar , 30.0f , & button , & toolbar ) ;
static int cw_button = 0 ;
if ( do_editor_button ( & cw_button , " CW " , enabled , & button , draw_editor_button_r , 0 , " [T] Rotates the brush clockwise " ) | | inp_key_down ( ' T ' ) )
{
for ( int i = 0 ; i < brush . layers . len ( ) ; i + + )
brush . layers [ i ] - > brush_rotate ( rotation_amount / 360.0f * pi * 2 ) ;
}
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}
// quad manipulation
{
// do add button
ui_vsplit_l ( & toolbar , 10.0f , & button , & toolbar ) ;
ui_vsplit_l ( & toolbar , 60.0f , & button , & toolbar ) ;
static int new_button = 0 ;
LAYER_QUADS * qlayer = ( LAYER_QUADS * ) editor . get_selected_layer_type ( 0 , LAYERTYPE_QUADS ) ;
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//LAYER_TILES *tlayer = (LAYER_TILES *)editor.get_selected_layer_type(0, LAYERTYPE_TILES);
if ( do_editor_button ( & new_button , " Add Quad " , qlayer ? 0 : - 1 , & button , draw_editor_button , 0 , " Adds a new quad " ) )
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{
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if ( qlayer )
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{
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float mapping [ 4 ] ;
LAYERGROUP * g = editor . get_selected_group ( ) ;
g - > mapping ( mapping ) ;
int add_x = f2fx ( mapping [ 0 ] + ( mapping [ 2 ] - mapping [ 0 ] ) / 2 ) ;
int add_y = f2fx ( mapping [ 1 ] + ( mapping [ 3 ] - mapping [ 1 ] ) / 2 ) ;
QUAD * q = qlayer - > new_quad ( ) ;
for ( int i = 0 ; i < 5 ; i + + )
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{
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q - > points [ i ] . x + = add_x ;
q - > points [ i ] . y + = add_y ;
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}
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}
}
}
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}
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static void rotate ( POINT * center , POINT * point , float rotation )
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{
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int x = point - > x - center - > x ;
int y = point - > y - center - > y ;
point - > x = ( int ) ( x * cosf ( rotation ) - y * sinf ( rotation ) + center - > x ) ;
point - > y = ( int ) ( x * sinf ( rotation ) + y * cosf ( rotation ) + center - > y ) ;
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}
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static void do_quad ( QUAD * q , int index )
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{
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enum
{
OP_NONE = 0 ,
OP_MOVE_ALL ,
OP_MOVE_PIVOT ,
OP_ROTATE ,
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OP_CONTEXT_MENU ,
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} ;
// some basic values
void * id = & q - > points [ 4 ] ; // use pivot addr as id
static POINT rotate_points [ 4 ] ;
static float last_wx ;
static float last_wy ;
static int operation = OP_NONE ;
static float rotate_angle = 0 ;
float wx = ui_mouse_world_x ( ) ;
float wy = ui_mouse_world_y ( ) ;
// get pivot
float center_x = fx2f ( q - > points [ 4 ] . x ) ;
float center_y = fx2f ( q - > points [ 4 ] . y ) ;
float dx = ( center_x - wx ) ;
float dy = ( center_y - wy ) ;
if ( dx * dx + dy * dy < 10 * 10 )
ui_set_hot_item ( id ) ;
// draw selection background
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if ( editor . selected_quad = = index )
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{
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gfx_setcolor ( 0 , 0 , 0 , 1 ) ;
gfx_quads_draw ( center_x , center_y , 7.0f , 7.0f ) ;
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}
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if ( ui_active_item ( ) = = id )
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{
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// check if we only should move pivot
if ( operation = = OP_MOVE_PIVOT )
{
q - > points [ 4 ] . x + = f2fx ( wx - last_wx ) ;
q - > points [ 4 ] . y + = f2fx ( wy - last_wy ) ;
}
else if ( operation = = OP_MOVE_ALL )
{
// move all points including pivot
for ( int v = 0 ; v < 5 ; v + + )
{
q - > points [ v ] . x + = f2fx ( wx - last_wx ) ;
q - > points [ v ] . y + = f2fx ( wy - last_wy ) ;
}
}
else if ( operation = = OP_ROTATE )
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{
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for ( int v = 0 ; v < 4 ; v + + )
{
q - > points [ v ] = rotate_points [ v ] ;
rotate ( & q - > points [ 4 ] , & q - > points [ v ] , rotate_angle ) ;
}
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}
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rotate_angle + = ( editor . mouse_delta_x ) * 0.002f ;
last_wx = wx ;
last_wy = wy ;
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if ( operation = = OP_CONTEXT_MENU )
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{
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if ( ! ui_mouse_button ( 1 ) )
{
static int quad_popup_id = 0 ;
ui_invoke_popup_menu ( & quad_popup_id , 0 , ui_mouse_x ( ) , ui_mouse_y ( ) , 120 , 150 , popup_quad ) ;
editor . lock_mouse = false ;
operation = OP_NONE ;
ui_set_active_item ( 0 ) ;
}
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}
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else
{
if ( ! ui_mouse_button ( 0 ) )
{
editor . lock_mouse = false ;
operation = OP_NONE ;
ui_set_active_item ( 0 ) ;
}
}
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gfx_setcolor ( 1 , 1 , 1 , 1 ) ;
}
else if ( ui_hot_item ( ) = = id )
{
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ui_got_context = id ;
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gfx_setcolor ( 1 , 1 , 1 , 1 ) ;
editor . tooltip = " Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate " ;
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if ( ui_mouse_button ( 0 ) )
{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
operation = OP_MOVE_PIVOT ;
else if ( inp_key_pressed ( KEY_LCTRL ) | | inp_key_pressed ( KEY_RCTRL ) )
{
editor . lock_mouse = true ;
operation = OP_ROTATE ;
rotate_angle = 0 ;
rotate_points [ 0 ] = q - > points [ 0 ] ;
rotate_points [ 1 ] = q - > points [ 1 ] ;
rotate_points [ 2 ] = q - > points [ 2 ] ;
rotate_points [ 3 ] = q - > points [ 3 ] ;
}
else
operation = OP_MOVE_ALL ;
ui_set_active_item ( id ) ;
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editor . selected_quad = index ;
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last_wx = wx ;
last_wy = wy ;
}
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if ( ui_mouse_button ( 1 ) )
{
editor . selected_quad = index ;
operation = OP_CONTEXT_MENU ;
ui_set_active_item ( id ) ;
}
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}
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else
gfx_setcolor ( 0 , 1 , 0 , 1 ) ;
gfx_quads_draw ( center_x , center_y , 5.0f , 5.0f ) ;
}
static void do_quad_point ( QUAD * q , int quad_index , int v )
{
void * id = & q - > points [ v ] ;
float wx = ui_mouse_world_x ( ) ;
float wy = ui_mouse_world_y ( ) ;
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float px = fx2f ( q - > points [ v ] . x ) ;
float py = fx2f ( q - > points [ v ] . y ) ;
float dx = ( px - wx ) ;
float dy = ( py - wy ) ;
if ( dx * dx + dy * dy < 10 * 10 )
ui_set_hot_item ( id ) ;
// draw selection background
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if ( editor . selected_quad = = quad_index & & editor . selected_points & ( 1 < < v ) )
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{
gfx_setcolor ( 0 , 0 , 0 , 1 ) ;
gfx_quads_draw ( px , py , 7.0f , 7.0f ) ;
}
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enum
{
OP_NONE = 0 ,
OP_MOVEPOINT ,
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OP_MOVEUV ,
OP_CONTEXT_MENU
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} ;
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static bool moved ;
static int operation = OP_NONE ;
if ( ui_active_item ( ) = = id )
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{
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float dx = editor . mouse_delta_wx ;
float dy = editor . mouse_delta_wy ;
if ( ! moved )
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{
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if ( dx * dx + dy * dy > 0.5f )
moved = true ;
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}
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if ( moved )
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{
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if ( operation = = OP_MOVEPOINT )
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{
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for ( int m = 0 ; m < 4 ; m + + )
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if ( editor . selected_points & ( 1 < < m ) )
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{
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q - > points [ m ] . x + = f2fx ( dx ) ;
q - > points [ m ] . y + = f2fx ( dy ) ;
}
}
else if ( operation = = OP_MOVEUV )
{
for ( int m = 0 ; m < 4 ; m + + )
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if ( editor . selected_points & ( 1 < < m ) )
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{
q - > texcoords [ m ] . x + = f2fx ( dx * 0.001f ) ;
q - > texcoords [ m ] . y + = f2fx ( dy * 0.001f ) ;
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}
}
}
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if ( operation = = OP_CONTEXT_MENU )
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{
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if ( ! ui_mouse_button ( 1 ) )
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{
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static int point_popup_id = 0 ;
