go-teeworlds-protocol/chunk7/chunk.go

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package chunk7
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const (
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chunkFlagVital = 1
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chunkFlagResend = 2
)
type ChunkFlags struct {
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Vital bool
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Resend bool
}
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func (flags *ChunkFlags) ToInt() int {
v := 0
if flags.Resend {
v |= chunkFlagResend
}
if flags.Vital {
v |= chunkFlagVital
}
return v
}
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type ChunkHeader struct {
Flags ChunkFlags
Size int
// sequence number
// will be acknowledged in the packet header ack
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Seq int
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}
type Chunk struct {
Header ChunkHeader
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Data []byte
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}
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func (header *ChunkHeader) Pack() []byte {
len := 2
if header.Flags.Vital {
len = 3
}
data := make([]byte, len)
data[0] = (byte(header.Flags.ToInt()&0x03) << 6) | ((byte(header.Size) >> 6) & 0x3f)
data[1] = (byte(header.Size) & 0x3f)
if header.Flags.Vital {
data[1] |= (byte(header.Seq) >> 2) & 0xc0
data[2] = byte(header.Seq) & 0xff
}
return data
}
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func (header *ChunkHeader) Unpack(data []byte) {
flagBits := (data[0] >> 6) & 0x03
header.Flags.Vital = (flagBits & chunkFlagVital) != 0
header.Flags.Resend = (flagBits & chunkFlagResend) != 0
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header.Size = (int(data[0]&0x3F) << 6) | (int(data[1]) & 0x3F)
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if header.Flags.Vital {
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header.Seq = int((data[1]&0xC0)<<2) | int(data[2])
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}
}