..
background.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
background.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
binds.cpp
Rename dump_binds
command to binds
, fix typo in description
2022-08-11 09:48:34 +02:00
binds.h
Rename dump_binds
command to binds
, fix typo in description
2022-08-11 09:48:34 +02:00
broadcast.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
broadcast.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
camera.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
camera.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
chat.cpp
Fix out of bounds access with highlighted messages in server demos
2022-07-21 15:32:11 +02:00
chat.h
Merge #5591
2022-07-09 09:47:48 +00:00
console.cpp
Extend IConsole::PossibleCommands
, add index to callback
2022-08-11 10:08:06 +02:00
console.h
Extend IConsole::PossibleCommands
, add index to callback
2022-08-11 10:08:06 +02:00
controls.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
controls.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
countryflags.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
countryflags.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
damageind.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
damageind.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
debughud.cpp
Encapsulate CTuningParams::ms_apNames
with CTuningParams::Name
2022-08-11 10:07:45 +02:00
debughud.h
Player position, speed and angle can now be displayed in the HUD.
2022-04-14 13:42:19 +02:00
effects.cpp
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
effects.h
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
emoticon.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
emoticon.h
Integrate joystick with game controls and menus/editor UI
2022-06-13 20:40:37 +02:00
flow.cpp
Fix all Multiplication type alerts by CodeQL
2020-10-05 19:03:54 +02:00
flow.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
freezebars.cpp
move DDNetCharacterDisplayInfo to DDNetCharacter
2022-06-27 01:10:25 +02:00
freezebars.h
add vertical ninja bar
2022-04-14 13:40:44 +02:00
ghost.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
ghost.h
send the weapon the player is really holding (except for ninjajetpack)
2022-06-15 22:01:46 +02:00
hud.cpp
Rename "NoSomething" to "SomethingDisabled"
2022-07-11 13:40:01 +02:00
hud.h
Rename "NoSomething" to "SomethingDisabled"
2022-07-11 13:40:01 +02:00
items.cpp
prediction/entity: Sync ID getter name with the server/entity
2022-07-14 23:40:23 +03:00
items.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
killmessages.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
killmessages.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
mapimages.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
mapimages.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
maplayers.cpp
Check transparency even for negative alpha
2022-08-09 17:44:09 +02:00
maplayers.h
Reworked color system
2022-07-06 11:39:51 +02:00
mapsounds.cpp
Reworked color system
2022-07-06 11:39:51 +02:00
mapsounds.h
Use std::vector<CSourceQueueEntry> instead of array
2022-05-27 16:31:18 +02:00
menu_background.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
menu_background.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
menus.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus.h
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus_browser.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus_demo.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus_ingame.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus_settings.cpp
Fix names of static variables in settings menus
2022-07-18 21:51:46 +02:00
menus_settings_assets.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
menus_start.cpp
Adapt upstreams CButtonContainer
2022-07-18 10:23:03 +02:00
motd.cpp
Use DrawRect
instead of DrawRoundRect
in CMotd
2022-07-10 17:19:34 +02:00
motd.h
Add some checksum functions to the client
2022-01-31 21:31:26 +01:00
nameplates.cpp
Merge #5591
2022-07-09 09:47:48 +00:00
nameplates.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
particles.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
particles.h
Add freezing snow flakes effect and fix 50HZ timer + add 10Hz Timer to particle system
2022-06-15 22:05:40 +02:00
players.cpp
Huge variable naming format
2022-07-08 18:01:29 +02:00
players.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
race_demo.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
race_demo.h
Switch to nanoseconds
2022-05-18 18:05:41 +02:00
scoreboard.cpp
Use DrawRect
instead of DrawRoundRect/Ext
in CScoreboard
2022-07-10 17:19:33 +02:00
scoreboard.h
no goals hud when empty
2022-06-16 16:28:50 +02:00
skins.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
skins.h
Huge variable naming format
2022-07-08 18:01:29 +02:00
sounds.cpp
Merge #5486
2022-06-30 14:36:58 +00:00
sounds.h
Add IsPlaying
to sounds client component
2022-06-26 22:43:32 +02:00
spectator.cpp
Use DrawRect
instead of DrawRoundRect/Ext
in CSpectator
2022-07-10 17:19:33 +02:00
spectator.h
Integrate joystick with game controls and menus/editor UI
2022-06-13 20:40:37 +02:00
statboard.cpp
Use DrawRect
instead of DrawRoundRect
in CStatboard
2022-07-10 17:19:34 +02:00
statboard.h
Organize game-client includes
2022-05-29 21:24:43 +02:00
tooltips.cpp
Rename variable HoverTime
-> m_HoverTime
2022-07-10 15:40:17 +02:00
tooltips.h
Rename variable HoverTime
-> m_HoverTime
2022-07-10 15:40:17 +02:00
voting.cpp
Port some code to str_copy() template
2022-07-09 19:40:58 +03:00
voting.h
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00