ui_invoke_popup_menu ( & point_popup_id , 0 , ui_mouse_x ( ) , ui_mouse_y ( ) , 120 , 150 , popup_point ) ;
ui_set_active_item ( 0 ) ;
}
}
else
{
if ( ! ui_mouse_button ( 0 ) )
{
if ( ! moved )
{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
editor . selected_points ^ = 1 < < v ;
else
editor . selected_points = 1 < < v ;
}
editor . lock_mouse = false ;
ui_set_active_item ( 0 ) ;
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}
}
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gfx_setcolor ( 1 , 1 , 1 , 1 ) ;
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}
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else if ( ui_hot_item ( ) = = id )
{
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ui_got_context = id ;
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gfx_setcolor ( 1 , 1 , 1 , 1 ) ;
editor . tooltip = " Left mouse button to move. Hold shift to move the texture. " ;
if ( ui_mouse_button ( 0 ) )
{
ui_set_active_item ( id ) ;
moved = false ;
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
{
operation = OP_MOVEUV ;
editor . lock_mouse = true ;
}
else
operation = OP_MOVEPOINT ;
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if ( ! ( editor . selected_points & ( 1 < < v ) ) )
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{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
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editor . selected_points | = 1 < < v ;
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else
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editor . selected_points = 1 < < v ;
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moved = true ;
}
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editor . selected_quad = quad_index ;
}
else if ( ui_mouse_button ( 1 ) )
{
operation = OP_CONTEXT_MENU ;
editor . selected_quad = quad_index ;
ui_set_active_item ( id ) ;
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}
}
else
gfx_setcolor ( 1 , 0 , 0 , 1 ) ;
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gfx_quads_draw ( px , py , 5.0f , 5.0f ) ;
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}
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static void do_map_editor ( RECT view , RECT toolbar )
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{
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//ui_clip_enable(&view);
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bool show_picker = inp_key_pressed ( KEY_SPACE ) ! = 0 ;
// render all good stuff
if ( ! show_picker )
{
for ( int g = 0 ; g < editor . map . groups . len ( ) ; g + + )
{
if ( editor . map . groups [ g ] - > visible )
editor . map . groups [ g ] - > render ( ) ;
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//ui_clip_enable(&view);
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}
// render the game above everything else
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if ( editor . map . game_group - > visible & & editor . map . game_layer - > visible )
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{
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editor . map . game_group - > mapscreen ( ) ;
editor . map . game_layer - > render ( ) ;
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}
}
static void * editor_id = ( void * ) & editor_id ;
int inside = ui_mouse_inside ( & view ) ;
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// fetch mouse position
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float wx = ui_mouse_world_x ( ) ;
float wy = ui_mouse_world_y ( ) ;
float mx = ui_mouse_x ( ) ;
float my = ui_mouse_y ( ) ;
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static float start_wx = 0 ;
static float start_wy = 0 ;
static float start_mx = 0 ;
static float start_my = 0 ;
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enum
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{
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OP_NONE = 0 ,
OP_BRUSH_GRAB ,
OP_BRUSH_DRAW ,
OP_PAN_WORLD ,
OP_PAN_EDITOR ,
} ;
// remap the screen so it can display the whole tileset
if ( show_picker )
{
RECT screen = * ui_screen ( ) ;
float size = 32.0 * 16.0f ;
float w = size * ( screen . w / view . w ) ;
float h = size * ( screen . h / view . h ) ;
float x = - ( view . x / screen . w ) * w ;
float y = - ( view . y / screen . h ) * h ;
wx = x + w * mx / screen . w ;
wy = y + h * my / screen . h ;
gfx_mapscreen ( x , y , x + w , y + h ) ;
LAYER_TILES * t = ( LAYER_TILES * ) editor . get_selected_layer_type ( 0 , LAYERTYPE_TILES ) ;
if ( t )
{
tileset_picker . image = t - > image ;
tileset_picker . tex_id = t - > tex_id ;
tileset_picker . render ( ) ;
}
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}
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static int operation = OP_NONE ;
// draw layer borders
LAYER * edit_layers [ 16 ] ;
int num_edit_layers = 0 ;
num_edit_layers = 0 ;
if ( show_picker )
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{
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edit_layers [ 0 ] = & tileset_picker ;
num_edit_layers + + ;
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}
else
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{
edit_layers [ 0 ] = editor . get_selected_layer ( 0 ) ;
if ( edit_layers [ 0 ] )
num_edit_layers + + ;
LAYERGROUP * g = editor . get_selected_group ( ) ;
if ( g )
{
g - > mapscreen ( ) ;
for ( int i = 0 ; i < num_edit_layers ; i + + )
{
if ( edit_layers [ i ] - > type ! = LAYERTYPE_TILES )
continue ;
float w , h ;
edit_layers [ i ] - > get_size ( & w , & h ) ;
gfx_texture_set ( - 1 ) ;
gfx_lines_begin ( ) ;
gfx_lines_draw ( 0 , 0 , w , 0 ) ;
gfx_lines_draw ( w , 0 , w , h ) ;
gfx_lines_draw ( w , h , 0 , h ) ;
gfx_lines_draw ( 0 , h , 0 , 0 ) ;
gfx_lines_end ( ) ;
}
}
}
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if ( inside )
{
ui_set_hot_item ( editor_id ) ;
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// do global operations like pan and zoom
if ( ui_active_item ( ) = = 0 & & ui_mouse_button ( 0 ) )
{
start_wx = wx ;
start_wy = wy ;
start_mx = mx ;
start_my = my ;
if ( inp_key_pressed ( KEY_LALT ) )
{
if ( inp_key_pressed ( KEY_LSHIFT ) )
operation = OP_PAN_EDITOR ;
else
operation = OP_PAN_WORLD ;
ui_set_active_item ( editor_id ) ;
}
}
// brush editing
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if ( ui_hot_item ( ) = = editor_id )
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{
if ( brush . is_empty ( ) )
editor . tooltip = " Use left mouse button to drag and create a brush. " ;
else
editor . tooltip = " Use left mouse button to paint with the brush. Right button clears the brush. " ;
if ( ui_active_item ( ) = = editor_id )
{
RECT r ;
r . x = start_wx ;
r . y = start_wy ;
r . w = wx - start_wx ;
r . h = wy - start_wy ;
if ( r . w < 0 )
{
r . x + = r . w ;
r . w = - r . w ;
}
if ( r . h < 0 )
{
r . y + = r . h ;
r . h = - r . h ;
}
if ( operation = = OP_BRUSH_DRAW )
{
if ( ! brush . is_empty ( ) )
{
// draw with brush
for ( int k = 0 ; k < num_edit_layers ; k + + )
{
if ( edit_layers [ k ] - > type = = brush . layers [ 0 ] - > type )
edit_layers [ k ] - > brush_draw ( brush . layers [ 0 ] , wx , wy ) ;
}
}
}
else if ( operation = = OP_BRUSH_GRAB )
{
if ( ! ui_mouse_button ( 0 ) )
{
// grab brush
dbg_msg ( " editor " , " grabbing %f %f %f %f " , r . x , r . y , r . w , r . h ) ;
// TODO: do all layers
int grabs = 0 ;
for ( int k = 0 ; k < num_edit_layers ; k + + )
grabs + = edit_layers [ k ] - > brush_grab ( & brush , r ) ;
if ( grabs = = 0 )
brush . clear ( ) ;
}
else
{
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//editor.map.groups[selected_group]->mapscreen();
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for ( int k = 0 ; k < num_edit_layers ; k + + )
edit_layers [ k ] - > brush_selecting ( r ) ;
gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
}
}
}
else
{
if ( ui_mouse_button ( 1 ) )
brush . clear ( ) ;
if ( ui_mouse_button ( 0 ) & & operation = = OP_NONE )
{
ui_set_active_item ( editor_id ) ;
if ( brush . is_empty ( ) )
operation = OP_BRUSH_GRAB ;
else
{
operation = OP_BRUSH_DRAW ;
for ( int k = 0 ; k < num_edit_layers ; k + + )
{
if ( edit_layers [ k ] - > type = = brush . layers [ 0 ] - > type )
edit_layers [ k ] - > brush_place ( brush . layers [ 0 ] , wx , wy ) ;
}
}
}
if ( ! brush . is_empty ( ) )
{
brush . offset_x = - ( int ) wx ;
brush . offset_y = - ( int ) wy ;
for ( int i = 0 ; i < brush . layers . len ( ) ; i + + )
{
if ( brush . layers [ i ] - > type = = LAYERTYPE_TILES )
{
brush . offset_x = - ( int ) ( wx / 32.0f ) * 32 ;
brush . offset_y = - ( int ) ( wy / 32.0f ) * 32 ;
break ;
}
}
LAYERGROUP * g = editor . get_selected_group ( ) ;
brush . offset_x + = g - > offset_x ;
brush . offset_y + = g - > offset_y ;
brush . parallax_x = g - > parallax_x ;
brush . parallax_y = g - > parallax_y ;
brush . render ( ) ;
float w , h ;
brush . get_size ( & w , & h ) ;
gfx_texture_set ( - 1 ) ;
gfx_lines_begin ( ) ;
gfx_lines_draw ( 0 , 0 , w , 0 ) ;
gfx_lines_draw ( w , 0 , w , h ) ;
gfx_lines_draw ( w , h , 0 , h ) ;
gfx_lines_draw ( 0 , h , 0 , 0 ) ;
gfx_lines_end ( ) ;
}
}
}
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// quad editing
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{
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if ( ! show_picker & & brush . is_empty ( ) )
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{
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// fetch layers
LAYERGROUP * g = editor . get_selected_group ( ) ;
if ( g )
g - > mapscreen ( ) ;
for ( int k = 0 ; k < num_edit_layers ; k + + )
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{
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if ( edit_layers [ k ] - > type = = LAYERTYPE_QUADS )
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{
