ddnet/src/game/editor
2023-08-29 22:28:07 +02:00
..
mapitems let CEditorSound inherit CEditorComponent 2023-08-29 22:28:07 +02:00
auto_map.cpp Autosave copy of current editor map periodically to auto folder 2023-06-26 21:58:04 +02:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
component.cpp Add CProofMode and CMapGrid component 2023-08-25 20:40:27 +02:00
component.h Add CProofMode and CMapGrid component 2023-08-25 20:40:27 +02:00
editor.cpp extract CEditorSound into separate header file 2023-08-29 22:08:12 +02:00
editor.h extract CEditorSound into separate header file 2023-08-29 22:08:12 +02:00
explanations.cpp Refactor editor entities layer explanations 2023-08-25 17:49:13 +02:00
map_grid.cpp improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
map_grid.h Add CProofMode and CMapGrid component 2023-08-25 20:40:27 +02:00
map_view.cpp improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
map_view.h improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
popups.cpp extract CEditorSound into separate header file 2023-08-29 22:08:12 +02:00
proof_mode.cpp improve code style in proofmode, mapgrid and mapview 2023-08-27 11:38:15 +02:00
proof_mode.h Add CProofMode and CMapGrid component 2023-08-25 20:40:27 +02:00
smooth_value.cpp format 2023-08-14 08:53:59 +02:00
smooth_value.h Add CEditorComponent to moduralize editor 2023-08-14 08:36:02 +02:00
tileart.cpp extract CEditorImage into separate header 2023-08-29 22:08:12 +02:00