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components
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Fix HUD rebase (thanks to bencie for report)
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2022-05-21 11:37:46 +02:00 |
prediction
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Already use second input
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2022-05-21 21:34:30 +02:00 |
animstate.cpp
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Fix clang-analyzer-core.UndefinedBinaryOperatorResult
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2020-10-14 15:45:47 +02:00 |
animstate.h
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Remove unnecessary trailing semicolons after method declarations
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2022-03-08 20:01:26 +01:00 |
component.cpp
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Unify logging infrastructure between IConsole and dbg_msg
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2022-04-29 15:21:26 +02:00 |
component.h
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Unify logging infrastructure between IConsole and dbg_msg
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2022-04-29 15:21:26 +02:00 |
gameclient.cpp
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fix inputs on vanilla server if chat is open
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2022-05-19 23:18:14 +02:00 |
gameclient.h
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Mark virtual function as override using a script:
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2022-05-17 23:47:32 +02:00 |
lineinput.cpp
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Remove base/tl/base.h
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2022-05-15 20:36:16 +02:00 |
lineinput.h
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m_DisplayStr -> m_aDisplayStr
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2022-03-31 12:52:24 +02:00 |
projectile_data.cpp
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Sanitize owner data in client (fixes #4388)
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2021-11-24 15:41:27 +01:00 |
projectile_data.h
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force tunezone
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2021-04-23 11:01:38 +08:00 |
race.cpp
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Add modernize-deprecated-headers
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2022-02-15 00:22:52 +01:00 |
race.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
render.cpp
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Rename parameters id -> Id
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2022-05-14 19:08:43 +02:00 |
render.h
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Switch to nanoseconds
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2022-05-18 18:05:41 +02:00 |
render_map.cpp
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Switch to nanoseconds
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2022-05-18 18:05:41 +02:00 |
skin.h
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Different comparators for skins in UI (no case) and regular skins (with case)
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2021-03-23 13:39:54 +01:00 |
ui.cpp
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Remove unused DoButtonLogic pText argument
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2022-05-14 00:26:15 +02:00 |
ui.h
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Switch to nanoseconds
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2022-05-18 18:05:41 +02:00 |
ui_ex.cpp
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Remove unused DoButtonLogic pText argument
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2022-05-14 00:26:15 +02:00 |
ui_ex.h
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Auto select search string on hot key
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2022-03-13 19:12:06 +01:00 |