ddnet/src/game/server/entities
Dennis Felsing bc0bf4e549 No chat messages for live freeze
Since you have visual indication already, as suggested by fokkonaut and
Konsti
2022-02-18 13:02:03 +01:00
..
character.cpp No chat messages for live freeze 2022-02-18 13:02:03 +01:00
character.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
door.cpp Don't send entityex to old clients or for stationary pickups 2021-11-06 12:13:42 +01:00
door.h Clean up CDoor 2021-08-23 14:28:38 +03:00
dragger.cpp Add some further readability checks, mostly redundancy 2022-01-22 17:22:01 +01:00
dragger.h Enable readability-inconsistent-declaration-parameter-name 2022-01-22 14:12:59 +01:00
flag.cpp Run clang-format 2020-09-26 21:50:15 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp Don't send entityex to old clients or for stationary pickups 2021-11-06 12:13:42 +01:00
gun.h Run clang-format 2020-09-26 21:50:15 +02:00
laser.cpp Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00
laser.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00
light.cpp Add some further readability checks, mostly redundancy 2022-01-22 17:22:01 +01:00
light.h Run clang-format 2020-09-26 21:50:15 +02:00
pickup.cpp Don't send entityex to old clients or for stationary pickups 2021-11-06 12:13:42 +01:00
pickup.h Run clang-format 2020-09-26 21:50:15 +02:00
plasma.cpp Disable or fix some spammy new clang-tidy 13 warnings 2022-01-22 13:35:52 +01:00
plasma.h Run clang-format 2020-09-26 21:50:15 +02:00
projectile.cpp Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00
projectile.h Always destroy bullets/lasers on kill when in practice team (fixes #4694) 2022-02-11 16:58:04 +01:00