ddnet/src/game/editor
2023-04-02 12:54:35 +02:00
..
auto_map.cpp Make tileflag names consistent with automappers 2022-12-19 18:39:36 +01:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Refactor CEditor::PopupGroup 2023-04-02 12:54:35 +02:00
editor.h Move all editor popup function definitions to popups.cpp 2023-04-02 12:52:37 +02:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp use array again and consider checkpoints 2023-03-17 19:25:50 +01:00
layer_game.cpp Fix static usage of POPEVENT_* enum literals 2023-04-02 12:52:37 +02:00
layer_quads.cpp Refactor layer properties functions 2023-04-02 12:54:34 +02:00
layer_sounds.cpp Refactor layer properties functions 2023-04-02 12:54:34 +02:00
layer_tiles.cpp Refactor layer properties functions 2023-04-02 12:54:34 +02:00
popups.cpp Refactor CEditor::PopupGroup 2023-04-02 12:54:35 +02:00