ddnet/src/game/client
2017-07-15 19:53:29 +02:00
..
components Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Rename AutoUpdater to Updater because you have to press a button now 2015-04-18 21:17:27 +02:00
gameclient.cpp Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
gameclient.h Fix style in several places 2017-03-22 19:45:14 +01:00
lineinput.cpp Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
lineinput.h Added full IME support 2016-08-14 22:16:06 -07:00
render.cpp Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render.h Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
render_map.cpp Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
ui.cpp Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
ui.h Implement an HSV picker for color of quad points 2015-08-17 20:14:23 +02:00