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ce795572d2
5327: Add CLockScope r=heinrich5991 a=def- Remove unused lock and scope in threading.h Not sure if this is preferred We could also try switching to std::mutex and lock_guard <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Dennis Felsing <dennis@felsin9.de> |
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android | ||
antibot | ||
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engine | ||
game | ||
macos | ||
mastersrv | ||
steam | ||
test | ||
tools | ||
twping |