ddnet/src/game
2014-02-19 22:29:46 +01:00
..
client Proper client version numbers 2014-02-19 22:29:46 +01:00
editor Fix: Working Checktele-auto-setting 2014-02-15 01:19:38 +01:00
server Add fake tunings so that freeze prediction is correct (by HMH) 2014-02-19 21:55:37 +01:00
collision.cpp Add penalty tile 2014-02-09 23:31:29 +01:00
collision.h Add evil checkpoint teleports 2014-02-01 22:20:41 +01:00
ddracecommands.h Add totelecp 2014-02-11 22:36:55 +01:00
gamecore.cpp Absolutely perfect +showhookcoll 2014-01-27 05:06:23 +01:00
gamecore.h TeleOuts as pointer; Hopefully fixes Visual Studio crash 2013-12-12 14:35:01 +01:00
layers.cpp Version 1.091a 2011-08-31 12:10:15 +02:00
layers.h Version 1.091a 2011-08-31 12:10:15 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Tile redesign 2014-02-12 20:24:04 +01:00
teamscore.cpp Fix super bug 2014-01-22 00:12:24 +01:00
teamscore.h Fix: Proper super on DDRace 16 player servers 2014-01-21 18:21:01 +01:00
tuning.h Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
variables.h Disable Threaded Sound loading by default (might crash?) 2014-02-17 23:13:42 +01:00
version.h Proper client version numbers 2014-02-19 22:29:46 +01:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00