ddnet/src/game/server/entities/gun.h
GreYFoXGTi e7721811dd Added Fluxid's HookThrough
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00

30 lines
423 B
C++

/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#ifndef CGun_TYPE
#define CGun_TYPE
#include <game/server/entity.h>
#include <game/gamecore.h>
class CCharacter;
class CGun : public CEntity
{
int eval_tick;
vec2 core;
void fire();
int DELAY;
public:
CGun(CGameWorld *pGameWorld, vec2 pos);
virtual void Reset();
virtual void Tick();
virtual void Snap(int SnappingClient);
};
#endif