Enum ariadne::ReportKind

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pub enum ReportKind<'a> {
    Error,
    Warning,
    Advice,
    Custom(&'a str, Color),
}
Expand description

A type that defines the kind of report being produced.

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Error

The report is an error and indicates a critical problem that prevents the program performing the requested action.

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Warning

The report is a warning and indicates a likely problem, but not to the extent that the requested action cannot be performed.

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Advice

The report is advice to the user about a potential anti-pattern of other benign issues.

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Custom(&'a str, Color)

The report is of a kind not built into Ariadne.

Trait Implementations§

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impl<'a> Clone for ReportKind<'a>

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fn clone(&self) -> ReportKind<'a>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for ReportKind<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for ReportKind<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> PartialEq for ReportKind<'a>

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fn eq(&self, other: &ReportKind<'a>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Copy for ReportKind<'a>

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impl<'a> Eq for ReportKind<'a>

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impl<'a> StructuralPartialEq for ReportKind<'a>

Auto Trait Implementations§

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impl<'a> Freeze for ReportKind<'a>

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impl<'a> RefUnwindSafe for ReportKind<'a>

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impl<'a> Send for ReportKind<'a>

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impl<'a> Sync for ReportKind<'a>

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impl<'a> Unpin for ReportKind<'a>

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impl<'a> UnwindSafe for ReportKind<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Fmt for T
where T: Display,

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fn fg<C: Into<Option<Color>>>(self, color: C) -> Foreground<Self>
where Self: Display,

Give this value the specified foreground colour.
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fn bg<C: Into<Option<Color>>>(self, color: C) -> Background<Self>
where Self: Display,

Give this value the specified background colour.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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Set foreground color to white using white().

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

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println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

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println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

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println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

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println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

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fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

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println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

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println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

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println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

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println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

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println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

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println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

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Set background color to red using fg():

use yansi::{Paint, Color};

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Set background color to red using on_red().

use yansi::Paint;

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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

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Returns self with the bg() set to Color::Red.

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

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println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

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println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

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println!("{}", value.on_bright_black());
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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Returns self with the attr() set to Attribute::Bold.

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Returns self with the attr() set to Attribute::Dim.

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Returns self with the attr() set to Attribute::Italic.

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Returns self with the attr() set to Attribute::Underline.

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Returns self with the attr() set to Attribute::Blink.

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Returns self with the attr() set to Attribute::Invert.

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Returns self with the attr() set to Attribute::Conceal.

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Returns self with the attr() set to Attribute::Strike.

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Enables the yansi Quirk value.

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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fn fg<C: Into<Option<Color>>>(self, color: C) -> Foreground<Self>

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type Owned = T

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default fn to_string(&self) -> String

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