ddnet/src/game/server
2008-10-26 08:37:05 +00:00
..
entities Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile. 2008-10-26 08:37:05 +00:00
gamemodes reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
entity.cpp improved the network clipping a bit 2008-10-25 11:32:29 +00:00
entity.hpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.cpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.hpp moved alot of stuff to their own cpp/hpp files 2008-08-14 18:25:44 +00:00
gamecontext.cpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
gamecontext.hpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
gamecontroller.cpp reset score on reset 2008-10-25 08:36:55 +00:00
gamecontroller.hpp Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
gameworld.cpp merge from 0.4.3: notification on auto team balance 2008-09-07 08:57:59 +00:00
gameworld.hpp continued with clean up 2008-08-17 08:52:24 +00:00
hooks.cpp Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
player.cpp fixed #507 2008-10-18 09:21:40 +00:00
player.hpp removed unnessesary function 2008-10-18 21:20:16 +00:00