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LAYER_QUADS * layer = ( LAYER_QUADS * ) edit_layers [ k ] ;
gfx_texture_set ( - 1 ) ;
gfx_quads_begin ( ) ;
for ( int i = 0 ; i < layer - > quads . len ( ) ; i + + )
{
for ( int v = 0 ; v < 4 ; v + + )
do_quad_point ( & layer - > quads [ i ] , i , v ) ;
do_quad ( & layer - > quads [ i ] , i ) ;
}
gfx_quads_end ( ) ;
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}
}
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gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
}
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// do panning
if ( ui_active_item ( ) = = editor_id )
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{
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if ( operation = = OP_PAN_WORLD )
{
editor . world_offset_x - = editor . mouse_delta_x * editor . world_zoom ;
editor . world_offset_y - = editor . mouse_delta_y * editor . world_zoom ;
}
else if ( operation = = OP_PAN_EDITOR )
{
editor . editor_offset_x - = editor . mouse_delta_x * editor . world_zoom ;
editor . editor_offset_y - = editor . mouse_delta_y * editor . world_zoom ;
}
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// release mouse
if ( ! ui_mouse_button ( 0 ) )
{
operation = OP_NONE ;
ui_set_active_item ( 0 ) ;
}
}
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}
}
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if ( editor . get_selected_group ( ) & & editor . get_selected_group ( ) - > use_clipping )
{
LAYERGROUP * g = editor . map . game_group ;
g - > mapscreen ( ) ;
gfx_texture_set ( - 1 ) ;
gfx_lines_begin ( ) ;
RECT r ;
r . x = editor . get_selected_group ( ) - > clip_x ;
r . y = editor . get_selected_group ( ) - > clip_y ;
r . w = editor . get_selected_group ( ) - > clip_w ;
r . h = editor . get_selected_group ( ) - > clip_h ;
gfx_setcolor ( 1 , 0 , 0 , 1 ) ;
gfx_lines_draw ( r . x , r . y , r . x + r . w , r . y ) ;
gfx_lines_draw ( r . x + r . w , r . y , r . x + r . w , r . y + r . h ) ;
gfx_lines_draw ( r . x + r . w , r . y + r . h , r . x , r . y + r . h ) ;
gfx_lines_draw ( r . x , r . y + r . h , r . x , r . y ) ;
gfx_lines_end ( ) ;
}
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// render screen sizes
if ( editor . proof_borders )
{
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LAYERGROUP * g = editor . map . game_group ;
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g - > mapscreen ( ) ;
gfx_texture_set ( - 1 ) ;
gfx_lines_begin ( ) ;
float last_points [ 4 ] ;
float start = 1.0f ; //9.0f/16.0f;
float end = 16.0f / 9.0f ;
const int num_steps = 20 ;
for ( int i = 0 ; i < = num_steps ; i + + )
{
float points [ 4 ] ;
float aspect = start + ( end - start ) * ( i / ( float ) num_steps ) ;
mapscreen_to_world (
editor . world_offset_x , editor . world_offset_y ,
1.0f , 1.0f , 0.0f , 0.0f , aspect , 1.0f , points ) ;
if ( i = = 0 )
{
gfx_lines_draw ( points [ 0 ] , points [ 1 ] , points [ 2 ] , points [ 1 ] ) ;
gfx_lines_draw ( points [ 0 ] , points [ 3 ] , points [ 2 ] , points [ 3 ] ) ;
}
if ( i ! = 0 )
{
gfx_lines_draw ( points [ 0 ] , points [ 1 ] , last_points [ 0 ] , last_points [ 1 ] ) ;
gfx_lines_draw ( points [ 2 ] , points [ 1 ] , last_points [ 2 ] , last_points [ 1 ] ) ;
gfx_lines_draw ( points [ 0 ] , points [ 3 ] , last_points [ 0 ] , last_points [ 3 ] ) ;
gfx_lines_draw ( points [ 2 ] , points [ 3 ] , last_points [ 2 ] , last_points [ 3 ] ) ;
}
if ( i = = num_steps )
{
gfx_lines_draw ( points [ 0 ] , points [ 1 ] , points [ 0 ] , points [ 3 ] ) ;
gfx_lines_draw ( points [ 2 ] , points [ 1 ] , points [ 2 ] , points [ 3 ] ) ;
}
mem_copy ( last_points , points , sizeof ( points ) ) ;
}
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if ( 1 )
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{
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gfx_setcolor ( 1 , 0 , 0 , 1 ) ;
for ( int i = 0 ; i < 2 ; i + + )
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{
float points [ 4 ] ;
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float aspects [ ] = { 4.0f / 3.0f , 16.0f / 10.0f , 5.0f / 4.0f , 16.0f / 9.0f } ;
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float aspect = aspects [ i ] ;
mapscreen_to_world (
editor . world_offset_x , editor . world_offset_y ,
1.0f , 1.0f , 0.0f , 0.0f , aspect , 1.0f , points ) ;
RECT r ;
r . x = points [ 0 ] ;
r . y = points [ 1 ] ;
r . w = points [ 2 ] - points [ 0 ] ;
r . h = points [ 3 ] - points [ 1 ] ;
gfx_lines_draw ( r . x , r . y , r . x + r . w , r . y ) ;
gfx_lines_draw ( r . x + r . w , r . y , r . x + r . w , r . y + r . h ) ;
gfx_lines_draw ( r . x + r . w , r . y + r . h , r . x , r . y + r . h ) ;
gfx_lines_draw ( r . x , r . y + r . h , r . x , r . y ) ;
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gfx_setcolor ( 0 , 1 , 0 , 1 ) ;
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}
}
gfx_lines_end ( ) ;
}
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gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
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//ui_clip_disable();
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}
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int EDITOR : : do_properties ( RECT * toolbox , PROPERTY * props , int * ids , int * new_val )
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{
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int change = - 1 ;
for ( int i = 0 ; props [ i ] . name ; i + + )
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{
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RECT slot ;
ui_hsplit_t ( toolbox , 13.0f , & slot , toolbox ) ;
RECT label , shifter ;
ui_vsplit_mid ( & slot , & label , & shifter ) ;
ui_hmargin ( & shifter , 1.0f , & shifter ) ;
ui_do_label ( & label , props [ i ] . name , 10.0f , - 1 , - 1 ) ;
if ( props [ i ] . type = = PROPTYPE_INT_STEP )
{
RECT inc , dec ;
char buf [ 64 ] ;
ui_vsplit_r ( & shifter , 10.0f , & shifter , & inc ) ;
ui_vsplit_l ( & shifter , 10.0f , & dec , & shifter ) ;
sprintf ( buf , " %d " , props [ i ] . value ) ;
ui_draw_rect ( & shifter , vec4 ( 1 , 1 , 1 , 0.5f ) , 0 , 0.0f ) ;
ui_do_label ( & shifter , buf , 10.0f , 0 , - 1 ) ;
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if ( do_editor_button ( & ids [ i ] , 0 , 0 , & dec , draw_dec_button , 0 , " Decrease " ) )
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{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
* new_val = props [ i ] . value - 5 ;
else
* new_val = props [ i ] . value - 1 ;
change = i ;
}
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if ( do_editor_button ( ( ( char * ) & ids [ i ] ) + 1 , 0 , 0 , & inc , draw_inc_button , 0 , " Increase " ) )
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{
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
* new_val = props [ i ] . value + 5 ;
else
* new_val = props [ i ] . value + 1 ;
change = i ;
}
}
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else if ( props [ i ] . type = = PROPTYPE_BOOL )
{
RECT no , yes ;
ui_vsplit_mid ( & shifter , & no , & yes ) ;
if ( do_editor_button ( & ids [ i ] , " No " , ! props [ i ] . value , & no , draw_dec_button , 0 , " " ) )
{
* new_val = 0 ;
change = i ;
}
if ( do_editor_button ( ( ( char * ) & ids [ i ] ) + 1 , " Yes " , props [ i ] . value , & yes , draw_inc_button , 0 , " " ) )
{
* new_val = 1 ;
change = i ;
}
}
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else if ( props [ i ] . type = = PROPTYPE_INT_SCROLL )
{
int new_value = ui_do_value_selector ( & ids [ i ] , & shifter , " " , props [ i ] . value , props [ i ] . min , props [ i ] . max , 1.0f ) ;
if ( new_value ! = props [ i ] . value )
{
* new_val = new_value ;
change = i ;
}
}
else if ( props [ i ] . type = = PROPTYPE_COLOR )
{
static const char * texts [ 4 ] = { " R " , " G " , " B " , " A " } ;
static int shift [ ] = { 24 , 16 , 8 , 0 } ;
int new_color = 0 ;
for ( int c = 0 ; c < 4 ; c + + )
{
int v = ( props [ i ] . value > > shift [ c ] ) & 0xff ;
new_color | = ui_do_value_selector ( ( ( char * ) & ids [ i ] ) + c , & shifter , texts [ c ] , v , 0 , 255 , 1.0f ) < < shift [ c ] ;
if ( c ! = 3 )
{
ui_hsplit_t ( toolbox , 13.0f , & slot , toolbox ) ;
ui_vsplit_mid ( & slot , 0 , & shifter ) ;
ui_hmargin ( & shifter , 1.0f , & shifter ) ;
}
}
if ( new_color ! = props [ i ] . value )
{
* new_val = new_color ;
change = i ;
}
}
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else if ( props [ i ] . type = = PROPTYPE_IMAGE )
{
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char buf [ 64 ] ;
if ( props [ i ] . value < 0 )
strcpy ( buf , " None " ) ;
else
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sprintf ( buf , " %s " , editor . map . images [ props [ i ] . value ] - > name ) ;
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if ( do_editor_button ( & ids [ i ] , buf , 0 , & shifter , draw_editor_button , 0 , 0 ) )
popup_select_image_invoke ( props [ i ] . value , ui_mouse_x ( ) , ui_mouse_y ( ) ) ;
int r = popup_select_image_result ( ) ;
if ( r > = - 1 )
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{
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* new_val = r ;
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change = i ;
}
}
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}
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return change ;
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}
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static void render_layers ( RECT toolbox , RECT toolbar , RECT view )
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{
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RECT layersbox = toolbox ;
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if ( ! editor . gui_active )
return ;
RECT slot , button ;
char buf [ 64 ] ;
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int valid_group = 0 ;
