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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_SHARED_PROTOCOL7_H
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#define ENGINE_SHARED_PROTOCOL7_H
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namespace protocol7 {
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enum
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{
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NETMSG_NULL = 0,
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// the first thing sent by the client
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// contains the version info for the client
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NETMSG_INFO = 1,
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// sent by server
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NETMSG_MAP_CHANGE, // sent when client should switch map
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NETMSG_MAP_DATA, // map transfer, contains a chunk of the map file
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NETMSG_SERVERINFO,
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NETMSG_CON_READY, // connection is ready, client should send start info
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NETMSG_SNAP, // normal snapshot, multiple parts
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NETMSG_SNAPEMPTY, // empty snapshot
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NETMSG_SNAPSINGLE, // ?
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NETMSG_SNAPSMALL, //
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NETMSG_INPUTTIMING, // reports how off the input was
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NETMSG_RCON_AUTH_ON, // rcon authentication enabled
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NETMSG_RCON_AUTH_OFF, // rcon authentication disabled
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NETMSG_RCON_LINE, // line that should be printed to the remote console
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NETMSG_RCON_CMD_ADD,
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NETMSG_RCON_CMD_REM,
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NETMSG_UNUSED1,
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NETMSG_UNUSED2,
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// sent by client
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NETMSG_READY, //
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NETMSG_ENTERGAME,
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NETMSG_INPUT, // contains the inputdata from the client
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NETMSG_RCON_CMD, //
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NETMSG_RCON_AUTH, //
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NETMSG_REQUEST_MAP_DATA, //
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NETMSG_UNUSED3,
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NETMSG_UNUSED4,
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// sent by both
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NETMSG_PING,
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NETMSG_PING_REPLY,
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NETMSG_UNUSED5,
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NETMSG_MAPLIST_ENTRY_ADD, // todo 0.8: move up
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NETMSG_MAPLIST_ENTRY_REM,
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};
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}
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#endif
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