ddnet/src/game/server
bors[bot] b33c105fbc
Merge #5917
5917: report extra player info to master http r=def- a=edg-l

couldn't test yet

this doesnt show extra info on the client server list yet, just makes the server report it

<!-- What is the motivation for the changes of this pull request? -->

<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Edgar Luque <git@edgarluque.com>
2022-11-14 13:27:51 +00:00
..
entities Don't cast write parameter for FindEntities 2022-11-09 23:08:00 +01:00
gamemodes Fix other occurences of DDNet.tw 2022-09-23 10:59:36 +02:00
alloc.h Remove dead code 2022-05-31 19:32:07 +02:00
ddracechat.cpp Merge #5867 2022-09-23 23:41:20 +00:00
ddracecommands.cpp Remove even more redundant variables to avoid inconsistent states. Fix another swap bug. 2022-07-11 13:39:52 +02:00
entity.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
entity.h Fix physics change by weak hook fix (fixes #5769) 2022-10-27 17:44:54 +02:00
eventhandler.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
eventhandler.h Huge variable naming format 2022-07-08 18:01:29 +02:00
gamecontext.cpp Merge #5917 2022-11-14 13:27:51 +00:00
gamecontext.h report extra player info to master http 2022-11-14 08:04:34 +01:00
gamecontroller.cpp Don't cast write parameter for FindEntities 2022-11-09 23:08:00 +01:00
gamecontroller.h Make spawn position independent of players in other teams 2022-02-06 00:01:50 +01:00
gameworld.cpp Rename config var to no weak only 2022-10-27 17:51:30 +02:00
gameworld.h Organize game-server includes 2022-06-17 20:32:56 +02:00
player.cpp Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
player.h Huge variable naming format 2022-07-08 18:01:29 +02:00
save.cpp Clarify save message on team member in '/spec' mode 2022-08-28 17:37:23 +02:00
save.h Fix misspellings 2022-10-25 13:51:56 -03:00
score.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
score.h Renamed some time checkpoint related variables. 2022-07-06 15:13:55 +02:00
scoreworker.cpp Improve message on failed load 2022-09-13 20:30:30 +02:00
scoreworker.h Replaced magic number with MAX_CHECKPOINTS 2022-07-08 18:01:33 +02:00
teams.cpp First send message to team, then kill team (fixes #5721) 2022-08-10 15:53:56 +02:00
teams.h Huge variable naming format 2022-07-08 18:01:29 +02:00
teehistorian.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
teehistorian.h Organize game-server includes 2022-06-17 20:32:56 +02:00
teeinfo.cpp report extra player info to master http 2022-11-14 08:04:34 +01:00
teeinfo.h Huge variable naming format 2022-07-08 18:01:29 +02:00