int valid_layer = 0 ;
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if ( editor . selected_group > = 0 & & editor . selected_group < editor . map . groups . len ( ) )
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valid_group = 1 ;
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if ( valid_group & & editor . selected_layer > = 0 & & editor . selected_layer < editor . map . groups [ editor . selected_group ] - > layers . len ( ) )
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valid_layer = 1 ;
// render layers
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{
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for ( int g = 0 ; g < editor . map . groups . len ( ) ; g + + )
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{
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RECT visible_toggle ;
ui_hsplit_t ( & layersbox , 12.0f , & slot , & layersbox ) ;
ui_vsplit_l ( & slot , 12 , & visible_toggle , & slot ) ;
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if ( do_editor_button ( & editor . map . groups [ g ] - > visible , editor . map . groups [ g ] - > visible ? " V " : " H " , 0 , & visible_toggle , draw_editor_button_l , 0 , " Toggle group visibility " ) )
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editor . map . groups [ g ] - > visible = ! editor . map . groups [ g ] - > visible ;
sprintf ( buf , " #%d %s " , g , editor . map . groups [ g ] - > name ) ;
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if ( int result = do_editor_button ( & editor . map . groups [ g ] , buf , g = = editor . selected_group , & slot , draw_editor_button_r ,
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BUTTON_CONTEXT , " Select group. Right click for properties. " ) )
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{
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editor . selected_group = g ;
editor . selected_layer = 0 ;
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static int group_popup_id = 0 ;
if ( result = = 2 )
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ui_invoke_popup_menu ( & group_popup_id , 0 , ui_mouse_x ( ) , ui_mouse_y ( ) , 120 , 200 , popup_group ) ;
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}
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ui_hsplit_t ( & layersbox , 2.0f , & slot , & layersbox ) ;
for ( int i = 0 ; i < editor . map . groups [ g ] - > layers . len ( ) ; i + + )
{
//visible
ui_hsplit_t ( & layersbox , 12.0f , & slot , & layersbox ) ;
ui_vsplit_l ( & slot , 12.0f , 0 , & button ) ;
ui_vsplit_l ( & button , 15 , & visible_toggle , & button ) ;
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if ( do_editor_button ( & editor . map . groups [ g ] - > layers [ i ] - > visible , editor . map . groups [ g ] - > layers [ i ] - > visible ? " V " : " H " , 0 , & visible_toggle , draw_editor_button_l , 0 , " Toggle layer visibility " ) )
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editor . map . groups [ g ] - > layers [ i ] - > visible = ! editor . map . groups [ g ] - > layers [ i ] - > visible ;
sprintf ( buf , " #%d %s " , i , editor . map . groups [ g ] - > layers [ i ] - > type_name ) ;
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if ( int result = do_editor_button ( editor . map . groups [ g ] - > layers [ i ] , buf , g = = editor . selected_group & & i = = editor . selected_layer , & button , draw_editor_button_r ,
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BUTTON_CONTEXT , " Select layer. Right click for properties. " ) )
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{
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editor . selected_layer = i ;
editor . selected_group = g ;
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static int layer_popup_id = 0 ;
if ( result = = 2 )
ui_invoke_popup_menu ( & layer_popup_id , 0 , ui_mouse_x ( ) , ui_mouse_y ( ) , 120 , 130 , popup_layer ) ;
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}
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ui_hsplit_t ( & layersbox , 2.0f , & slot , & layersbox ) ;
}
ui_hsplit_t ( & layersbox , 5.0f , & slot , & layersbox ) ;
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}
}
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{
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ui_hsplit_t ( & layersbox , 12.0f , & slot , & layersbox ) ;
static int new_group_button = 0 ;
if ( do_editor_button ( & new_group_button , " Add Group " , 0 , & slot , draw_editor_button , 0 , " Adds a new group " ) )
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{
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editor . map . new_group ( ) ;
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editor . selected_group = editor . map . groups . len ( ) - 1 ;
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}
}
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ui_hsplit_t ( & layersbox , 5.0f , & slot , & layersbox ) ;
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}
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static void extract_name ( const char * filename , char * name )
{
int len = strlen ( filename ) ;
int start = len ;
int end = len ;
while ( start > 0 )
{
start - - ;
if ( filename [ start ] = = ' / ' | | filename [ start ] = = ' \\ ' )
{
start + + ;
break ;
}
}
end = start ;
for ( int i = start ; i < len ; i + + )
{
if ( filename [ i ] = = ' . ' )
end = i ;
}
if ( end = = start )
end = len ;
int final_len = end - start ;
mem_copy ( name , & filename [ start ] , final_len ) ;
name [ final_len ] = 0 ;
dbg_msg ( " " , " %s %s %d %d " , filename , name , start , end ) ;
}
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static void replace_image ( const char * filename )
{
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EDITOR_IMAGE imginfo ;
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if ( ! gfx_load_png ( & imginfo , filename ) )
return ;
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EDITOR_IMAGE * img = editor . map . images [ editor . selected_image ] ;
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gfx_unload_texture ( img - > tex_id ) ;
* img = imginfo ;
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extract_name ( filename , img - > name ) ;
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img - > tex_id = gfx_load_texture_raw ( imginfo . width , imginfo . height , imginfo . format , imginfo . data , IMG_AUTO , 0 ) ;
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}
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static void add_image ( const char * filename )
{
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EDITOR_IMAGE imginfo ;
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if ( ! gfx_load_png ( & imginfo , filename ) )
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return ;
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EDITOR_IMAGE * img = new EDITOR_IMAGE ;
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* img = imginfo ;
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img - > tex_id = gfx_load_texture_raw ( imginfo . width , imginfo . height , imginfo . format , imginfo . data , IMG_AUTO , 0 ) ;
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img - > external = 1 ; // external by default
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extract_name ( filename , img - > name ) ;
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editor . map . images . add ( img ) ;
}
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static int modify_index_deleted_index ;
static void modify_index_deleted ( int * index )
{
if ( * index = = modify_index_deleted_index )
* index = - 1 ;
else if ( * index > modify_index_deleted_index )
* index = * index - 1 ;
}
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static int popup_image ( RECT view )
{
static int replace_button = 0 ;
static int remove_button = 0 ;
RECT slot ;
ui_hsplit_t ( & view , 2.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
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EDITOR_IMAGE * img = editor . map . images [ editor . selected_image ] ;
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static int external_button = 0 ;
if ( img - > external )
{
if ( do_editor_button ( & external_button , " Embedd " , 0 , & slot , draw_editor_button_menuitem , 0 , " Embedds the image into the map file. " ) )
{
img - > external = 0 ;
return 1 ;
}
}
else
{
if ( do_editor_button ( & external_button , " Make external " , 0 , & slot , draw_editor_button_menuitem , 0 , " Removes the image from the map file. " ) )
{
img - > external = 1 ;
return 1 ;
}
}
ui_hsplit_t ( & view , 10.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
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if ( do_editor_button ( & replace_button , " Replace " , 0 , & slot , draw_editor_button_menuitem , 0 , " Replaces the image with a new one " ) )
{
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editor . invoke_file_dialog ( " Replace Image " , " Replace " , " data/mapres/ " , " " , replace_image ) ;
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return 1 ;
}
ui_hsplit_t ( & view , 10.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
if ( do_editor_button ( & remove_button , " Remove " , 0 , & slot , draw_editor_button_menuitem , 0 , " Removes the image from the map " ) )
{
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delete img ;
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editor . map . images . removebyindex ( editor . selected_image ) ;
modify_index_deleted_index = editor . selected_image ;
editor . map . modify_image_index ( modify_index_deleted ) ;
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return 1 ;
}
return 0 ;
}
