2010-11-20 10:37:14 +00:00
|
|
|
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
2010-05-29 07:25:38 +00:00
|
|
|
#ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
|
|
|
|
#define GAME_CLIENT_COMPONENTS_CAMERA_H
|
|
|
|
#include <base/vmath.h>
|
2020-06-30 22:19:17 +00:00
|
|
|
#include <game/bezier.h>
|
2010-05-29 07:25:38 +00:00
|
|
|
#include <game/client/component.h>
|
|
|
|
|
|
|
|
class CCamera : public CComponent
|
2011-03-12 17:07:57 +00:00
|
|
|
{
|
2020-09-18 16:45:42 +00:00
|
|
|
friend class CMenuBackground;
|
|
|
|
|
2011-03-12 17:07:57 +00:00
|
|
|
enum
|
|
|
|
{
|
2020-09-18 16:45:42 +00:00
|
|
|
CAMTYPE_UNDEFINED = -1,
|
2011-03-12 17:07:57 +00:00
|
|
|
CAMTYPE_SPEC,
|
|
|
|
CAMTYPE_PLAYER,
|
|
|
|
};
|
|
|
|
|
|
|
|
int m_CamType;
|
2020-10-18 14:51:26 +00:00
|
|
|
vec2 m_LastPos[NUM_DUMMIES];
|
2011-03-12 17:07:57 +00:00
|
|
|
vec2 m_PrevCenter;
|
2010-10-17 08:43:27 +00:00
|
|
|
|
2020-06-30 22:19:17 +00:00
|
|
|
bool m_Zooming;
|
|
|
|
CCubicBezier m_ZoomSmoothing;
|
|
|
|
float m_ZoomSmoothingStart;
|
|
|
|
float m_ZoomSmoothingEnd;
|
|
|
|
|
|
|
|
void ScaleZoom(float Factor);
|
|
|
|
void ChangeZoom(float Target);
|
|
|
|
float ZoomProgress(float CurrentTime) const;
|
|
|
|
|
2020-09-06 22:19:38 +00:00
|
|
|
float MinZoomLevel();
|
|
|
|
float MaxZoomLevel();
|
2020-09-26 19:41:58 +00:00
|
|
|
|
2010-05-29 07:25:38 +00:00
|
|
|
public:
|
|
|
|
vec2 m_Center;
|
2015-01-10 00:10:51 +00:00
|
|
|
bool m_ZoomSet;
|
2010-05-29 07:25:38 +00:00
|
|
|
float m_Zoom;
|
2020-07-08 06:29:04 +00:00
|
|
|
float m_ZoomSmoothingTarget;
|
2010-05-29 07:25:38 +00:00
|
|
|
|
|
|
|
CCamera();
|
|
|
|
virtual void OnRender();
|
2011-04-09 06:41:31 +00:00
|
|
|
|
|
|
|
// DDRace
|
|
|
|
|
2010-10-17 08:43:27 +00:00
|
|
|
virtual void OnConsoleInit();
|
2011-12-20 20:45:07 +00:00
|
|
|
virtual void OnReset();
|
2015-05-11 10:21:34 +00:00
|
|
|
|
2011-04-09 06:41:31 +00:00
|
|
|
private:
|
2011-08-13 00:11:06 +00:00
|
|
|
static void ConZoomPlus(IConsole::IResult *pResult, void *pUserData);
|
|
|
|
static void ConZoomMinus(IConsole::IResult *pResult, void *pUserData);
|
2021-07-10 13:53:23 +00:00
|
|
|
static void ConZoom(IConsole::IResult *pResult, void *pUserData);
|
2021-01-22 17:16:58 +00:00
|
|
|
static void ConSetView(IConsole::IResult *pResult, void *pUserData);
|
|
|
|
|
|
|
|
vec2 m_ForceFreeviewPos;
|
2010-05-29 07:25:38 +00:00
|
|
|
};
|
|
|
|
|
2014-05-22 15:03:52 +00:00
|
|
|
#endif
|