.. |
entities
|
Thread safe /load
|
2020-06-15 11:14:15 +02:00 |
gamemodes
|
Thread save Init
|
2020-06-15 11:14:15 +02:00 |
score
|
Thread safe random_unfinished_map and modified sql statement
|
2020-06-15 11:14:15 +02:00 |
ddracechat.cpp
|
Thread safe /map
|
2020-06-15 11:14:15 +02:00 |
ddracechat.h
|
Generate passphrase for save-code
|
2020-06-15 11:14:15 +02:00 |
ddracecommands.cpp
|
Kill player when /practice is on and they get kicked out of team
|
2020-05-28 21:50:35 +02:00 |
entity.cpp
|
Add a limit to GetNearestAirPos. Fix #1931
|
2019-10-13 16:34:03 +02:00 |
entity.h
|
remove unused telegun function
|
2018-07-15 10:22:04 +02:00 |
eventhandler.cpp
|
Fix various broadcasting issues:
|
2014-01-12 15:56:16 +01:00 |
eventhandler.h
|
Use <stdint.h> instead of <cstdint>
|
2018-06-24 17:00:21 +02:00 |
gamecontext.cpp
|
Thread safe /map
|
2020-06-15 11:14:15 +02:00 |
gamecontext.h
|
Thread safe /map
|
2020-06-15 11:14:15 +02:00 |
gamecontroller.cpp
|
Send DDNet version early in the connection process
|
2020-05-22 17:58:41 +02:00 |
gamecontroller.h
|
Remove unused vanilla code (closed #1658)
|
2019-04-24 22:36:47 +02:00 |
gameworld.cpp
|
Send DDNet version early in the connection process
|
2020-05-22 17:58:41 +02:00 |
gameworld.h
|
Merge ddrace64 from eeeeee
|
2013-12-31 06:13:57 +01:00 |
player.cpp
|
Thread safe random_unfinished_map and modified sql statement
|
2020-06-15 11:14:15 +02:00 |
player.h
|
Thread safe random_map
|
2020-06-15 11:14:15 +02:00 |
save.cpp
|
Thread safe /load
|
2020-06-15 11:14:15 +02:00 |
save.h
|
Thread safe /load
|
2020-06-15 11:14:15 +02:00 |
score.h
|
Thread safe random_map
|
2020-06-15 11:14:15 +02:00 |
teams.cpp
|
Read SaveID from database on /load
|
2020-06-15 11:14:15 +02:00 |
teams.h
|
Thread safe /save
|
2020-06-15 11:14:15 +02:00 |
teehistorian.cpp
|
Merge #2202
|
2020-05-27 17:49:31 +00:00 |
teehistorian.h
|
Merge #2202
|
2020-05-27 17:49:31 +00:00 |