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static void render_images ( RECT toolbox , RECT toolbar , RECT view )
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{
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for ( int e = 0 ; e < 2 ; e + + ) // two passes, first embedded, then external
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{
RECT slot ;
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ui_hsplit_t ( & toolbox , 15.0f , & slot , & toolbox ) ;
if ( e = = 0 )
ui_do_label ( & slot , " Embedded " , 12.0f , 0 ) ;
else
ui_do_label ( & slot , " External " , 12.0f , 0 ) ;
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for ( int i = 0 ; i < editor . map . images . len ( ) ; i + + )
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{
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if ( ( e & & ! editor . map . images [ i ] - > external ) | |
( ! e & & editor . map . images [ i ] - > external ) )
{
continue ;
}
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char buf [ 128 ] ;
sprintf ( buf , " %s " , editor . map . images [ i ] - > name ) ;
ui_hsplit_t ( & toolbox , 12.0f , & slot , & toolbox ) ;
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if ( int result = do_editor_button ( & editor . map . images [ i ] , buf , editor . selected_image = = i , & slot , draw_editor_button ,
BUTTON_CONTEXT , " Select image " ) )
{
editor . selected_image = i ;
static int popup_image_id = 0 ;
if ( result = = 2 )
ui_invoke_popup_menu ( & popup_image_id , 0 , ui_mouse_x ( ) , ui_mouse_y ( ) , 120 , 80 , popup_image ) ;
}
ui_hsplit_t ( & toolbox , 2.0f , 0 , & toolbox ) ;
// render image
if ( editor . selected_image = = i )
{
RECT r ;
ui_margin ( & view , 10.0f , & r ) ;
if ( r . h < r . w )
r . w = r . h ;
else
r . h = r . w ;
gfx_texture_set ( editor . map . images [ i ] - > tex_id ) ;
gfx_blend_normal ( ) ;
gfx_quads_begin ( ) ;
gfx_quads_drawTL ( r . x , r . y , r . w , r . h ) ;
gfx_quads_end ( ) ;
}
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}
}
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RECT slot ;
ui_hsplit_t ( & toolbox , 5.0f , & slot , & toolbox ) ;
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// new image
static int new_image_button = 0 ;
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ui_hsplit_t ( & toolbox , 10.0f , & slot , & toolbox ) ;
ui_hsplit_t ( & toolbox , 12.0f , & slot , & toolbox ) ;
if ( do_editor_button ( & new_image_button , " Add " , 0 , & slot , draw_editor_button , 0 , " Load a new image to use in the map " ) )
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editor . invoke_file_dialog ( " Add Image " , " Add " , " data/mapres/ " , " " , add_image ) ;
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}
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static const char * file_dialog_title = 0 ;
static const char * file_dialog_button_text = 0 ;
static void ( * file_dialog_func ) ( const char * filename ) ;
static char file_dialog_filename [ 512 ] = { 0 } ;
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static char file_dialog_path [ 512 ] = { 0 } ;
static char file_dialog_complete_filename [ 512 ] = { 0 } ;
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static void editor_listdir_callback ( const char * name , int is_dir , void * user )
{
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if ( name [ 0 ] = = ' . ' | | is_dir ) // skip this shit!
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return ;
RECT * view = ( RECT * ) user ;
RECT button ;
ui_hsplit_t ( view , 15.0f , & button , view ) ;
ui_hsplit_t ( view , 2.0f , 0 , view ) ;
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//char buf[512];
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if ( do_editor_button ( ( void * ) ( 10 + ( int ) button . y ) , name , 0 , & button , draw_editor_button_file , 0 , 0 ) )
{
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strncpy ( file_dialog_filename , name , sizeof ( file_dialog_filename ) ) ;
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file_dialog_complete_filename [ 0 ] = 0 ;
strcat ( file_dialog_complete_filename , file_dialog_path ) ;
strcat ( file_dialog_complete_filename , file_dialog_filename ) ;
if ( inp_mouse_doubleclick ( ) )
{
if ( file_dialog_func )
file_dialog_func ( file_dialog_complete_filename ) ;
editor . dialog = DIALOG_NONE ;
}
}
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}
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static void render_file_dialog ( )
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{
// GUI coordsys
gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
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RECT view = * ui_screen ( ) ;
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ui_draw_rect ( & view , vec4 ( 0 , 0 , 0 , 0.25f ) , 0 , 0 ) ;
ui_vmargin ( & view , 150.0f , & view ) ;
ui_hmargin ( & view , 50.0f , & view ) ;
ui_draw_rect ( & view , vec4 ( 0 , 0 , 0 , 0.75f ) , CORNER_ALL , 5.0f ) ;
ui_margin ( & view , 10.0f , & view ) ;
RECT title , filebox , filebox_label , buttonbar ;
ui_hsplit_t ( & view , 18.0f , & title , & view ) ;
ui_hsplit_t ( & view , 5.0f , 0 , & view ) ; // some spacing
ui_hsplit_b ( & view , 14.0f , & view , & buttonbar ) ;
ui_hsplit_b ( & view , 10.0f , & view , 0 ) ; // some spacing
ui_hsplit_b ( & view , 14.0f , & view , & filebox ) ;
ui_vsplit_l ( & filebox , 50.0f , & filebox_label , & filebox ) ;
// title
ui_draw_rect ( & title , vec4 ( 1 , 1 , 1 , 0.25f ) , CORNER_ALL , 5.0f ) ;
ui_vmargin ( & title , 10.0f , & title ) ;
ui_do_label ( & title , file_dialog_title , 14.0f , - 1 , - 1 ) ;
// filebox
ui_do_label ( & filebox_label , " Filename: " , 10.0f , - 1 , - 1 ) ;
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// TODO: repair me
//static int filebox_id = 0;
//ui_do_edit_box(&filebox_id, &filebox, file_dialog_filename, sizeof(file_dialog_filename), 10.0f);
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file_dialog_complete_filename [ 0 ] = 0 ;
strcat ( file_dialog_complete_filename , file_dialog_path ) ;
strcat ( file_dialog_complete_filename , file_dialog_filename ) ;
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// the list
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fs_listdir ( file_dialog_path , editor_listdir_callback , & view ) ;
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// the buttons
static int ok_button = 0 ;
static int cancel_button = 0 ;
RECT button ;
ui_vsplit_r ( & buttonbar , 50.0f , & buttonbar , & button ) ;
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if ( do_editor_button ( & ok_button , file_dialog_button_text , 0 , & button , draw_editor_button , 0 , 0 ) )
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{
if ( file_dialog_func )
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file_dialog_func ( file_dialog_complete_filename ) ;
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editor . dialog = DIALOG_NONE ;
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}
ui_vsplit_r ( & buttonbar , 40.0f , & buttonbar , & button ) ;
ui_vsplit_r ( & buttonbar , 50.0f , & buttonbar , & button ) ;
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if ( do_editor_button ( & cancel_button , " Cancel " , 0 , & button , draw_editor_button , 0 , 0 ) | | inp_key_pressed ( KEY_ESC ) )
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editor . dialog = DIALOG_NONE ;
}
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void EDITOR : : invoke_file_dialog ( const char * title , const char * button_text ,
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const char * basepath , const char * default_name ,
void ( * func ) ( const char * filename ) )
{
file_dialog_title = title ;
file_dialog_button_text = button_text ;
file_dialog_func = func ;
file_dialog_filename [ 0 ] = 0 ;
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file_dialog_path [ 0 ] = 0 ;
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if ( default_name )
strncpy ( file_dialog_filename , default_name , sizeof ( file_dialog_filename ) ) ;
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if ( basepath )
strncpy ( file_dialog_path , basepath , sizeof ( file_dialog_path ) ) ;
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editor . dialog = DIALOG_FILE ;
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}
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static void render_modebar ( RECT view )
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{
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RECT button ;
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// mode buttons
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{
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ui_vsplit_l ( & view , 40.0f , & button , & view ) ;
static int tile_button = 0 ;
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if ( do_editor_button ( & tile_button , " Layers " , editor . mode = = MODE_LAYERS , & button , draw_editor_button_m , 0 , " Switch to edit layers. " ) )
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editor . mode = MODE_LAYERS ;
ui_vsplit_l ( & view , 40.0f , & button , & view ) ;
static int img_button = 0 ;
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if ( do_editor_button ( & img_button , " Images " , editor . mode = = MODE_IMAGES , & button , draw_editor_button_r , 0 , " Switch to manage images. " ) )
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editor . mode = MODE_IMAGES ;
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}
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ui_vsplit_l ( & view , 5.0f , 0 , & view ) ;
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// spacing
//ui_vsplit_l(&view, 10.0f, 0, &view);
}
static void render_statusbar ( RECT view )
{
RECT button ;
ui_vsplit_r ( & view , 60.0f , & view , & button ) ;
