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a325245397
It was not actually necessary to clear the brushes to prevent the crashes. The crashes were fixed by not storing the texture handles for the layers anymore. Closes #7024. |
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.. | ||
auto_map.cpp | ||
auto_map.h | ||
component.cpp | ||
component.h | ||
editor.cpp | ||
editor.h | ||
explanations.cpp | ||
io.cpp | ||
layer_game.cpp | ||
layer_quads.cpp | ||
layer_sounds.cpp | ||
layer_tiles.cpp | ||
map_view.cpp | ||
map_view.h | ||
popups.cpp | ||
smooth_value.cpp | ||
smooth_value.h |