ddnet/src/game/client/lineinput.hpp
2008-08-30 08:01:29 +00:00

28 lines
514 B
C++

#ifndef GAME_CLIENT_LINEINPUT_H
#define GAME_CLIENT_LINEINPUT_H
// line input helter
class LINEINPUT
{
char str[256];
unsigned len;
unsigned cursor_pos;
public:
class CALLBACK
{
public:
virtual ~CALLBACK() {}
virtual bool event(INPUT_EVENT e) = 0;
};
LINEINPUT();
void clear();
void process_input(INPUT_EVENT e);
void set(const char *string);
const char *get_string() const { return str; }
int get_length() const { return len; }
unsigned cursor_offset() const { return cursor_pos; }
};
#endif