static int envelope_button = 0 ;
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if ( do_editor_button ( & envelope_button , " Envelopes " , editor . show_envelope_editor , & button , draw_editor_button , 0 , " Toggles the envelope editor. " ) )
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editor . show_envelope_editor = ( editor . show_envelope_editor + 1 ) % 4 ;
if ( editor . tooltip )
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{
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if ( ui_got_context & & ui_got_context = = ui_hot_item ( ) )
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{
char buf [ 512 ] ;
sprintf ( buf , " %s Right click for context menu. " , editor . tooltip ) ;
ui_do_label ( & view , buf , 10.0f , - 1 , - 1 ) ;
}
else
ui_do_label ( & view , editor . tooltip , 10.0f , - 1 , - 1 ) ;
}
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}
static void render_envelopeeditor ( RECT view )
{
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if ( editor . selected_envelope < 0 ) editor . selected_envelope = 0 ;
if ( editor . selected_envelope > = editor . map . envelopes . len ( ) ) editor . selected_envelope - - ;
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ENVELOPE * envelope = 0 ;
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if ( editor . selected_envelope > = 0 & & editor . selected_envelope < editor . map . envelopes . len ( ) )
envelope = editor . map . envelopes [ editor . selected_envelope ] ;
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bool show_colorbar = false ;
if ( envelope & & envelope - > channels = = 4 )
show_colorbar = true ;
RECT toolbar , curvebar , colorbar ;
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ui_hsplit_t ( & view , 15.0f , & toolbar , & view ) ;
ui_hsplit_t ( & view , 15.0f , & curvebar , & view ) ;
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ui_margin ( & toolbar , 2.0f , & toolbar ) ;
ui_margin ( & curvebar , 2.0f , & curvebar ) ;
if ( show_colorbar )
{
ui_hsplit_t ( & view , 20.0f , & colorbar , & view ) ;
ui_margin ( & colorbar , 2.0f , & colorbar ) ;
render_background ( colorbar , checker_texture , 16.0f , 1.0f ) ;
}
render_background ( view , checker_texture , 32.0f , 0.1f ) ;
// do the toolbar
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{
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RECT button ;
ENVELOPE * new_env = 0 ;
ui_vsplit_r ( & toolbar , 50.0f , & toolbar , & button ) ;
static int new_4d_button = 0 ;
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if ( do_editor_button ( & new_4d_button , " Color+ " , 0 , & button , draw_editor_button , 0 , " Creates a new color envelope " ) )
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new_env = editor . map . new_envelope ( 4 ) ;
ui_vsplit_r ( & toolbar , 5.0f , & toolbar , & button ) ;
ui_vsplit_r ( & toolbar , 50.0f , & toolbar , & button ) ;
static int new_2d_button = 0 ;
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if ( do_editor_button ( & new_2d_button , " Pos.+ " , 0 , & button , draw_editor_button , 0 , " Creates a new pos envelope " ) )
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new_env = editor . map . new_envelope ( 3 ) ;
if ( new_env ) // add the default points
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{
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if ( new_env - > channels = = 4 )
{
new_env - > add_point ( 0 , 1 , 1 , 1 , 1 ) ;
new_env - > add_point ( 1000 , 1 , 1 , 1 , 1 ) ;
}
else
{
new_env - > add_point ( 0 , 0 ) ;
new_env - > add_point ( 1000 , 0 ) ;
}
}
RECT shifter , inc , dec ;
ui_vsplit_l ( & toolbar , 60.0f , & shifter , & toolbar ) ;
ui_vsplit_r ( & shifter , 15.0f , & shifter , & inc ) ;
ui_vsplit_l ( & shifter , 15.0f , & dec , & shifter ) ;
char buf [ 512 ] ;
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sprintf ( buf , " %d/%d " , editor . selected_envelope + 1 , editor . map . envelopes . len ( ) ) ;
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ui_draw_rect ( & shifter , vec4 ( 1 , 1 , 1 , 0.5f ) , 0 , 0.0f ) ;
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ui_do_label ( & shifter , buf , 10.0f , 0 , - 1 ) ;
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static int prev_button = 0 ;
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if ( do_editor_button ( & prev_button , 0 , 0 , & dec , draw_dec_button , 0 , " Previous Envelope " ) )
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editor . selected_envelope - - ;
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static int next_button = 0 ;
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if ( do_editor_button ( & next_button , 0 , 0 , & inc , draw_inc_button , 0 , " Next Envelope " ) )
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editor . selected_envelope + + ;
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if ( envelope )
{
ui_vsplit_l ( & toolbar , 15.0f , & button , & toolbar ) ;
ui_vsplit_l ( & toolbar , 35.0f , & button , & toolbar ) ;
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ui_do_label ( & button , " Name: " , 10.0f , - 1 , - 1 ) ;
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ui_vsplit_l ( & toolbar , 80.0f , & button , & toolbar ) ;
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// TODO: repair me
// static int name_box = 0;
// ui_do_edit_box(&name_box, &button, envelope->name, sizeof(envelope->name), 10.0f);
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}
}
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if ( envelope )
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{
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static array < int > selection ;
static int envelope_editor_id = 0 ;
static int active_channels = 0xf ;
if ( envelope )
{
RECT button ;
ui_vsplit_l ( & toolbar , 15.0f , & button , & toolbar ) ;
static const char * names [ 4 ] [ 4 ] = {
{ " X " , " " , " " , " " } ,
{ " X " , " Y " , " " , " " } ,
{ " X " , " Y " , " R " , " " } ,
{ " R " , " G " , " B " , " A " } ,
} ;
static int channel_buttons [ 4 ] = { 0 } ;
int bit = 1 ;
ui_draw_button_func draw_func ;
for ( int i = 0 ; i < envelope - > channels ; i + + , bit < < = 1 )
{
ui_vsplit_l ( & toolbar , 15.0f , & button , & toolbar ) ;
if ( i = = 0 ) draw_func = draw_editor_button_l ;
else if ( i = = envelope - > channels - 1 ) draw_func = draw_editor_button_r ;
else draw_func = draw_editor_button_m ;
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if ( do_editor_button ( & channel_buttons [ i ] , names [ envelope - > channels - 1 ] [ i ] , active_channels & bit , & button , draw_func , 0 , 0 ) )
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active_channels ^ = bit ;
}
}
float end_time = envelope - > end_time ( ) ;
if ( end_time < 1 )
end_time = 1 ;
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envelope - > find_top_bottom ( active_channels ) ;
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float top = envelope - > top ;
float bottom = envelope - > bottom ;
if ( top < 1 )
top = 1 ;
if ( bottom > = 0 )
bottom = 0 ;
float timescale = end_time / view . w ;
float valuescale = ( top - bottom ) / view . h ;
if ( ui_mouse_inside ( & view ) )
ui_set_hot_item ( & envelope_editor_id ) ;
if ( ui_hot_item ( ) = = & envelope_editor_id )
{
// do stuff
if ( envelope )
{
if ( ui_mouse_button_clicked ( 1 ) )
{
// add point
int time = ( int ) ( ( ( ui_mouse_x ( ) - view . x ) * timescale ) * 1000.0f ) ;
//float env_y = (ui_mouse_y()-view.y)/timescale;
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float channels [ 4 ] ;
envelope - > eval ( time , channels ) ;
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envelope - > add_point ( time ,
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f2fx ( channels [ 0 ] ) , f2fx ( channels [ 1 ] ) ,
f2fx ( channels [ 2 ] ) , f2fx ( channels [ 3 ] ) ) ;
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}
editor . tooltip = " Press right mouse button to create a new point " ;
}
}
vec3 colors [ ] = { vec3 ( 1 , 0.2f , 0.2f ) , vec3 ( 0.2f , 1 , 0.2f ) , vec3 ( 0.2f , 0.2f , 1 ) , vec3 ( 1 , 1 , 0.2f ) } ;
// render lines
{
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ui_clip_enable ( & view ) ;
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gfx_texture_set ( - 1 ) ;
gfx_lines_begin ( ) ;
for ( int c = 0 ; c < envelope - > channels ; c + + )
{
if ( active_channels & ( 1 < < c ) )
gfx_setcolor ( colors [ c ] . r , colors [ c ] . g , colors [ c ] . b , 1 ) ;
else
gfx_setcolor ( colors [ c ] . r * 0.5f , colors [ c ] . g * 0.5f , colors [ c ] . b * 0.5f , 1 ) ;
float prev_x = 0 ;
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float results [ 4 ] ;
envelope - > eval ( 0.000001f , results ) ;
float prev_value = results [ c ] ;
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int steps = ( int ) ( ( view . w / ui_screen ( ) - > w ) * gfx_screenwidth ( ) ) ;
for ( int i = 1 ; i < = steps ; i + + )
{
float a = i / ( float ) steps ;
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envelope - > eval ( a * end_time , results ) ;
float v = results [ c ] ;
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v = ( v - bottom ) / ( top - bottom ) ;
gfx_lines_draw ( view . x + prev_x * view . w , view . y + view . h - prev_value * view . h , view . x + a * view . w , view . y + view . h - v * view . h ) ;
prev_x = a ;
prev_value = v ;
}
}
gfx_lines_end ( ) ;
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ui_clip_disable ( ) ;
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}
// render curve options
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{
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for ( int i = 0 ; i < envelope - > points . len ( ) - 1 ; i + + )
{
float t0 = envelope - > points [ i ] . time / 1000.0f / end_time ;
float t1 = envelope - > points [ i + 1 ] . time / 1000.0f / end_time ;
