mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-14 03:58:18 +00:00
15 lines
441 B
C
15 lines
441 B
C
|
#ifndef GAME_SERVER_GAMEMODES_MOD_H
|
||
|
#define GAME_SERVER_GAMEMODES_MOD_H
|
||
|
#include <game/server/gamecontroller.h>
|
||
|
|
||
|
// you can subclass GAMECONTROLLER_CTF, GAMECONTROLLER_TDM etc if you want
|
||
|
// todo a modification with their base as well.
|
||
|
class CGameControllerMOD : public IGameController
|
||
|
{
|
||
|
public:
|
||
|
CGameControllerMOD(class CGameContext *pGameServer);
|
||
|
virtual void Tick();
|
||
|
// add more virtual functions here if you wish
|
||
|
};
|
||
|
#endif
|