Add chunk header parsing

This commit is contained in:
ChillerDragon 2024-06-07 15:38:35 +08:00
parent 4d307dc990
commit 2dd887de7d
4 changed files with 184 additions and 0 deletions

36
chunk/chunk.go Normal file
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package chunk
const (
chunkFlagVital = 1
chunkFlagResend = 2
)
type ChunkFlags struct {
Vital bool
Resend bool
}
type ChunkHeader struct {
Flags ChunkFlags
Size int
// sequence number
// will be acknowledged in the packet header ack
Seq int
}
type Chunk struct {
Header ChunkHeader
Data []byte
}
func (header *ChunkHeader) Unpack(data []byte) {
flagBits := (data[0] >> 6) & 0x03
header.Flags.Vital = (flagBits & chunkFlagVital) != 0
header.Flags.Resend = (flagBits & chunkFlagResend) != 0
header.Size = (int(data[0] & 0x3F) << 6) | (int(data[1]) & 0x3F)
if header.Flags.Vital {
header.Seq = int((data[1] & 0xC0) << 2) | int(data[2])
}
}

25
chunk/chunk_test.go Normal file
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package chunk
import (
"reflect"
"testing"
)
func TestVitalHeader(t *testing.T) {
header := ChunkHeader{}
header.Unpack([]byte{0x40, 0x10, 0x0a})
want := ChunkHeader {
Flags: ChunkFlags {
Vital: true,
Resend: false,
},
Size: 16,
Seq: 10,
}
if !reflect.DeepEqual(header, want) {
t.Errorf("got %v, wanted %v", header, want)
}
}

28
chunk/splitter.go Normal file
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package chunk
// data has to be the uncompressed payload of a teeworlds packet
// without the packet header
//
// It will return all the chunks (messages) in that packet
func UnpackChunks(data []byte) []Chunk {
chunks := []Chunk{}
payloadSize := len(data)
i := 0
for i < payloadSize {
chunk := Chunk{}
chunk.Header.Unpack(data[i:])
i += 2 // header
if chunk.Header.Flags.Vital {
i++
}
end := i + chunk.Header.Size
chunk.Data = make([]byte, end - i)
copy(chunk.Data[:], data[i:end])
i += chunk.Header.Size
chunks = append(chunks, chunk)
}
return chunks
}

95
chunk/splitter_test.go Normal file
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package chunk
import (
"fmt"
"reflect"
"testing"
)
func TestSplitter(t *testing.T) {
// packet payload of real traffic
//
// Teeworlds 0.7 Protocol packet
// Flags: none (..00 00..)
// Acknowledged sequence number: 3 (.... ..00 0000 0011)
// Number of chunks: 3
// Token: 560baebb
// Payload (80 bytes)
// Teeworlds 0.7 Protocol chunk: game.sv_vote_clear_options
// Header (vital: 5)
// Flags: vital (01.. ....)
// Size: 1 byte (..00 0000 ..00 0001)
// Sequence number: 5 (00.. .... 0000 0101)
// Teeworlds 0.7 Protocol chunk: game.sv_tune_params
// Header (vital: 6)
// Flags: vital (01.. ....)
// Size: 69 bytes (..00 0001 ..00 0101)
// Sequence number: 6 (00.. .... 0000 0110)
// Teeworlds 0.7 Protocol chunk: game.sv_ready_to_enter
// Header (vital: 7)
// Flags: vital (01.. ....)
// Size: 1 byte (..00 0000 ..00 0001)
// Sequence number: 7 (00.. .... 0000 0111)
data := []byte{
0x40, 0x01, 0x05, 0x16, 0x41, 0x05, 0x06, 0x0c, 0xa8, 0x0f, 0x88, 0x03, 0x32, 0xa8, 0x14, 0xb0,
0x12, 0xb4, 0x07, 0x96, 0x02, 0x9f, 0x01, 0xb0, 0xd1, 0x04, 0x80, 0x7d, 0xac, 0x04, 0x9c, 0x17,
0x32, 0x98, 0xdb, 0x06, 0x80, 0xb5, 0x18, 0x8c, 0x02, 0xbd, 0x01, 0xa0, 0xed, 0x1a, 0x88, 0x03,
0xbd, 0x01, 0xb8, 0xc8, 0x21, 0x90, 0x01, 0x14, 0xbc, 0x0a, 0xa0, 0x9a, 0x0c, 0x88, 0x03, 0x80,
0xe2, 0x09, 0x98, 0xea, 0x01, 0xa4, 0x01, 0x00, 0xa4, 0x01, 0xa4, 0x01, 0x40, 0x01, 0x07, 0x10,
}
chunks := UnpackChunks(data)
{
got := len(chunks)
want := 3
if want != got {
t.Errorf("got %v, wanted %v", got, want)
}
}
{
fmt.Printf("%v\n", chunks)
got := len(chunks[0].Data)
want := 1
if want != got {
t.Errorf("got %v, wanted %v", got, want)
}
want = 0x16
got = int(chunks[0].Data[0])
if want != got {
t.Errorf("got %v, wanted %v", got, want)
}
}
{
got := len(chunks[1].Data)
want := 69
if want != got {
t.Errorf("got %v, wanted %v", got, want)
}
}
{
want := ChunkHeader {
Flags: ChunkFlags {
Vital: true,
Resend: false,
},
Size: 1,
Seq: 5,
}
if !reflect.DeepEqual(chunks[0].Header, want) {
t.Errorf("got %v, wanted %v", chunks[0].Header, want)
}
}
}