mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-13 03:28:19 +00:00
15 lines
441 B
C++
15 lines
441 B
C++
#ifndef GAME_SERVER_GAMEMODES_MOD_H
|
|
#define GAME_SERVER_GAMEMODES_MOD_H
|
|
#include <game/server/gamecontroller.h>
|
|
|
|
// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want
|
|
// todo a modification with their base as well.
|
|
class CGameControllerMOD : public IGameController
|
|
{
|
|
public:
|
|
CGameControllerMOD(class CGameContext *pGameServer);
|
|
virtual void Tick();
|
|
// add more virtual functions here if you wish
|
|
};
|
|
#endif
|