..
entities
Implement shields that remove specific weapon ( fixes #4572 )
2022-04-28 16:49:32 +02:00
gamemodes
Refactoring of g_Config.m_SvTeam, See #4601
2022-02-19 18:11:15 +01:00
alloc.h
ms_Pool* --> gs_Pool*
2022-04-03 01:30:00 +02:00
ddracechat.cpp
Enable swapping in team 0
2022-04-28 16:35:46 +02:00
ddracecommands.cpp
add livefreeze commands to rcon
2022-04-18 16:37:35 +02:00
entity.cpp
fix 4781 and refactor of the client id for server demos
2022-03-07 19:03:43 +01:00
entity.h
Add some further readability checks, mostly redundancy
2022-01-22 17:22:01 +01:00
eventhandler.cpp
fix 4781 and refactor of the client id for server demos
2022-03-07 19:03:43 +01:00
eventhandler.h
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
gamecontext.cpp
Unify logging infrastructure between IConsole
and dbg_msg
2022-04-29 15:21:26 +02:00
gamecontext.h
Unify logging infrastructure between IConsole
and dbg_msg
2022-04-29 15:21:26 +02:00
gamecontroller.cpp
Implement shields that remove specific weapon ( fixes #4572 )
2022-04-28 16:49:32 +02:00
gamecontroller.h
Make spawn position independent of players in other teams
2022-02-06 00:01:50 +01:00
gameworld.cpp
Fixed some useless double promotion
2022-03-23 18:22:08 +01:00
gameworld.h
Init m_pNextTraverseEntity
2022-02-09 15:26:50 +01:00
player.cpp
Rename Act
→ Cur
, some "actual" → "current"
2022-04-23 00:42:37 +02:00
player.h
Rename Act
→ Cur
, some "actual" → "current"
2022-04-23 00:42:37 +02:00
save.cpp
Reset practice when loading team ( fixes #4894 )
2022-03-25 10:09:47 +01:00
save.h
Remove unnecessary trailing semicolons after method declarations
2022-03-08 20:01:26 +01:00
score.cpp
Differentiate team top 5 from player team top 5
2022-03-28 16:51:50 -03:00
score.h
Differentiate team top 5 from player team top 5
2022-03-28 16:51:50 -03:00
scoreworker.cpp
Always show /top local records
2022-03-28 20:20:23 -03:00
scoreworker.h
Factor CScoreWorker out of CScore, add SaveScore test
2021-12-19 19:40:20 +01:00
teams.cpp
Merge #4900
2022-03-28 18:17:40 +00:00
teams.h
Reset practice when loading team ( fixes #4894 )
2022-03-25 10:09:47 +01:00
teehistorian.cpp
Record player_ready event in teehistorian
2022-02-07 23:31:46 +01:00
teehistorian.h
Record player_ready event in teehistorian
2022-02-07 23:31:46 +01:00
teeinfo.cpp
Fix variable names manually
2020-11-02 22:40:40 +01:00
teeinfo.h
Run clang-format
2020-09-26 21:50:15 +02:00