ddnet/src/game/server
2020-06-19 20:28:55 +03:00
..
entities Fix some oob access 2020-06-19 20:28:55 +03:00
gamemodes Thread save Init 2020-06-15 11:14:15 +02:00
score Minor code style fixes in sql_score.cpp 2020-06-18 23:03:53 +02:00
ddracechat.cpp Update credits 2020-06-17 23:23:27 +02:00
ddracechat.h Generate passphrase for save-code 2020-06-15 11:14:15 +02:00
ddracecommands.cpp Merge #2263 2020-06-18 22:17:43 +00:00
entity.cpp Add a limit to GetNearestAirPos. Fix #1931 2019-10-13 16:34:03 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Fix NetObj translation, fix sounds 2020-06-19 20:28:55 +03:00
eventhandler.h Translate Damage Indicators 2020-06-19 20:28:54 +03:00
gamecontext.cpp More template magic. Cleans up 'send-to-all-sixup' 2020-06-19 20:28:55 +03:00
gamecontext.h Actually remove duplicate message 2020-06-19 20:28:55 +03:00
gamecontroller.cpp Rework netobjs, fix chat 2020-06-19 20:28:55 +03:00
gamecontroller.h Allow larger map names 2020-06-18 18:29:27 +02:00
gameworld.cpp Send DDNet version early in the connection process 2020-05-22 17:58:41 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp More template magic. Cleans up 'send-to-all-sixup' 2020-06-19 20:28:55 +03:00
player.h Fix many issues 2020-06-19 20:28:52 +03:00
save.cpp Thread safe /load 2020-06-15 11:14:15 +02:00
save.h Thread safe /load 2020-06-15 11:14:15 +02:00
score.h Thread safe random_map 2020-06-15 11:14:15 +02:00
teams.cpp Read SaveID from database on /load 2020-06-15 11:14:15 +02:00
teams.h Thread safe /save 2020-06-15 11:14:15 +02:00
teehistorian.cpp Merge #2202 2020-05-27 17:49:31 +00:00
teehistorian.h Merge #2202 2020-05-27 17:49:31 +00:00
teeinfo.cpp Better skin colors. Better game message translation 2020-06-19 20:28:55 +03:00
teeinfo.h Fix many issues 2020-06-19 20:28:52 +03:00