//dbg_msg("", "%f", end_time);
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RECT v ;
v . x = curvebar . x + ( t0 + ( t1 - t0 ) * 0.5f ) * curvebar . w ;
v . y = curvebar . y ;
v . h = curvebar . h ;
v . w = curvebar . h ;
v . x - = v . w / 2 ;
void * id = & envelope - > points [ i ] . curvetype ;
const char * type_name [ ] = {
" N " , " L " , " S " , " F " , " M "
} ;
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if ( do_editor_button ( id , type_name [ envelope - > points [ i ] . curvetype ] , 0 , & v , draw_editor_button , 0 , " Switch curve type " ) )
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envelope - > points [ i ] . curvetype = ( envelope - > points [ i ] . curvetype + 1 ) % NUM_CURVETYPES ;
}
}
// render colorbar
if ( show_colorbar )
{
gfx_texture_set ( - 1 ) ;
gfx_quads_begin ( ) ;
for ( int i = 0 ; i < envelope - > points . len ( ) - 1 ; i + + )
{
float r0 = fx2f ( envelope - > points [ i ] . values [ 0 ] ) ;
float g0 = fx2f ( envelope - > points [ i ] . values [ 1 ] ) ;
float b0 = fx2f ( envelope - > points [ i ] . values [ 2 ] ) ;
float a0 = fx2f ( envelope - > points [ i ] . values [ 3 ] ) ;
float r1 = fx2f ( envelope - > points [ i + 1 ] . values [ 0 ] ) ;
float g1 = fx2f ( envelope - > points [ i + 1 ] . values [ 1 ] ) ;
float b1 = fx2f ( envelope - > points [ i + 1 ] . values [ 2 ] ) ;
float a1 = fx2f ( envelope - > points [ i + 1 ] . values [ 3 ] ) ;
gfx_setcolorvertex ( 0 , r0 , g0 , b0 , a0 ) ;
gfx_setcolorvertex ( 1 , r1 , g1 , b1 , a1 ) ;
gfx_setcolorvertex ( 2 , r1 , g1 , b1 , a1 ) ;
gfx_setcolorvertex ( 3 , r0 , g0 , b0 , a0 ) ;
float x0 = envelope - > points [ i ] . time / 1000.0f / end_time ;
// float y0 = (fx2f(envelope->points[i].values[c])-bottom)/(top-bottom);
float x1 = envelope - > points [ i + 1 ] . time / 1000.0f / end_time ;
//float y1 = (fx2f(envelope->points[i+1].values[c])-bottom)/(top-bottom);
RECT v ;
v . x = colorbar . x + x0 * colorbar . w ;
v . y = colorbar . y ;
v . w = ( x1 - x0 ) * colorbar . w ;
v . h = colorbar . h ;
gfx_quads_drawTL ( v . x , v . y , v . w , v . h ) ;
}
gfx_quads_end ( ) ;
}
// render handles
{
static bool move = false ;
int current_value = 0 , current_time = 0 ;
gfx_texture_set ( - 1 ) ;
gfx_quads_begin ( ) ;
for ( int c = 0 ; c < envelope - > channels ; c + + )
{
if ( ! ( active_channels & ( 1 < < c ) ) )
continue ;
for ( int i = 0 ; i < envelope - > points . len ( ) ; i + + )
{
float x0 = envelope - > points [ i ] . time / 1000.0f / end_time ;
float y0 = ( fx2f ( envelope - > points [ i ] . values [ c ] ) - bottom ) / ( top - bottom ) ;
RECT final ;
final . x = view . x + x0 * view . w ;
final . y = view . y + view . h - y0 * view . h ;
final . x - = 2.0f ;
final . y - = 2.0f ;
final . w = 4.0f ;
final . h = 4.0f ;
void * id = & envelope - > points [ i ] . values [ c ] ;
if ( ui_mouse_inside ( & final ) )
ui_set_hot_item ( id ) ;
float colormod = 1.0f ;
if ( ui_active_item ( ) = = id )
{
if ( ! ui_mouse_button ( 0 ) )
{
ui_set_active_item ( 0 ) ;
move = false ;
}
else
{
envelope - > points [ i ] . values [ c ] - = f2fx ( editor . mouse_delta_y * valuescale ) ;
if ( inp_key_pressed ( KEY_LSHIFT ) | | inp_key_pressed ( KEY_RSHIFT ) )
{
if ( i ! = 0 )
{
envelope - > points [ i ] . time + = ( int ) ( ( editor . mouse_delta_x * timescale ) * 1000.0f ) ;
if ( envelope - > points [ i ] . time < envelope - > points [ i - 1 ] . time )
envelope - > points [ i ] . time = envelope - > points [ i - 1 ] . time + 1 ;
if ( i + 1 ! = envelope - > points . len ( ) & & envelope - > points [ i ] . time > envelope - > points [ i + 1 ] . time )
envelope - > points [ i ] . time = envelope - > points [ i + 1 ] . time - 1 ;
}
}
}
colormod = 100.0f ;
gfx_setcolor ( 1 , 1 , 1 , 1 ) ;
}
else if ( ui_hot_item ( ) = = id )
{
if ( ui_mouse_button ( 0 ) )
{
selection . clear ( ) ;
selection . add ( i ) ;
ui_set_active_item ( id ) ;
}
// remove point
if ( ui_mouse_button_clicked ( 1 ) )
envelope - > points . removebyindex ( i ) ;
colormod = 100.0f ;
gfx_setcolor ( 1 , 0.75f , 0.75f , 1 ) ;
editor . tooltip = " Left mouse to drag. Hold shift to alter time point aswell. Right click to delete. " ;
}
if ( ui_active_item ( ) = = id | | ui_hot_item ( ) = = id )
{
current_time = envelope - > points [ i ] . time ;
current_value = envelope - > points [ i ] . values [ c ] ;
}
gfx_setcolor ( colors [ c ] . r * colormod , colors [ c ] . g * colormod , colors [ c ] . b * colormod , 1.0f ) ;
gfx_quads_drawTL ( final . x , final . y , final . w , final . h ) ;
}
}
gfx_quads_end ( ) ;
char buf [ 512 ] ;
sprintf ( buf , " %.3f %.3f " , current_time / 1000.0f , fx2f ( current_value ) ) ;
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ui_do_label ( & toolbar , buf , 10.0f , 0 , - 1 ) ;
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}
}
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}
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static void callback_open_map ( const char * filename ) { editor . load ( filename ) ; }
static void callback_append_map ( const char * filename ) { editor . append ( filename ) ; }
static void callback_save_map ( const char * filename ) { editor . save ( filename ) ; }
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static int popup_menu_file ( RECT view )
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{
static int new_map_button = 0 ;
static int save_button = 0 ;
static int save_as_button = 0 ;
static int open_button = 0 ;
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static int append_button = 0 ;
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RECT slot ;
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ui_hsplit_t ( & view , 2.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
if ( do_editor_button ( & new_map_button , " New " , 0 , & slot , draw_editor_button_menuitem , 0 , " Creates a new map " ) )
{
editor . reset ( ) ;
return 1 ;
}
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ui_hsplit_t ( & view , 10.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
if ( do_editor_button ( & open_button , " Open " , 0 , & slot , draw_editor_button_menuitem , 0 , " Opens a map for editing " ) )
{
editor . invoke_file_dialog ( " Open Map " , " Open " , " data/maps/ " , " " , callback_open_map ) ;
return 1 ;
}
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ui_hsplit_t ( & view , 10.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
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if ( do_editor_button ( & append_button , " Append " , 0 , & slot , draw_editor_button_menuitem , 0 , " Opens a map and adds everything from that map to the current one " ) )
{
editor . invoke_file_dialog ( " Append Map " , " Append " , " data/maps/ " , " " , callback_append_map ) ;
return 1 ;
}
ui_hsplit_t ( & view , 10.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
if ( do_editor_button ( & save_button , " Save (NOT IMPL) " , 0 , & slot , draw_editor_button_menuitem , 0 , " Saves the current map " ) )
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{
return 1 ;
}
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ui_hsplit_t ( & view , 2.0f , & slot , & view ) ;
ui_hsplit_t ( & view , 12.0f , & slot , & view ) ;
if ( do_editor_button ( & save_as_button , " Save As " , 0 , & slot , draw_editor_button_menuitem , 0 , " Saves the current map under a new name " ) )
{
editor . invoke_file_dialog ( " Save Map " , " Save " , " data/maps/ " , " " , callback_save_map ) ;
return 1 ;
}
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return 0 ;
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}
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static void render_menubar ( RECT menubar )
{
static RECT file /*, view, help*/ ;
ui_vsplit_l ( & menubar , 60.0f , & file , & menubar ) ;
if ( do_editor_button ( & file , " File " , 0 , & file , draw_editor_button_menu , 0 , 0 ) )
ui_invoke_popup_menu ( & file , 1 , file . x , file . y + file . h - 1.0f , 120 , 150 , popup_menu_file ) ;
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/*
ui_vsplit_l ( & menubar , 5.0f , 0 , & menubar ) ;
ui_vsplit_l ( & menubar , 60.0f , & view , & menubar ) ;
if ( do_editor_button ( & view , " View " , 0 , & view , draw_editor_button_menu , 0 , 0 ) )
( void ) 0 ;
ui_vsplit_l ( & menubar , 5.0f , 0 , & menubar ) ;
ui_vsplit_l ( & menubar , 60.0f , & help , & menubar ) ;
if ( do_editor_button ( & help , " Help " , 0 , & help , draw_editor_button_menu , 0 , 0 ) )
( void ) 0 ;
*/
}
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void EDITOR : : render ( )
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{
// basic start
gfx_clear ( 1.0f , 0.0f , 1.0f ) ;
RECT view = * ui_screen ( ) ;
gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
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// reset tip
editor . tooltip = 0 ;
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// render checker
render_background ( view , checker_texture , 32.0f , 1.0f ) ;
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RECT menubar , modebar , toolbar , statusbar , envelope_editor , toolbox ;
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if ( editor . gui_active )
{
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ui_hsplit_t ( & view , 16.0f , & menubar , & view ) ;
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ui_vsplit_l ( & view , 80.0f , & toolbox , & view ) ;
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ui_hsplit_t ( & view , 16.0f , & toolbar , & view ) ;
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ui_hsplit_b ( & view , 16.0f , & view , & statusbar ) ;
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if ( editor . show_envelope_editor )
{
float size = 125.0f ;
if ( editor . show_envelope_editor = = 2 )
size * = 2.0f ;
else if ( editor . show_envelope_editor = = 3 )
