.. |
client
|
Merge #2104
|
2020-04-01 07:02:56 +00:00 |
editor
|
Stateful editing
|
2020-02-28 18:25:27 +03:00 |
server
|
Fix compiling error
|
2020-03-31 03:29:45 +02:00 |
collision.cpp
|
Add support for dynamically loading an antibot module
|
2020-03-11 01:58:50 +01:00 |
collision.h
|
Add support for dynamically loading an antibot module
|
2020-03-11 01:58:50 +01:00 |
ddracecommands.h
|
Add pr_mutereason
|
2020-03-30 23:51:58 +02:00 |
extrainfo.cpp
|
Rerevert #1187
|
2019-05-21 10:51:43 +02:00 |
extrainfo.h
|
Rerevert #1187
|
2019-05-21 10:51:43 +02:00 |
gamecore.cpp
|
Simplify anti stuck code more
|
2020-01-05 11:49:21 +01:00 |
gamecore.h
|
Rename rifle to laser
|
2019-11-22 15:37:18 +01:00 |
layers.cpp
|
removed unused Dest function for layers
|
2017-07-28 14:43:03 +02:00 |
layers.h
|
removed unused Dest function for layers
|
2017-07-28 14:43:03 +02:00 |
localization.cpp
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
localization.h
|
Enable -Wextra and -Wformat=2
|
2017-07-27 20:38:17 +02:00 |
mapbugs.cpp
|
Also use sha256 for the mapbugs stuff
|
2018-08-19 12:12:11 +02:00 |
mapbugs.h
|
Also use sha256 for the mapbugs stuff
|
2018-08-19 12:12:11 +02:00 |
mapbugs_list.h
|
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
|
2018-08-22 08:33:21 +02:00 |
mapitems.cpp
|
Validate game layer hookthrough shortcut
|
2019-04-02 22:55:12 +02:00 |
mapitems.h
|
Rename rifle to laser
|
2019-11-22 15:37:18 +01:00 |
mapitems_ex.cpp
|
Add support for extra map items in datafiles
|
2018-10-08 23:05:56 +02:00 |
mapitems_ex.h
|
Save automapper config as external-typed mapitem
|
2018-10-09 13:17:05 +03:00 |
mapitems_ex_types.h
|
Save automapper config as external-typed mapitem
|
2018-10-09 13:17:05 +03:00 |
teamscore.cpp
|
Fix number 100000 for this
|
2015-02-28 01:18:35 +01:00 |
teamscore.h
|
make the client aware of other players solo status
|
2019-04-12 16:16:21 +02:00 |
tuning.h
|
Rename rifle to laser
|
2019-11-22 15:37:18 +01:00 |
variables.h
|
add option to pause video rendering when demo playing pause
|
2020-02-27 18:50:18 +08:00 |
version.h
|
Version 13.0
|
2020-04-06 07:03:19 +02:00 |
voting.h
|
Fix: team 0 doesn't count players
|
2013-08-01 22:27:19 +02:00 |