ddnet/src/game/server
2022-01-08 13:14:01 +01:00
..
entities clang-format fix 2 2022-01-08 13:14:01 +01:00
gamemodes Don't warn on solo server, where no team ranks should exist 2021-12-29 20:36:03 +01:00
alloc.h maybe_unused with older compilers 2021-11-04 10:59:25 +01:00
ddracechat.cpp Implement sv_min_team_size 2021-12-21 23:22:28 +01:00
ddracecommands.cpp Implement unmuteid, make it clearer that unmute uses ID from mutes 2021-12-18 11:28:54 +01:00
entity.cpp CEntity: Make NetworkClipped() const 2021-12-08 20:35:03 +03:00
entity.h Improve interfaces by exposing SwapClients in CEntities 2021-12-14 10:35:00 +01:00
eventhandler.cpp uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
eventhandler.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
gamecontext.cpp Implement sv_min_team_size 2021-12-21 23:22:28 +01:00
gamecontext.h Implement sv_min_team_size 2021-12-21 23:22:28 +01:00
gamecontroller.cpp add IServer::ChangeMap to fix change_map command 2021-12-15 03:36:25 +03:00
gamecontroller.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
gameworld.cpp Improve interfaces by exposing SwapClients in CEntities 2021-12-14 10:35:00 +01:00
gameworld.h Improve interfaces by exposing SwapClients in CEntities 2021-12-14 10:35:00 +01:00
player.cpp Make control flow not depend on preprocessor macros 2021-11-08 00:33:35 +01:00
player.h Some char array naming convention 2021-09-13 12:21:56 +02:00
save.cpp Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
save.h Livefreeze implementation with CHARACTERFLAG_NO_MOVEMENTS flag. 2022-01-07 16:53:40 +01:00
score.cpp Factor CScoreWorker out of CScore, add SaveScore test 2021-12-19 19:40:20 +01:00
score.h Factor CScoreWorker out of CScore, add SaveScore test 2021-12-19 19:40:20 +01:00
scoreworker.cpp Fix crash in GetSaves (fixes #4500) 2021-12-21 00:14:15 +01:00
scoreworker.h Factor CScoreWorker out of CScore, add SaveScore test 2021-12-19 19:40:20 +01:00
teams.cpp Merge #4514 #4534 2021-12-27 10:42:41 +00:00
teams.h Fix some more undefined behavior with super (fixes #4412) 2021-11-29 17:12:50 +01:00
teehistorian.cpp teehistorian: Test statefulness of PLAYER_TEAM and TEAM_PRACTICE 2021-10-06 18:06:19 +02:00
teehistorian.h Address review to make code more consistent 2021-09-15 17:31:35 +02:00
teeinfo.cpp Fix variable names manually 2020-11-02 22:40:40 +01:00
teeinfo.h Run clang-format 2020-09-26 21:50:15 +02:00