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background.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
background.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
binds.cpp
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remove unnecessary loop over the possible modifier combinations
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2022-04-28 08:45:25 +02:00 |
binds.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
broadcast.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
broadcast.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
camera.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
camera.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
chat.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
chat.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
console.cpp
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Remove dead code
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2022-05-31 19:32:07 +02:00 |
console.h
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Unify logging infrastructure between IConsole and dbg_msg
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2022-04-29 15:21:26 +02:00 |
controls.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
controls.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
countryflags.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
countryflags.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
damageind.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
damageind.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
debughud.cpp
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Remove dead code
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2022-05-31 19:32:07 +02:00 |
debughud.h
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Player position, speed and angle can now be displayed in the HUD.
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2022-04-14 13:42:19 +02:00 |
effects.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
effects.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
emoticon.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
emoticon.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
flow.cpp
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Fix all Multiplication type alerts by CodeQL
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2020-10-05 19:03:54 +02:00 |
flow.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
freezebars.cpp
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fix pixel porridge in freeze and ninja bar
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2022-06-03 18:27:30 +02:00 |
freezebars.h
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add vertical ninja bar
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2022-04-14 13:40:44 +02:00 |
ghost.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
ghost.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
hud.cpp
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fix pixel porridge in freeze and ninja bar
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2022-06-03 18:27:30 +02:00 |
hud.h
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revert to double explotion plasma bullets if the bullet hits obstacle
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2022-05-22 21:59:51 +02:00 |
items.cpp
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Rename NumSwitchers to HighestSwitchNumber and remove most references
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2022-06-02 00:57:11 +02:00 |
items.h
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Fix Weapon Shields rendering and Clean up Sprite Offsets in items.cpp
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2022-05-16 15:31:46 +02:00 |
killmessages.cpp
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Reset text color after kill messages are created
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2021-10-29 00:11:21 +02:00 |
killmessages.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
mapimages.cpp
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Remove dead code
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2022-05-31 19:32:07 +02:00 |
mapimages.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
maplayers.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
maplayers.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
mapsounds.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
mapsounds.h
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Use std::vector<CSourceQueueEntry> instead of array
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2022-05-27 16:31:18 +02:00 |
menu_background.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menu_background.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_browser.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_demo.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_ingame.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_settings.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_settings_assets.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
menus_start.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
motd.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
motd.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
nameplates.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
nameplates.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
particles.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
particles.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
players.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
players.h
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Add Options for new HUD
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2022-05-10 18:41:46 +02:00 |
race_demo.cpp
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Remaining formatting and fix github code scanning
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2022-06-11 22:03:23 +02:00 |
race_demo.h
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Switch to nanoseconds
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2022-05-18 18:05:41 +02:00 |
scoreboard.cpp
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add ellipsis again
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2022-05-31 12:20:45 +02:00 |
scoreboard.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
skins.cpp
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
skins.h
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Format vector variables names (fixes #5209)
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2022-06-11 21:38:49 +02:00 |
sounds.cpp
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Remove unused includes of base/tl/array.h and sorted_array.h
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2022-05-26 23:42:06 +02:00 |
sounds.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
spectator.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
spectator.h
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Add some checksum functions to the client
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2022-01-31 21:31:26 +01:00 |
statboard.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
statboard.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
tooltips.cpp
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Update tooltip text after changing language
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2022-05-14 12:49:12 +02:00 |
tooltips.h
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fix tooltips rendering when they shouldn't, fixes #5035
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2022-04-30 10:05:28 +02:00 |
voting.cpp
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |
voting.h
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Organize game-client includes
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2022-05-29 21:24:43 +02:00 |