size * = 3.0f ;
ui_hsplit_b ( & view , size , & view , & envelope_editor ) ;
}
}
// a little hack for now
if ( editor . mode = = MODE_LAYERS )
do_map_editor ( view , toolbar ) ;
if ( editor . gui_active )
{
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float brightness = 0.25f ;
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render_background ( menubar , background_texture , 128.0f , brightness * 0 ) ;
ui_margin ( & menubar , 2.0f , & menubar ) ;
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render_background ( toolbox , background_texture , 128.0f , brightness ) ;
ui_margin ( & toolbox , 2.0f , & toolbox ) ;
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render_background ( toolbar , background_texture , 128.0f , brightness ) ;
ui_margin ( & toolbar , 2.0f , & toolbar ) ;
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ui_vsplit_l ( & toolbar , 150.0f , & modebar , & toolbar ) ;
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render_background ( statusbar , background_texture , 128.0f , brightness ) ;
ui_margin ( & statusbar , 2.0f , & statusbar ) ;
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// do the toolbar
if ( editor . mode = = MODE_LAYERS )
do_toolbar ( toolbar ) ;
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if ( editor . show_envelope_editor )
{
render_background ( envelope_editor , background_texture , 128.0f , brightness ) ;
ui_margin ( & envelope_editor , 2.0f , & envelope_editor ) ;
}
}
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if ( editor . mode = = MODE_LAYERS )
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render_layers ( toolbox , toolbar , view ) ;
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else if ( editor . mode = = MODE_IMAGES )
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render_images ( toolbox , toolbar , view ) ;
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gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
if ( editor . gui_active )
{
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render_menubar ( menubar ) ;
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render_modebar ( modebar ) ;
if ( editor . show_envelope_editor )
render_envelopeeditor ( envelope_editor ) ;
}
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if ( editor . dialog = = DIALOG_FILE )
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{
static int null_ui_target = 0 ;
ui_set_hot_item ( & null_ui_target ) ;
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render_file_dialog ( ) ;
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}
ui_do_popup_menu ( ) ;
if ( editor . gui_active )
render_statusbar ( statusbar ) ;
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//
if ( config . ed_showkeys )
{
gfx_mapscreen ( ui_screen ( ) - > x , ui_screen ( ) - > y , ui_screen ( ) - > w , ui_screen ( ) - > h ) ;
TEXT_CURSOR cursor ;
gfx_text_set_cursor ( & cursor , view . x + 10 , view . y + view . h - 24 - 10 , 24.0f , TEXTFLAG_RENDER ) ;
int nkeys = 0 ;
for ( int i = 0 ; i < KEY_LAST ; i + + )
{
if ( inp_key_pressed ( i ) )
{
if ( nkeys )
gfx_text_ex ( & cursor , " + " , - 1 ) ;
gfx_text_ex ( & cursor , inp_key_name ( i ) , - 1 ) ;
nkeys + + ;
}
}
}
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if ( editor . show_mouse_pointer )
{
// render butt ugly mouse cursor
float mx = ui_mouse_x ( ) ;
float my = ui_mouse_y ( ) ;
gfx_texture_set ( cursor_texture ) ;
gfx_quads_begin ( ) ;
if ( ui_got_context = = ui_hot_item ( ) )
gfx_setcolor ( 1 , 0 , 0 , 1 ) ;
gfx_quads_drawTL ( mx , my , 16.0f , 16.0f ) ;
gfx_quads_end ( ) ;
}
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}
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void EDITOR : : reset ( bool create_default )
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{
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editor . map . clean ( ) ;
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// create default layers
if ( create_default )
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editor . map . create_default ( entities_texture ) ;
/*
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{
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} */
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selected_layer = 0 ;
selected_group = 0 ;
selected_quad = - 1 ;
selected_points = 0 ;
selected_envelope = 0 ;
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selected_image = 0 ;
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}
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void MAP : : make_game_layer ( LAYER * layer )
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{
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game_layer = ( LAYER_GAME * ) layer ;
game_layer - > tex_id = entities_texture ;
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}
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void MAP : : make_game_group ( LAYERGROUP * group )
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{
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game_group = group ;
game_group - > game_group = true ;
game_group - > name = " Game " ;
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}
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void MAP : : clean ( )
{
groups . deleteall ( ) ;
envelopes . deleteall ( ) ;
images . deleteall ( ) ;
game_layer = 0x0 ;
game_group = 0x0 ;
}
void MAP : : create_default ( int entities_texture )
{
make_game_group ( new_group ( ) ) ;
make_game_layer ( new LAYER_GAME ( 50 , 50 ) ) ;
game_group - > add_layer ( game_layer ) ;
}
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extern " C " void editor_init ( )
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{
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checker_texture = gfx_load_texture ( " data/editor/checker.png " , IMG_AUTO , 0 ) ;
background_texture = gfx_load_texture ( " data/editor/background.png " , IMG_AUTO , 0 ) ;
cursor_texture = gfx_load_texture ( " data/editor/cursor.png " , IMG_AUTO , 0 ) ;
entities_texture = gfx_load_texture ( " data/editor/entities.png " , IMG_AUTO , 0 ) ;
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tileset_picker . make_palette ( ) ;
tileset_picker . readonly = true ;
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editor . reset ( ) ;
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}
extern " C " void editor_update_and_render ( )
{
static int mouse_x = 0 ;
static int mouse_y = 0 ;
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if ( editor . animate )
editor . animate_time = ( time_get ( ) - editor . animate_start ) / ( float ) time_freq ( ) ;
else
editor . animate_time = 0 ;
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ui_got_context = 0 ;
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// handle mouse movement
float mx , my , mwx , mwy ;
int rx , ry ;
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{
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inp_mouse_relative ( & rx , & ry ) ;
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editor . mouse_delta_x = rx ;
editor . mouse_delta_y = ry ;
if ( ! editor . lock_mouse )
{
mouse_x + = rx ;
mouse_y + = ry ;
}
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if ( mouse_x < 0 ) mouse_x = 0 ;
if ( mouse_y < 0 ) mouse_y = 0 ;
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if ( mouse_x > ui_screen ( ) - > w ) mouse_x = ( int ) ui_screen ( ) - > w ;
if ( mouse_y > ui_screen ( ) - > h ) mouse_y = ( int ) ui_screen ( ) - > h ;
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// update the ui
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mx = mouse_x ;
my = mouse_y ;
mwx = 0 ;
mwy = 0 ;
// fix correct world x and y
LAYERGROUP * g = editor . get_selected_group ( ) ;
if ( g )
{
float points [ 4 ] ;
g - > mapping ( points ) ;
float world_width = points [ 2 ] - points [ 0 ] ;
float world_height = points [ 3 ] - points [ 1 ] ;
mwx = points [ 0 ] + world_width * ( mouse_x / ui_screen ( ) - > w ) ;
mwy = points [ 1 ] + world_height * ( mouse_y / ui_screen ( ) - > h ) ;
editor . mouse_delta_wx = editor . mouse_delta_x * ( world_width / ui_screen ( ) - > w ) ;
editor . mouse_delta_wy = editor . mouse_delta_y * ( world_height / ui_screen ( ) - > h ) ;
}
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int buttons = 0 ;
if ( inp_key_pressed ( KEY_MOUSE_1 ) ) buttons | = 1 ;
if ( inp_key_pressed ( KEY_MOUSE_2 ) ) buttons | = 2 ;
if ( inp_key_pressed ( KEY_MOUSE_3 ) ) buttons | = 4 ;
ui_update ( mx , my , mwx , mwy , buttons ) ;
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}
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// toggle gui
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if ( inp_key_down ( KEY_TAB ) )
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editor . gui_active = ! editor . gui_active ;
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if ( inp_key_down ( KEY_F5 ) )
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editor . save ( " data/maps/debug_test2.map " ) ;
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if ( inp_key_down ( KEY_F6 ) )
editor . load ( " data/maps/debug_test2.map " ) ;
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if ( inp_key_down ( KEY_F8 ) )
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editor . load ( " data/maps/debug_test.map " ) ;
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if ( inp_key_down ( KEY_F10 ) )
editor . show_mouse_pointer = false ;
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editor . render ( ) ;
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if ( inp_key_down ( KEY_F10 ) )
{
gfx_screenshot ( ) ;
editor . show_mouse_pointer = true ;
}
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inp_clear_events ( ) ;
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}