ddnet/src/game
def b480492ded Don't count freshly loaded map as modified (fixes #2178)
The reason is that we increased the sensitivity of the modified flag to
include adding layers and groups, and simply loading the map already
adds those, so every loaded map was considered modified.
2020-05-16 08:17:50 +02:00
..
client Merge #2161 2020-05-07 07:30:03 +00:00
editor Don't count freshly loaded map as modified (fixes #2178) 2020-05-16 08:17:50 +02:00
server Merge pull request #2172 from fokkonaut/master 2020-05-10 10:13:38 +02:00
collision.cpp Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
collision.h Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
ddracecommands.h Add pr_mutereason 2020-03-30 23:51:58 +02:00
extrainfo.cpp Rerevert #1187 2019-05-21 10:51:43 +02:00
extrainfo.h Rerevert #1187 2019-05-21 10:51:43 +02:00
gamecore.cpp Remove unused code 2020-05-02 18:52:09 +02:00
gamecore.h Remove unused code 2020-05-02 18:52:09 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Validate game layer hookthrough shortcut 2019-04-02 22:55:12 +02:00
mapitems.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
mapitems_ex.cpp Add support for extra map items in datafiles 2018-10-08 23:05:56 +02:00
mapitems_ex.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
mapitems_ex_types.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
tuning.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
variables.h cl_showchat 2 to always show large chat area (fixes #2153) 2020-04-28 22:35:56 +02:00
version.h Version 13.1 2020-04-30 18:34:51 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00