ddnet/src/engine/server
Robert Müller ed92a9e8c7 Remove redundant checks for missing SHA256 when recording demo
The SHA256 was effectively not optional anymore when recording demos, as it and the SHA256 extension UUID were always written to the demo file without checking for `nullptr`. Therefore the SHA256 is now passed by const reference instead of by pointer and redundant checks for `nullptr` are removed.
2023-10-16 21:53:37 +02:00
..
databases Fix clang-tidy modernize-use-override 2023-10-06 14:06:52 +02:00
antibot.cpp Allow antibot to record data into teehistorian 2023-08-25 14:26:09 +02:00
antibot.h Allow antibot to record data into teehistorian 2023-08-25 14:26:09 +02:00
authmanager.cpp Correctly update auth keys when using auth_remove 2023-09-22 21:12:20 +02:00
authmanager.h Correctly update auth keys when using auth_remove 2023-09-22 21:12:20 +02:00
main.cpp Increase jobpool thread count based on hardware concurrency 2023-10-15 22:10:49 +02:00
name_ban.cpp Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
name_ban.h Port some code to str_copy() template 2022-07-09 19:40:58 +03:00
register.cpp Fix clang-tidy modernize-use-override 2023-10-06 14:06:52 +02:00
register.h Explicitly delete game server from list on shutdown 2022-06-03 11:27:47 +02:00
server.cpp Remove redundant checks for missing SHA256 when recording demo 2023-10-16 21:53:37 +02:00
server.h Add possibility to persist game data past map changes 2023-08-27 16:11:45 +02:00
server_logger.cpp Add separate log levels for each output 2023-07-24 22:43:05 +02:00
server_logger.h Extract server main() to its own file 2022-08-15 16:07:27 +03:00
sql_string_helpers.cpp Declare variables as const when possible 2022-11-29 23:32:32 +01:00
sql_string_helpers.h Fix some variable name's style 2020-11-08 17:15:48 +01:00
upnp.cpp Add str_from_int function 2023-08-24 20:54:17 +02:00
upnp.h Huge variable naming format 2022-07-08 18:01:29 +02:00