ddnet/src/game/editor
2009-06-13 08:22:37 +00:00
..
array.hpp renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
ed_editor.cpp improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
ed_editor.hpp added animation speed controllers to the editor 2009-01-24 10:43:27 +00:00
ed_io.cpp data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
ed_layer_game.cpp editor update 2008-01-13 22:03:32 +00:00
ed_layer_quads.cpp added animation speed controllers to the editor 2009-01-24 10:43:27 +00:00
ed_layer_tiles.cpp renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
ed_popups.cpp removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00