ddnet/src/game/server
bors[bot] cc7fbe275c
Merge #5798
5798: Remove all references to memset r=def- a=heinrich5991

`memset` only worked with `CServer::CClient::STATE_EMPTY` by chance
because it is defined as 0.

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2022-09-02 12:57:54 +00:00
..
entities CCharacter: Drop non-const IsAlive() getter 2022-08-15 15:05:59 +03:00
gamemodes Renamed some time checkpoint related variables. 2022-07-06 15:13:55 +02:00
alloc.h Remove dead code 2022-05-31 19:32:07 +02:00
ddracechat.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
ddracecommands.cpp Remove even more redundant variables to avoid inconsistent states. Fix another swap bug. 2022-07-11 13:39:52 +02:00
entity.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
entity.h Add an option to remove weak hook & bounce 2022-07-21 17:04:16 +02:00
eventhandler.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
eventhandler.h Huge variable naming format 2022-07-08 18:01:29 +02:00
gamecontext.cpp Merge #5798 2022-09-02 12:57:54 +00:00
gamecontext.h Rename tune_dump to tunes, improve descriptions 2022-08-11 09:48:41 +02:00
gamecontroller.cpp Merge #5642 2022-08-09 13:59:21 +00:00
gamecontroller.h Make spawn position independent of players in other teams 2022-02-06 00:01:50 +01:00
gameworld.cpp Add an option to remove weak hook & bounce 2022-07-21 17:04:16 +02:00
gameworld.h Organize game-server includes 2022-06-17 20:32:56 +02:00
player.cpp Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
player.h Huge variable naming format 2022-07-08 18:01:29 +02:00
save.cpp Clarify save message on team member in '/spec' mode 2022-08-28 17:37:23 +02:00
save.h Rename "NoSomething" to "SomethingDisabled" 2022-07-11 13:40:01 +02:00
score.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
score.h Renamed some time checkpoint related variables. 2022-07-06 15:13:55 +02:00
scoreworker.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
scoreworker.h Replaced magic number with MAX_CHECKPOINTS 2022-07-08 18:01:33 +02:00
teams.cpp First send message to team, then kill team (fixes #5721) 2022-08-10 15:53:56 +02:00
teams.h Huge variable naming format 2022-07-08 18:01:29 +02:00
teehistorian.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
teehistorian.h Organize game-server includes 2022-06-17 20:32:56 +02:00
teeinfo.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
teeinfo.h Huge variable naming format 2022-07-08 18:01:29 +02:00