ddnet/src/game/server
2014-12-02 11:24:52 +01:00
..
entities make the prediction compatible with very large maps 2014-12-02 01:08:52 +01:00
gamemodes Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace 2013-12-26 18:02:22 +01:00
score Significantly improve performance of /rank 2014-11-11 11:51:36 +01:00
ddracechat.cpp Update credits 2014-10-24 23:33:08 +02:00
ddracechat.h /mapinfo: Show mapper name 2014-10-11 12:58:27 +02:00
ddracecommands.cpp Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
entity.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
entity.h Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecontext.cpp Remove magic number: 256 -> NUM_TUNINGZONES 2014-11-25 22:47:25 +01:00
gamecontext.h Remove magic number: 256 -> NUM_TUNINGZONES 2014-11-25 22:47:25 +01:00
gamecontroller.cpp Fix a bunch of crashes on server demo recording 2014-09-26 03:20:47 +02:00
gamecontroller.h Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
gameworld.cpp Better make sure that something exists before using it 2014-05-19 01:57:52 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Broadcast about DDNet client delayed a bit (fixes #72) 2014-11-25 20:33:21 +01:00
player.h Broadcast about DDNet client delayed a bit (fixes #72) 2014-11-25 20:33:21 +01:00
save.cpp Fix loop boundaries in save and load operations 2014-10-28 10:07:21 +01:00
save.h Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
score.h /mapinfo: Show mapper name 2014-10-11 12:58:27 +02:00
teams.cpp Another try at the fix 2014-10-21 14:57:58 +02:00
teams.h save doesn't create ranks accidentally anymore (fixes #73) 2014-10-21 14:27:10 +02:00