ddnet/src/engine/shared
GreYFoXGTi 2151883b43 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/gamecore.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/pickup.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/entity.h
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-01-20 16:10:32 +02:00
..
compression.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
compression.h Updated copyrights 2010-11-20 21:26:06 +01:00
config.cpp Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
config.h Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
config_variables.h Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
console.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2011-01-12 11:08:17 +02:00
console.h Merge branch 'master' of http://github.com/oy/teeworlds 2011-01-12 11:08:17 +02:00
datafile.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
datafile.h Updated copyrights 2010-11-20 21:26:06 +01:00
demo.cpp added CDemoRecorder::TickCount() to get demo length by Batchyx 2010-12-08 00:48:02 +01:00
demo.h added CDemoRecorder::TickCount() to get demo length by Batchyx 2010-12-08 00:48:02 +01:00
engine.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
engine.h Updated copyrights 2010-11-20 21:26:06 +01:00
huffman.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
huffman.h Updated copyrights 2010-11-20 21:26:06 +01:00
jobs.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
jobs.h Updated copyrights 2010-11-20 21:26:06 +01:00
kernel.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
linereader.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
linereader.h Updated copyrights 2010-11-20 21:26:06 +01:00
map.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
masterserver.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
memheap.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
memheap.h Updated copyrights 2010-11-20 21:26:06 +01:00
message.h Updated copyrights 2010-11-20 21:26:06 +01:00
network.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
network.h Updated copyrights 2010-11-20 21:26:06 +01:00
network_client.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
network_conn.cpp made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds 2010-11-22 00:26:00 +02:00
network_server.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
packer.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
packer.h Updated copyrights 2010-11-20 21:26:06 +01:00
protocol.h Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
ringbuffer.cpp Updated copyrights 2010-11-20 21:26:06 +01:00
ringbuffer.h Updated copyrights 2010-11-20 21:26:06 +01:00
snapshot.cpp fixed that the server crashes on too many snap items (Closes #317), optimised snapshot hashing 2011-01-18 18:09:09 +01:00
snapshot.h fixed that the server crashes on too many snap items (Closes #317), optimised snapshot hashing 2011-01-18 18:09:09 +01:00
storage.cpp made it possible to automatically take game over screenshots. Closes #339 2010-12-12 16:48:13 +01:00
storage.h Fix external records 2010-07-31 15:04:19 +04:00