ddnet/src/engine/server
2020-06-19 20:27:15 +03:00
..
antibot.cpp Update can happen when the gameserver doesn't exist 2020-05-18 16:17:06 +03:00
antibot.h Don't Destroy if we didn't Init 2020-05-16 23:10:42 +03:00
authmanager.cpp Use OpenSSL md5 if it is available 2019-04-06 02:56:29 +02:00
authmanager.h Use OpenSSL md5 if it is available 2019-04-06 02:56:29 +02:00
name_ban.cpp Make name more descriptive 2019-03-11 14:48:45 +01:00
name_ban.h Make name more descriptive 2019-03-11 14:48:45 +01:00
register.cpp DRY with net_addr_comp_noport 2018-10-08 21:04:04 +03:00
register.h Merge branch 'master' of git://github.com/oy/teeworlds 2011-05-09 18:36:13 +02:00
server.cpp Generate the 0.7 protocol 2020-06-19 20:27:15 +03:00
server.h Begin work on 0.7 support 2020-06-19 20:27:15 +03:00
sql_connector.cpp Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
sql_connector.h reset preferred sql-server to the first specified 2016-02-20 15:33:35 +01:00
sql_server.cpp Make SaveID DEFAULT NULL 2020-06-18 10:32:58 +02:00
sql_server.h Generate passphrase for save-code 2020-06-15 11:14:15 +02:00
sql_string_helpers.cpp Add time in console 2017-08-04 22:38:22 +02:00
sql_string_helpers.h Clean up thread safe SQL refactor 2020-06-17 21:15:07 +02:00
upnp.cpp refactor upnp code 2020-05-24 11:36:43 +02:00
upnp.h refactor upnp code 2020-05-24 11:36:43 +02:00