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Address review to make code more consistent
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@ -12,5 +12,5 @@ UUID(TEEHISTORIAN_SAVE_SUCCESS, "teehistorian-save-success@ddnet.tw")
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UUID(TEEHISTORIAN_SAVE_FAILURE, "teehistorian-save-failure@ddnet.tw")
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UUID(TEEHISTORIAN_LOAD_SUCCESS, "teehistorian-load-success@ddnet.tw")
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UUID(TEEHISTORIAN_LOAD_FAILURE, "teehistorian-load-failure@ddnet.tw")
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UUID(TEEHISTORIAN_TEAM_CHANGE, "teehistorian-team-change@ddnet.tw")
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UUID(TEEHISTORIAN_PLAYER_TEAM, "teehistorian-player-team@ddnet.tw")
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UUID(TEEHISTORIAN_TEAM_PRACTICE, "teehistorian-team-practice@ddnet.tw")
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@ -48,20 +48,17 @@ void CTeeHistorian::Reset(const CGameInfo *pGameInfo, WRITE_CALLBACK pfnWriteCal
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// Tick 0 is implicit at the start, game starts as tick 1.
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m_TickWritten = true;
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m_MaxClientID = MAX_CLIENTS;
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for(auto &PrevPlayerTeam : m_aPrevPlayerTeam)
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{
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PrevPlayerTeam = 0;
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}
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for(auto &PrevTeamPractice : m_aPrevTeamPractice)
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{
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PrevTeamPractice = false;
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}
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// `m_PrevMaxClientID` is initialized in `BeginPlayers`
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for(auto &PrevPlayer : m_aPrevPlayers)
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{
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PrevPlayer.m_Alive = false;
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PrevPlayer.m_InputExists = false;
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PrevPlayer.m_Team = 0;
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}
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for(auto &PrevTeam : m_aPrevTeams)
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{
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PrevTeam.m_Practice = false;
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}
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m_pfnWriteCallback = pfnWriteCallback;
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m_pWriteCallbackUserdata = pUser;
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@ -100,7 +97,7 @@ void CTeeHistorian::WriteHeader(const CGameInfo *pGameInfo)
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"{"
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"\"comment\":\"%s\","
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"\"version\":\"%s\","
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"\"minor_version\":\"%s\","
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"\"version_minor\":\"%s\","
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"\"game_uuid\":\"%s\","
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"\"server_version\":\"%s\","
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"\"start_time\":\"%s\","
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@ -322,9 +319,9 @@ void CTeeHistorian::RecordDeadPlayer(int ClientID)
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void CTeeHistorian::RecordPlayerTeam(int ClientID, int Team)
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{
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if(m_aPrevPlayerTeam[ClientID] != Team)
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if(m_aPrevPlayers[ClientID].m_Team != Team)
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{
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m_aPrevPlayerTeam[ClientID] = Team;
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m_aPrevPlayers[ClientID].m_Team = Team;
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EnsureTickWritten();
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@ -338,15 +335,15 @@ void CTeeHistorian::RecordPlayerTeam(int ClientID, int Team)
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dbg_msg("teehistorian", "team_change cid=%d team=%d", ClientID, Team);
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}
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WriteExtra(UUID_TEEHISTORIAN_TEAM_CHANGE, Buffer.Data(), Buffer.Size());
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WriteExtra(UUID_TEEHISTORIAN_PLAYER_TEAM, Buffer.Data(), Buffer.Size());
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}
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}
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void CTeeHistorian::RecordTeamPractice(int Team, bool Practice)
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{
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if(m_aPrevTeamPractice[Team] != Practice)
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if(m_aPrevTeams[Team].m_Practice != Practice)
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{
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m_aPrevTeamPractice[Team] = Practice;
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m_aPrevTeams[Team].m_Practice = Practice;
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EnsureTickWritten();
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@ -113,6 +113,14 @@ private:
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CNetObj_PlayerInput m_Input;
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bool m_InputExists;
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// DDNet team
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int m_Team;
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};
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struct CTeam
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{
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bool m_Practice;
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};
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WRITE_CALLBACK m_pfnWriteCallback;
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@ -125,9 +133,8 @@ private:
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int m_Tick;
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int m_PrevMaxClientID;
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int m_MaxClientID;
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int m_aPrevPlayerTeam[MAX_CLIENTS];
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bool m_aPrevTeamPractice[MAX_CLIENTS];
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CPlayer m_aPrevPlayers[MAX_CLIENTS];
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CTeam m_aPrevTeams[MAX_CLIENTS];
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};
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#endif // GAME_SERVER_TEEHISTORIAN_H
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@ -89,7 +89,7 @@ protected:
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void Expect(const unsigned char *pOutput, int OutputSize)
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{
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static CUuid TEEHISTORIAN_UUID = CalculateUuid("teehistorian@ddnet.tw");
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static const char PREFIX1[] = "{\"comment\":\"teehistorian@ddnet.tw\",\"version\":\"2\",\"minor_version\":\"2\",\"game_uuid\":\"a1eb7182-796e-3b3e-941d-38ca71b2a4a8\",\"server_version\":\"DDNet test\",\"start_time\":\"";
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static const char PREFIX1[] = "{\"comment\":\"teehistorian@ddnet.tw\",\"version\":\"2\",\"version_minor\":\"2\",\"game_uuid\":\"a1eb7182-796e-3b3e-941d-38ca71b2a4a8\",\"server_version\":\"DDNet test\",\"start_time\":\"";
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static const char PREFIX2[] = "\",\"server_name\":\"server name\",\"server_port\":\"8303\",\"game_type\":\"game type\",\"map_name\":\"Kobra 3 Solo\",\"map_size\":\"903514\",\"map_sha256\":\"0123456789012345678901234567890123456789012345678901234567890123\",\"map_crc\":\"eceaf25c\",\"prng_description\":\"test-prng:02468ace\",\"config\":{},\"tuning\":{},\"uuids\":[";
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static const char PREFIX3[] = "]}";
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@ -533,13 +533,13 @@ TEST_F(TeeHistorian, LoadFailed)
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Expect(EXPECTED, sizeof(EXPECTED));
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}
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TEST_F(TeeHistorian, TeamChange)
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TEST_F(TeeHistorian, PlayerTeam)
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{
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const unsigned char EXPECTED[] = {
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// EX uuid=39707241-b64d-3201-b4d8-b6ec24b2b6c9 datalen=2
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// EX uuid=a111c04e-1ea8-38e0-90b1-d7f993ca0da9 datalen=2
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0x4a,
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0x39, 0x70, 0x72, 0x41, 0xb6, 0x4d, 0x32, 0x01,
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0xb4, 0xd8, 0xb6, 0xec, 0x24, 0xb2, 0xb6, 0xc9,
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0xa1, 0x11, 0xc0, 0x4e, 0x1e, 0xa8, 0x38, 0xe0,
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0x90, 0xb1, 0xd7, 0xf9, 0x93, 0xca, 0x0d, 0xa9,
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0x02,
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// player_id=33
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0x21,
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