ddnet/scripts/android/files
Robert Müller 24ebb54971 Use OpenGL ES graphics backend per default on Android
As Vulkan crashes immediately on launch on a lot of Android devices (for around 15% of users that commented on the Android beta on Discord).

The previous usage of the OpenGL backend in the shortcuts was incorrect, as this backend is not strictly available on Android and the GLES backend should be used instead, as this is also what is displayed in the graphics settings.
2024-09-24 14:26:09 +02:00
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java/org/ddnet/client Use OpenGL ES graphics backend per default on Android 2024-09-24 14:26:09 +02:00
res Use OpenGL ES graphics backend per default on Android 2024-09-24 14:26:09 +02:00
AndroidManifest.xml Adopt changes to AndroidManifest.xml from SDL sample project 2024-09-07 12:09:41 +02:00
build.gradle Fix minimum Android API version and linking errors 2024-09-08 17:59:41 +02:00
build.sh Remove unnecessary ndkVersion from Gradle build 2024-08-28 18:12:05 +02:00
gradle-wrapper.jar Add Android build scripts 2021-08-24 12:18:20 +02:00
gradle-wrapper.properties Upgrade Gradle and fix Android deprecation errors 2024-05-21 17:38:42 +02:00
gradle.properties Add Android build scripts 2021-08-24 12:18:20 +02:00
proguard-rules.pro Preserve filenames and line numbers in ProGuard for debugging 2024-05-23 22:08:42 +02:00
settings.gradle Add Android build scripts 2021-08-24 12:18:20 +02:00